• Stormtrooper · Relic Tier List

  • Total Mats

    200
    Carbonite Circuit Board
    220
    Bronzium Wiring
    180
    Chromium Transistor
    100
    Aurodium Heatsink
    80
    Electrium Conductor
    50
    Zinbiddle Card
    40
    Impulse Detector
    40
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    165
    Fragmented Signal Data
    170
    Incomplete Signal Data
    175
    Flawed Signal Data
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 39148 +2304 +2304
    Physical Damage 2796 +179 +179
    Special Damage 2149 +185 +185
    Armor 44.35% +1.91% +1.91%
    Resistance 46.5% +0.32% +0.32%
    Physical Critical Chance 38.29% +1.12% +1.12%
    Mastery 5 +5 +5
    Health Steal 10.75% +0.75% +0.75%
    Protection 49440 +1100 +1100

    Required Materials

    1k
    Credits
    40
    Carbonite Circuit Board
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 42046 +2898 +5202
    Physical Damage 3021 +225 +404
    Special Damage 2516 +367 +552
    Armor 46.59% +2.24% +4.15%
    Resistance 47.2% +0.71% +1.03%
    Physical Critical Chance 40.67% +2.37% +3.5%
    Mastery 10 +5 +10
    Health Steal 11.5% +0.75% +1.5%
    Protection 50540 +1100 +2200

    Required Materials

    25k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    15
    Fragmented Signal Data
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 44944 +2898 +8100
    Physical Damage 3247 +226 +630
    Special Damage 2884 +368 +920
    Armor 48.61% +2.02% +6.17%
    Resistance 47.85% +0.65% +1.67%
    Physical Critical Chance 43.08% +2.42% +5.92%
    Mastery 15 +5 +15
    Health Steal 12.25% +0.75% +2.25%
    Protection 51640 +1100 +3300

    Required Materials

    5k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Fragmented Signal Data
    15
    Incomplete Signal Data
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 47860 +2916 +11016
    Physical Damage 3474 +227 +857
    Special Damage 3251 +367 +1287
    Armor 50.52% +1.91% +8.09%
    Resistance 48.48% +0.63% +2.31%
    Physical Critical Chance 45.5% +2.42% +8.33%
    Mastery 20 +5 +20
    Health Steal 13% +0.75% +3%
    Protection 52740 +1100 +4400

    Required Materials

    75k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    40
    Chromium Transistor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 50776 +2916 +13932
    Physical Damage 3700 +226 +1083
    Special Damage 3618 +367 +1654
    Armor 52.3% +1.78% +9.86%
    Resistance 49.14% +0.66% +2.96%
    Physical Critical Chance 47.92% +2.42% +10.75%
    Mastery 25 +5 +25
    Health Steal 13.75% +0.75% +3.75%
    Protection 53840 +1100 +5500

    Required Materials

    1k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    15
    Flawed Signal Data
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 53674 +2898 +16830
    Physical Damage 3926 +226 +1309
    Special Damage 3985 +367 +2021
    Armor 54.45% +2.15% +12.01%
    Resistance 49.74% +0.6% +3.56%
    Physical Critical Chance 50.33% +2.42% +13.17%
    Mastery 35 +10 +35
    Health Steal 15.25% +1.5% +5.25%
    Protection 56040 +2200 +7700

    Required Materials

    25k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    25
    Flawed Signal Data
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 56590 +2916 +19746
    Physical Damage 4153 +227 +1536
    Special Damage 4352 +367 +2388
    Armor 56.38% +1.93% +13.94%
    Resistance 50.33% +0.59% +4.15%
    Physical Critical Chance 52.71% +2.38% +15.54%
    Mastery 45 +10 +45
    Health Steal 16.75% +1.5% +6.75%
    Protection 58240 +2200 +9900

    Required Materials

    5k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    10
    Zinbiddle Card
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    35
    Flawed Signal Data
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 59488 +2898 +22644
    Physical Damage 4378 +225 +1761
    Special Damage 4720 +368 +2756
    Armor 58.59% +2.21% +16.15%
    Resistance 50.94% +0.61% +4.76%
    Physical Critical Chance 55.12% +2.42% +17.96%
    Mastery 60 +15 +60
    Health Steal 19% +2.25% +9%
    Protection 61540 +3300 +13200

    Required Materials

    1m
    Credits
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    45
    Flawed Signal Data
  • Tier 9

    Stat Total Changes
    Prev Tier Overall
    Health 72712 +13224 +35868
    Physical Damage 4473 +95 +1856
    Special Damage 4902 +182 +2938
    Armor 59.82% +1.23% +17.38%
    Resistance 51.21% +0.26% +5.03%
    Physical Critical Chance 56.83% +1.71% +19.67%
    Mastery 70 +10 +70
    Health Steal 20.5% +1.5% +10.5%
    Protection 81740 +20200 +33400

    Required Materials

    2m
    Credits
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    30
    Fragmented Signal Data
    30
    Incomplete Signal Data
    55
    Flawed Signal Data
 
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