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SWGOH.GG
Characters
Stormtrooper Han
Plan B
Stormtrooper Han
Versatile tank able to surprise enemies with sudden Turn Meter changes and Offense boosts
Power
34317
Speed
146
Health
35,520
Best Mods
GAC Counters
GAC - Who To Attack
Gear Levels
Full Gear List
Relic Tier List
Stats Table
Player Data
Top Players
Character Navigation
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Alignment / Role / Affiliations
Light Side
Leader
Rebel
Scoundrel
Tank
Ability Classes
Gain Turn Meter
Leader: +Defense
Remove Turn Meter
Taunt
Plan B
Stormtrooper Han
Level 1
All allies gain 10% Defense while above 50% Health and 20% Offense while below 50% Health.
Apply Effect
Context #0
leaderability_stormtrooperhan_above50health_trigger_BASE
To
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_armor_BASE
For
Self
who is
Alive
Modify stat
Armor
by
10%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_suppression_BASE
For
Self
who is
Alive
Modify stat
Resistance
by
10%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Apply Effect
Context #1
leaderability_stormtrooperhan_below50health_trigger_BASE
To
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_attack_damage_BASE
For
Self
who is
Alive
Modify stat
Physical Damage
by
20%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_ability_power_BASE
For
Self
who is
Alive
Modify stat
Special Damage
by
20%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Apply Effect
Context #2
leaderability_stormtrooperhan_below50health_SOB_handler_BASE
To
All
from
Ally Side
who are
Alive
Where
Health %
<
50%
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effects are applied on:
Start of Battle
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_attack_damage_BASE
For
Self
who is
Alive
Modify stat
Physical Damage
by
20%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_ability_power_BASE
For
Self
who is
Alive
Modify stat
Special Damage
by
20%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #3
leaderability_stormtrooperhan_armor_starting_BASE
For
All
from
Ally Side
who are
Alive
Modify stat
Armor
by
10%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #4
leaderability_stormtrooperhan_suppression_starting_BASE
For
All
from
Ally Side
who are
Alive
Modify stat
Resistance
by
10%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Level 2
All allies gain 20% Defense while above 50% Health and 20% Offense while below 50% Health.
Apply Effect
Context #0
leaderability_stormtrooperhan_above50health_trigger_u01
To
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_armor_u01
For
Self
who is
Alive
Modify stat
Armor
by
20%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_suppression_u01
For
Self
who is
Alive
Modify stat
Resistance
by
20%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Apply Effect
Context #1
leaderability_stormtrooperhan_below50health_trigger_BASE
To
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_attack_damage_BASE
For
Self
who is
Alive
Modify stat
Physical Damage
by
20%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_ability_power_BASE
For
Self
who is
Alive
Modify stat
Special Damage
by
20%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Apply Effect
Context #2
leaderability_stormtrooperhan_below50health_SOB_handler_BASE
To
All
from
Ally Side
who are
Alive
Where
Health %
<
50%
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effects are applied on:
Start of Battle
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_attack_damage_BASE
For
Self
who is
Alive
Modify stat
Physical Damage
by
20%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_ability_power_BASE
For
Self
who is
Alive
Modify stat
Special Damage
by
20%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #3
leaderability_stormtrooperhan_armor_starting_u01
For
All
from
Ally Side
who are
Alive
Modify stat
Armor
by
20%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #4
leaderability_stormtrooperhan_suppression_starting_u01
For
All
from
Ally Side
who are
Alive
Modify stat
Resistance
by
20%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Level 3
All allies gain 20% Defense while above 50% Health and 25% Offense while below 50% Health.
Apply Effect
Context #0
leaderability_stormtrooperhan_above50health_trigger_u01
To
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_armor_u01
For
Self
who is
Alive
Modify stat
Armor
by
20%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_suppression_u01
For
Self
who is
Alive
Modify stat
Resistance
by
20%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Apply Effect
Context #1
leaderability_stormtrooperhan_below50health_trigger_u01
To
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_attack_damage_u01
For
Self
who is
Alive
Modify stat
Physical Damage
by
25%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_ability_power_u01
For
Self
who is
Alive
Modify stat
Special Damage
by
25%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Apply Effect
Context #2
leaderability_stormtrooperhan_below50health_SOB_handler_u01
To
All
from
Ally Side
who are
Alive
Where
Health %
<
50%
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effects are applied on:
Start of Battle
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_attack_damage_u01
For
Self
who is
Alive
Modify stat
Physical Damage
by
25%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_ability_power_u01
For
Self
who is
Alive
Modify stat
Special Damage
by
25%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #3
leaderability_stormtrooperhan_armor_starting_u01
For
All
from
Ally Side
who are
Alive
Modify stat
Armor
by
20%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #4
leaderability_stormtrooperhan_suppression_starting_u01
For
All
from
Ally Side
who are
Alive
Modify stat
Resistance
by
20%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Level 4
All allies gain 30% Defense while above 50% Health and 25% Offense while below 50% Health.
