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Vandor Chewbacca

Vandor Chewbacca

Aggressive Scoundrel Tank that provides Protection Recovery for his allies when they are attacked

  • Power
    34527
  • Speed
    151
  • Health
    30,490
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Alignment / Role / Affiliations
Light Side Scoundrel Smuggler Tank
Ability Classes
Advantage AoE Counter Revive
  • Unchained
    Unchained
    Vandor Chewbacca
  • Modify StatContext #0basicability_youngchewbacca_armor_penetration_buff
    For Self who is Alive
    Modify stat Armor Penetration Percent Additive by 999900% (additive)
    Effect is unresistable
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1basicability_youngchewbacca_suppression_penetration_buff
    For Self who is Alive
    Modify stat Resistance Penetration Percent Additive by 999900% (additive)
    Effect is unresistable
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2basicability_youngchewbacca_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 40.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #3myturn_check_self
    Find Self who is Alive
    Where an active effect has tagmyturn_marker or has tagmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #4generic_advantage_trigger_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbufffeatcounter_advantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0basicability_youngchewbacca_armor_penetration_buff
    For Self who is Alive
    Modify stat Armor Penetration Percent Additive by 999900% (additive)
    Effect is unresistable
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1basicability_youngchewbacca_suppression_penetration_buff
    For Self who is Alive
    Modify stat Resistance Penetration Percent Additive by 999900% (additive)
    Effect is unresistable
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2basicability_youngchewbacca_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 42.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #3myturn_check_self
    Find Self who is Alive
    Where an active effect has tagmyturn_marker or has tagmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #4generic_advantage_trigger_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbufffeatcounter_advantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0basicability_youngchewbacca_armor_penetration_buff
    For Self who is Alive
    Modify stat Armor Penetration Percent Additive by 999900% (additive)
    Effect is unresistable
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1basicability_youngchewbacca_suppression_penetration_buff
    For Self who is Alive
    Modify stat Resistance Penetration Percent Additive by 999900% (additive)
    Effect is unresistable
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2basicability_youngchewbacca_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 47% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #3myturn_check_self
    Find Self who is Alive
    Where an active effect has tagmyturn_marker or has tagmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #4generic_advantage_trigger_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbufffeatcounter_advantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0basicability_youngchewbacca_armor_penetration_buff
    For Self who is Alive
    Modify stat Armor Penetration Percent Additive by 999900% (additive)
    Effect is unresistable
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1basicability_youngchewbacca_suppression_penetration_buff
    For Self who is Alive
    Modify stat Resistance Penetration Percent Additive by 999900% (additive)
    Effect is unresistable
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2basicability_youngchewbacca_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 53.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #3myturn_check_self
    Find Self who is Alive
    Where an active effect has tagmyturn_marker or has tagmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #4generic_advantage_trigger_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbufffeatcounter_advantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0basicability_youngchewbacca_armor_penetration_buff
    For Self who is Alive
    Modify stat Armor Penetration Percent Additive by 999900% (additive)
    Effect is unresistable
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1basicability_youngchewbacca_suppression_penetration_buff
    For Self who is Alive
    Modify stat Resistance Penetration Percent Additive by 999900% (additive)
    Effect is unresistable
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2basicability_youngchewbacca_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 55.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #3myturn_check_self
    Find Self who is Alive
    Where an active effect has tagmyturn_marker or has tagmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #4generic_advantage_trigger_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbufffeatcounter_advantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0basicability_youngchewbacca_armor_penetration_buff
    For Self who is Alive
    Modify stat Armor Penetration Percent Additive by 999900% (additive)
    Effect is unresistable
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1basicability_youngchewbacca_suppression_penetration_buff
    For Self who is Alive
    Modify stat Resistance Penetration Percent Additive by 999900% (additive)
    Effect is unresistable
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2basicability_youngchewbacca_damage_u05
    For Current Target from Enemy Side who is Alive
    Deals 59.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #3myturn_check_self
    Find Self who is Alive
    Where an active effect has tagmyturn_marker or has tagmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #4generic_advantage_trigger_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbufffeatcounter_advantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0basicability_youngchewbacca_armor_penetration_buff
    For Self who is Alive
    Modify stat Armor Penetration Percent Additive by 999900% (additive)
    Effect is unresistable
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1basicability_youngchewbacca_suppression_penetration_buff
    For Self who is Alive
    Modify stat Resistance Penetration Percent Additive by 999900% (additive)
    Effect is unresistable
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2basicability_youngchewbacca_damage_u06
    For Current Target from Enemy Side who is Alive
    Deals 65.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #3myturn_check_self
    Find Self who is Alive
    Where an active effect has tagmyturn_marker or has tagmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #4generic_advantage_trigger_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbufffeatcounter_advantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0basicability_youngchewbacca_armor_penetration_buff
    For Self who is Alive
    Modify stat Armor Penetration Percent Additive by 999900% (additive)
    Effect is unresistable
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1basicability_youngchewbacca_suppression_penetration_buff
    For Self who is Alive
    Modify stat Resistance Penetration Percent Additive by 999900% (additive)
    Effect is unresistable
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2basicability_youngchewbacca_damage_u07
    For Current Target from Enemy Side who is Alive
    Deals 77.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #3myturn_check_self
    Find Self who is Alive
    Where an active effect has tagmyturn_marker or has tagmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #4generic_advantage_trigger_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbufffeatcounter_advantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
 
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