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Sith Trooper

Sith Trooper

Elite trooper with powerful First Order and Sith synergy and high damage potential.

  • Power
    34527
  • Speed
    156
  • Health
    45,436
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Alignment / Role / Affiliations
Dark Side Attacker First Order Sith
  • Emperor's Legacy
    Emperor's Legacy
    Sith Trooper
  • Query CountContext #0uniqueability_fosithtrooper01_query_leader_fo_sith
    Find Leader from Ally Side who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effect is unresistable
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_fosithtrooper01_advantage_crit_damage_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Add Persistent Effectadvantage
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_fosithtrooper01_critical_damage_BASE
    For Self who is Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_critical_damage
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Descriptiveuniqueability_fosithtrooper01_critical_damage
    Effect expires on:Remove Persistent Effectadvantage
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_fosithtrooper01_advantage_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Start of Battle
    Child effect is applied on:Start of Battle
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbufffeatcounter_advantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_fosithtrooper01_query_leader_fo_sith
    Find Leader from Ally Side who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effect is unresistable
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_fosithtrooper01_advantage_crit_damage_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Add Persistent Effectadvantage
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_fosithtrooper01_critical_damage_u01
    For Self who is Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_critical_damage
    Modify stat Critical Damage by 15% (additive)
    Effect is unresistable
    Descriptiveuniqueability_fosithtrooper01_critical_damage
    Effect expires on:Remove Persistent Effectadvantage
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_fosithtrooper01_advantage_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Start of Battle
    Child effect is applied on:Start of Battle
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbufffeatcounter_advantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_fosithtrooper01_query_leader_fo_sith
    Find Leader from Ally Side who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effect is unresistable
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_fosithtrooper01_advantage_crit_damage_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Add Persistent Effectadvantage
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_fosithtrooper01_critical_damage_u02
    For Self who is Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_critical_damage
    Modify stat Critical Damage by 20% (additive)
    Effect is unresistable
    Descriptiveuniqueability_fosithtrooper01_critical_damage
    Effect expires on:Remove Persistent Effectadvantage
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_fosithtrooper01_advantage_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Start of Battle
    Child effect is applied on:Start of Battle
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbufffeatcounter_advantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_fosithtrooper01_query_leader_fo_sith
    Find Leader from Ally Side who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effect is unresistable
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_fosithtrooper01_advantage_crit_damage_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Add Persistent Effectadvantage
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_fosithtrooper01_critical_damage_u03
    For Self who is Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_critical_damage
    Modify stat Critical Damage by 25% (additive)
    Effect is unresistable
    Descriptiveuniqueability_fosithtrooper01_critical_damage
    Effect expires on:Remove Persistent Effectadvantage
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_fosithtrooper01_advantage_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Start of Battle
    Child effect is applied on:Start of Battle
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbufffeatcounter_advantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_fosithtrooper01_query_leader_fo_sith
    Find Leader from Ally Side who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effect is unresistable
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_fosithtrooper01_advantage_crit_damage_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Add Persistent Effectadvantage
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_fosithtrooper01_critical_damage_u03
    For Self who is Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_critical_damage
    Modify stat Critical Damage by 25% (additive)
    Effect is unresistable
    Descriptiveuniqueability_fosithtrooper01_critical_damage
    Effect expires on:Remove Persistent Effectadvantage
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_fosithtrooper01_advantage_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Start of Battle
    Child effect is applied on:Start of Battle
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbufffeatcounter_advantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_fosithtrooper01_assist_handler
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_assist_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_fosithtrooper01_assist_handler
    Child effects are applied on:Critical,paralysis_debuffxPersistent Effect Inflicted Instance,special_paralysis_debuffxPersistent Effect Inflicted Instance
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_fosithtrooper01_assist_handler_part2_CE
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_assist_handler_part2
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_fosithtrooper01_assist_handler_part2
    Effect expires on:Perform Move
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Bonus MoveContext #0uniqueability_fosithtrooper01_assist
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagfosithtrooper_opt_marker or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    ImmunityContext #1uniqueability_fosithtrooper01_opt_marker
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagfosithtrooper_opt_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivefosithtrooper_opt_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_fosithtrooper01_summon_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Ally Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_fosithtrooper01_assist_handler
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_assist_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_fosithtrooper01_assist_handler
    Child effects are applied on:Critical,paralysis_debuffxPersistent Effect Inflicted Instance,special_paralysis_debuffxPersistent Effect Inflicted Instance
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_fosithtrooper01_assist_handler_part2_CE
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_assist_handler_part2
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_fosithtrooper01_assist_handler_part2
    Effect expires on:Perform Move
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Bonus MoveContext #0uniqueability_fosithtrooper01_assist
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagfosithtrooper_opt_marker or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    ImmunityContext #1uniqueability_fosithtrooper01_opt_marker
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagfosithtrooper_opt_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivefosithtrooper_opt_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_fosithtrooper01_query_leader_fo_sith
    Find Leader from Ally Side who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effect is unresistable
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_fosithtrooper01_advantage_crit_damage_handler_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Add Persistent Effectadvantage
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_fosithtrooper01_critical_damage_u04
    For Self who is Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_critical_damage
    Modify stat Critical Damage by 35% (additive)
    Effect is unresistable
    Descriptiveuniqueability_fosithtrooper01_critical_damage
    Effect expires on:Remove Persistent Effectadvantage
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_fosithtrooper01_advantage_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Start of Battle
    Child effect is applied on:Start of Battle
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbufffeatcounter_advantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_fosithtrooper01_assist_handler
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_assist_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_fosithtrooper01_assist_handler