Apply Effect
Context #0
leaderability_stormtrooperhan_above50health_trigger_u02
To
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_armor_u02
For
Self
who is
Alive
Modify stat
Armor
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_suppression_u02
For
Self
who is
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Apply Effect
Context #1
leaderability_stormtrooperhan_below50health_trigger_u01
To
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_attack_damage_u01
For
Self
who is
Alive
Modify stat
Physical Damage
by
25%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_ability_power_u01
For
Self
who is
Alive
Modify stat
Special Damage
by
25%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Apply Effect
Context #2
leaderability_stormtrooperhan_below50health_SOB_handler_u01
To
All
from
Ally Side
who are
Alive
Where
Health %
<
50%
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effects are applied on:
Start of Battle
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_attack_damage_u01
For
Self
who is
Alive
Modify stat
Physical Damage
by
25%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_ability_power_u01
For
Self
who is
Alive
Modify stat
Special Damage
by
25%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #3
leaderability_stormtrooperhan_armor_starting_u02
For
All
from
Ally Side
who are
Alive
Modify stat
Armor
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #4
leaderability_stormtrooperhan_suppression_starting_u02
For
All
from
Ally Side
who are
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Level 5
All allies gain 30% Defense while above 50% Health and 30% Offense while below 50% Health.
Apply Effect
Context #0
leaderability_stormtrooperhan_above50health_trigger_u02
To
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_armor_u02
For
Self
who is
Alive
Modify stat
Armor
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_suppression_u02
For
Self
who is
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Apply Effect
Context #1
leaderability_stormtrooperhan_below50health_trigger_u02
To
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_attack_damage_u02
For
Self
who is
Alive
Modify stat
Physical Damage
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_ability_power_u02
For
Self
who is
Alive
Modify stat
Special Damage
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Apply Effect
Context #2
leaderability_stormtrooperhan_below50health_SOB_handler_u02
To
All
from
Ally Side
who are
Alive
Where
Health %
<
50%
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effects are applied on:
Start of Battle
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_attack_damage_u02
For
Self
who is
Alive
Modify stat
Physical Damage
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_ability_power_u02
For
Self
who is
Alive
Modify stat
Special Damage
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #3
leaderability_stormtrooperhan_armor_starting_u02
For
All
from
Ally Side
who are
Alive
Modify stat
Armor
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #4
leaderability_stormtrooperhan_suppression_starting_u02
For
All
from
Ally Side
who are
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Level 6
All allies gain 40% Defense while above 50% Health and 30% Offense while below 50% Health.
Apply Effect
Context #0
leaderability_stormtrooperhan_above50health_trigger_u03
To
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_armor_u03
For
Self
who is
Alive
Modify stat
Armor
by
40%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_suppression_u03
For
Self
who is
Alive
Modify stat
Resistance
by
40%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Apply Effect
Context #1
leaderability_stormtrooperhan_below50health_trigger_u02
To
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_attack_damage_u02
For
Self
who is
Alive
Modify stat
Physical Damage
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_ability_power_u02
For
Self
who is
Alive
Modify stat
Special Damage
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Apply Effect
Context #2
leaderability_stormtrooperhan_below50health_SOB_handler_u02
To
All
from
Ally Side
who are
Alive
Where
Health %
<
50%
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effects are applied on:
Start of Battle
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_attack_damage_u02
For
Self
who is
Alive
Modify stat
Physical Damage
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_ability_power_u02
For
Self
who is
Alive
Modify stat
Special Damage
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #3
leaderability_stormtrooperhan_armor_starting_u03
For
All
from
Ally Side
who are
Alive
Modify stat
Armor
by
40%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #4
leaderability_stormtrooperhan_suppression_starting_u03
For
All
from
Ally Side
who are
Alive
Modify stat
Resistance
by
40%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Level 7
All allies gain 40% Defense while above 50% Health and 35% Offense while below 50% Health.
Apply Effect
Context #0
leaderability_stormtrooperhan_above50health_trigger_u03
To
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_armor_u03
For
Self
who is
Alive
Modify stat
Armor
by
40%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_suppression_u03
For
Self
who is
Alive
Modify stat
Resistance
by
40%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Apply Effect
Context #1
leaderability_stormtrooperhan_below50health_trigger_u03
To
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_attack_damage_u03
For
Self
who is
Alive
Modify stat
Physical Damage
by
35%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_ability_power_u03
For
Self
who is
Alive
Modify stat
Special Damage
by
35%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Apply Effect
Context #2
leaderability_stormtrooperhan_below50health_SOB_handler_u03
To
All
from
Ally Side
who are
Alive
Where
Health %
<
50%
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effects are applied on:
Start of Battle
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
leaderability_stormtrooperhan_attack_damage_u03
For
Self
who is
Alive
Modify stat
Physical Damage
by
35%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
leaderability_stormtrooperhan_ability_power_u03
For
Self
who is
Alive
Modify stat
Special Damage
by
35%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Increase Above
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #3
leaderability_stormtrooperhan_armor_starting_u02
For
All
from
Ally Side
who are
Alive
Modify stat
Armor
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #4
leaderability_stormtrooperhan_suppression_starting_u02
For
All
from
Ally Side
who are
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Health Decrease Below
50%
Context Returned:
Target(s) and if effect succeeded in applying
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