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Talia

Talia

Aggressive Healer that sacrifices Health so allies can recover Health and Turn Meter

  • Power
    26941
  • Speed
    135
  • Health
    37,332
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Alignment / Role / Affiliations
Dark Side Healer Leader Nightsister
  • Draining Strike
    Draining Strike
    Talia
  • DamageContext #0basicability_talia_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 143% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    RecoverContext #1basicability_talia_recover_health_BASE
    For All from Ally Side who are Alive
    Recover 60% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    DamageContext #0basicability_talia_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 150.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    RecoverContext #1basicability_talia_recover_health_BASE
    For All from Ally Side who are Alive
    Recover 60% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    DamageContext #0basicability_talia_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 150.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    RecoverContext #1basicability_talia_recover_health_u01
    For All from Ally Side who are Alive
    Recover 70% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    DamageContext #0basicability_talia_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 171.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    RecoverContext #1basicability_talia_recover_health_u01
    For All from Ally Side who are Alive
    Recover 70% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    DamageContext #0basicability_talia_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 178.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    RecoverContext #1basicability_talia_recover_health_u01
    For All from Ally Side who are Alive
    Recover 70% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    DamageContext #0basicability_talia_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 178.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    RecoverContext #1basicability_talia_recover_health_u02
    For All from Ally Side who are Alive
    Recover 90% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    DamageContext #0basicability_talia_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 178.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    RecoverContext #1basicability_talia_recover_health_u03
    For All from Ally Side who are Alive
    Recover 100% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Query CountContext #0generic_query_self_health_not_full
    Find Self who is Alive
    Where Health % < 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #1basicability_talia_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 178.8% of the attacker's Physical Damage to target(s) with an additional 50% on top for each CONTEXT_VALUE in previous effect
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    RecoverContext #2basicability_talia_recover_health_u03
    For All from Ally Side who are Alive
    Recover 100% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
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