Ugnaught

Ugnaught

Anti-Droid Support with AoE damage and high Evasion against Droids

  • Power
    31336
  • Speed
    150
  • Health
    37,837
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Alignment / Role / Affiliations
Light Side Support
  • Break Open
    Break Open
    Ugnaught
  • DamageContext #0basicability_ugnaught_damage_non_species_droid_BASE
    For Current Target from Enemy Side who is Alive and is species_droid
    Deals 145.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basicability_ugnaught_damage_species_droid_BASE
    For Current Target from Enemy Side who is Alive and is species_droid
    Deals 218.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #0basicability_ugnaught_damage_non_species_droid_u01
    For Current Target from Enemy Side who is Alive and is species_droid
    Deals 152.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basicability_ugnaught_damage_species_droid_BASE_v2
    For Current Target from Enemy Side who is Alive and is species_droid
    Deals 229.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #0basicability_ugnaught_damage_non_species_droid_u01
    For Current Target from Enemy Side who is Alive and is species_droid
    Deals 152.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basicability_ugnaught_damage_species_droid_u01
    For Current Target from Enemy Side who is Alive and is species_droid
    Deals 267.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #0basicability_ugnaught_damage_non_species_droid_u02
    For Current Target from Enemy Side who is Alive and is species_droid
    Deals 160.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basicability_ugnaught_damage_species_droid_u01_v2
    For Current Target from Enemy Side who is Alive and is species_droid
    Deals 280.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #0basicability_ugnaught_damage_non_species_droid_u03
    For Current Target from Enemy Side who is Alive and is species_droid
    Deals 167.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basicability_ugnaught_damage_species_droid_u01_v3
    For Current Target from Enemy Side who is Alive and is species_droid
    Deals 292.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #0basicability_ugnaught_damage_non_species_droid_u03
    For Current Target from Enemy Side who is Alive and is species_droid
    Deals 167.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basicability_ugnaught_damage_species_droid_u02
    For Current Target from Enemy Side who is Alive and is species_droid
    Deals 334.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #0basicability_ugnaught_damage_non_species_droid_u04
    For Current Target from Enemy Side who is Alive and is species_droid
    Deals 174.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basicability_ugnaught_damage_species_droid_u02_v2
    For Current Target from Enemy Side who is Alive and is species_droid
    Deals 349.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #0basicability_ugnaught_damage_non_species_droid_u04
    For Current Target from Enemy Side who is Alive and is species_droid
    Deals 174.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basicability_ugnaught_damage_species_droid_u02_v2
    For Current Target from Enemy Side who is Alive and is species_droid
    Deals 349.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Modify StatContext #2basicability_ugnaught_armor_debuff_BASE
    For Current Target from Enemy Side who is Alive and is species_droid
    Modify stat Armor by -50% (multiplicative)
    Descriptiveclearable_debuffarmor_debuffcountable_debufffeatcounter_armor_debuff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3basicability_ugnaught_resist_debuff_BASE
    For Current Target from Enemy Side who is Alive and is species_droid
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffsuppression_debuff
    Effect expires on:2xFull Turn Complete,Death,Encounter End,Remove Persistent Effectarmor_debuff
    Context Returned: Target(s) and if effect succeeded in applying
 
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