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  • Evasive Maneuvers
    Evasive Maneuvers
    TIE Fighter Pilot
  • Apply EffectContext #0uniqueability_tiefighterpilot01_enemy_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiefighterpilot01_enemy_marker_BASE
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effects are applied on:Persistent Effect Add Instanceuniqueability_tiefighterpilot01_marker
    Context Returned: Target(s) and if effect succeeded in applying
    23%
    Modify StatContext #0uniqueability_tiefighterpilot01_foresight_dodge_BASE
    For All from Enemy Side who are Alive
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodgefeatcounter_foresight
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_tiefighterpilot01_foresight_deflection_BASE
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightforesight_deflection
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_tiefighterpilot01_self_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_tiefighterpilot01_marker
    For All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_debuff or has tagcountable_special_debuff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_tiefighterpilot01_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #2basicability_tiefighterpilot_quicken_BASE
    For Self who is Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #0uniqueability_tiefighterpilot01_enemy_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiefighterpilot01_enemy_marker_u01
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effects are applied on:Persistent Effect Add Instanceuniqueability_tiefighterpilot01_marker
    Context Returned: Target(s) and if effect succeeded in applying
    24%
    Modify StatContext #0uniqueability_tiefighterpilot01_foresight_dodge_u01
    For All from Enemy Side who are Alive
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodgefeatcounter_foresight
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_tiefighterpilot01_foresight_deflection_u01
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightforesight_deflection
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_tiefighterpilot01_self_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_tiefighterpilot01_marker
    For All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_debuff or has tagcountable_special_debuff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_tiefighterpilot01_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #2basicability_tiefighterpilot_quicken_BASE
    For Self who is Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #0uniqueability_tiefighterpilot01_enemy_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiefighterpilot01_enemy_marker_u02
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effects are applied on:Persistent Effect Add Instanceuniqueability_tiefighterpilot01_marker
    Context Returned: Target(s) and if effect succeeded in applying
    26%
    Modify StatContext #0uniqueability_tiefighterpilot01_foresight_dodge_u02
    For All from Enemy Side who are Alive
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodgefeatcounter_foresight
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_tiefighterpilot01_foresight_deflection_u02
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightforesight_deflection
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_tiefighterpilot01_self_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_tiefighterpilot01_marker
    For All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_debuff or has tagcountable_special_debuff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_tiefighterpilot01_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #2basicability_tiefighterpilot_quicken_BASE
    For Self who is Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #0uniqueability_tiefighterpilot01_enemy_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiefighterpilot01_enemy_marker_u03
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effects are applied on:Persistent Effect Add Instanceuniqueability_tiefighterpilot01_marker
    Context Returned: Target(s) and if effect succeeded in applying
    27%
    Modify StatContext #0uniqueability_tiefighterpilot01_foresight_dodge_u03
    For All from Enemy Side who are Alive
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodgefeatcounter_foresight
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_tiefighterpilot01_foresight_deflection_u03
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightforesight_deflection
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_tiefighterpilot01_self_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_tiefighterpilot01_marker
    For All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_debuff or has tagcountable_special_debuff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_tiefighterpilot01_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #2basicability_tiefighterpilot_quicken_BASE
    For Self who is Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #0uniqueability_tiefighterpilot01_enemy_handler_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiefighterpilot01_enemy_marker_u04
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effects are applied on:Persistent Effect Add Instanceuniqueability_tiefighterpilot01_marker
    Context Returned: Target(s) and if effect succeeded in applying
    29%
    Modify StatContext #0uniqueability_tiefighterpilot01_foresight_dodge_u04
    For All from Enemy Side who are Alive
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodgefeatcounter_foresight
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_tiefighterpilot01_foresight_deflection_u04
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightforesight_deflection
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_tiefighterpilot01_self_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_tiefighterpilot01_marker
    For All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_debuff or has tagcountable_special_debuff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_tiefighterpilot01_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #2basicability_tiefighterpilot_quicken_BASE
    For Self who is Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #0uniqueability_tiefighterpilot01_enemy_handler_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiefighterpilot01_enemy_marker_u05
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effects are applied on:Persistent Effect Add Instanceuniqueability_tiefighterpilot01_marker
    Context Returned: Target(s) and if effect succeeded in applying
    30%
    Modify StatContext #0uniqueability_tiefighterpilot01_foresight_dodge_u05
    For All from Enemy Side who are Alive
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodgefeatcounter_foresight
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_tiefighterpilot01_foresight_deflection_u05
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightforesight_deflection
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_tiefighterpilot01_self_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_tiefighterpilot01_marker
    For All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_debuff or has tagcountable_special_debuff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_tiefighterpilot01_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #2basicability_tiefighterpilot_quicken_BASE
    For Self who is Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #0uniqueability_tiefighterpilot01_enemy_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiefighterpilot01_enemy_marker_u06
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effects are applied on:Persistent Effect Add Instanceuniqueability_tiefighterpilot01_marker
    Context Returned: Target(s) and if effect succeeded in applying
    32%
    Modify StatContext #0uniqueability_tiefighterpilot01_foresight_dodge_u06
    For All from Enemy Side who are Alive
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodgefeatcounter_foresight
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_tiefighterpilot01_foresight_deflection_u06
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightforesight_deflection
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_tiefighterpilot01_self_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_tiefighterpilot01_marker
    For All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_debuff or has tagcountable_special_debuff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_tiefighterpilot01_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #2basicability_tiefighterpilot_quicken_BASE
    For Self who is Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #0uniqueability_tiefighterpilot01_enemy_handler_u07
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_tiefighterpilot01_enemy_marker_u07
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effects are applied on:Persistent Effect Add Instanceuniqueability_tiefighterpilot01_marker
    Context Returned: Target(s) and if effect succeeded in applying
    35%
    Modify StatContext #0uniqueability_tiefighterpilot01_foresight_dodge_u07
    For All from Enemy Side who are Alive
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodgefeatcounter_foresight
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_tiefighterpilot01_foresight_deflection_u07
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightforesight_deflection
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_tiefighterpilot01_self_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_tiefighterpilot01_marker
    For All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_debuff or has tagcountable_special_debuff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_tiefighterpilot01_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #2basicability_tiefighterpilot_quicken_BASE
    For Self who is Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
 
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