    Child effects are applied on:Critical,paralysis_debuffxPersistent Effect Inflicted Instance,special_paralysis_debuffxPersistent Effect Inflicted Instance
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_fosithtrooper01_assist_handler_part2_CE
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_assist_handler_part2
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_fosithtrooper01_assist_handler_part2
    Effect expires on:Perform Move
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Bonus MoveContext #0uniqueability_fosithtrooper01_assist
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagfosithtrooper_opt_marker or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    ImmunityContext #1uniqueability_fosithtrooper01_opt_marker
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagfosithtrooper_opt_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivefosithtrooper_opt_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_fosithtrooper01_summon_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Ally Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_fosithtrooper01_assist_handler
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_assist_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_fosithtrooper01_assist_handler
    Child effects are applied on:Critical,paralysis_debuffxPersistent Effect Inflicted Instance,special_paralysis_debuffxPersistent Effect Inflicted Instance
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_fosithtrooper01_assist_handler_part2_CE
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_assist_handler_part2
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_fosithtrooper01_assist_handler_part2
    Effect expires on:Perform Move
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Bonus MoveContext #0uniqueability_fosithtrooper01_assist
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagfosithtrooper_opt_marker or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    ImmunityContext #1uniqueability_fosithtrooper01_opt_marker
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagfosithtrooper_opt_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivefosithtrooper_opt_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_fosithtrooper01_query_leader_fo_sith
    Find Leader from Ally Side who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effect is unresistable
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_fosithtrooper01_advantage_crit_damage_handler_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Add Persistent Effectadvantage
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_fosithtrooper01_critical_damage_u05
    For Self who is Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_critical_damage
    Modify stat Critical Damage by 50% (additive)
    Effect is unresistable
    Descriptiveuniqueability_fosithtrooper01_critical_damage
    Effect expires on:Remove Persistent Effectadvantage
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_fosithtrooper01_advantage_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Start of Battle
    Child effect is applied on:Start of Battle
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbufffeatcounter_advantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_fosithtrooper01_assist_handler
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_assist_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_fosithtrooper01_assist_handler
    Child effects are applied on:Critical,paralysis_debuffxPersistent Effect Inflicted Instance,special_paralysis_debuffxPersistent Effect Inflicted Instance
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_fosithtrooper01_assist_handler_part2_CE
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_assist_handler_part2
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_fosithtrooper01_assist_handler_part2
    Effect expires on:Perform Move
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Bonus MoveContext #0uniqueability_fosithtrooper01_assist
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagfosithtrooper_opt_marker or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    ImmunityContext #1uniqueability_fosithtrooper01_opt_marker
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagfosithtrooper_opt_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivefosithtrooper_opt_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_fosithtrooper01_summon_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Ally Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_fosithtrooper01_assist_handler
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_assist_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_fosithtrooper01_assist_handler
    Child effects are applied on:Critical,paralysis_debuffxPersistent Effect Inflicted Instance,special_paralysis_debuffxPersistent Effect Inflicted Instance
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_fosithtrooper01_assist_handler_part2_CE
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_assist_handler_part2
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_fosithtrooper01_assist_handler_part2
    Effect expires on:Perform Move
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Bonus MoveContext #0uniqueability_fosithtrooper01_assist
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagfosithtrooper_opt_marker or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    ImmunityContext #1uniqueability_fosithtrooper01_opt_marker
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagfosithtrooper_opt_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivefosithtrooper_opt_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_fosithtrooper01_query_leader_fo_sith
    Find Leader from Ally Side who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effect is unresistable
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_fosithtrooper01_advantage_crit_damage_handler_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Add Persistent Effectadvantage
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_fosithtrooper01_critical_damage_u05
    For Self who is Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_critical_damage
    Modify stat Critical Damage by 50% (additive)
    Effect is unresistable
    Descriptiveuniqueability_fosithtrooper01_critical_damage
    Effect expires on:Remove Persistent Effectadvantage
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_fosithtrooper01_advantage_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Start of Battle
    Child effect is applied on:Start of Battle
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbufffeatcounter_advantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_fosithtrooper01_assist_handler
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_assist_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_fosithtrooper01_assist_handler
    Child effects are applied on:Critical,paralysis_debuffxPersistent Effect Inflicted Instance,special_paralysis_debuffxPersistent Effect Inflicted Instance
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_fosithtrooper01_assist_handler_part2_CE
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_assist_handler_part2
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_fosithtrooper01_assist_handler_part2
    Effect expires on:Perform Move
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Bonus MoveContext #0uniqueability_fosithtrooper01_assist
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagfosithtrooper_opt_marker or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    ImmunityContext #1uniqueability_fosithtrooper01_opt_marker
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagfosithtrooper_opt_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivefosithtrooper_opt_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_fosithtrooper01_bonus_turn_handler
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_bonusturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_fosithtrooper01_bonusturn_handler
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_fosithtrooper01_reset_cooldown_s1
    For All from Ally Side who are Alive
    Recover ability cooldowns for abilities in effected tags by -99
    Descriptivecooldown_recovery
    Effectedspecialability_fosithtrooper01
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #1uniqueability_fosithtrooper01_advantage_1turn
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbufffeatcounter_advantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Full Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #2uniqueability_fosithtrooper01_bonus_turn
    For All from Ally Side who are Alive
    Recover 100% Turn Meter
    Descriptivebonus_turn
    Context Returned: Speed amount gained
    Apply EffectContext #5uniqueability_fosithtrooper01_summon_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Ally Summoned
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_fosithtrooper01_assist_handler
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_assist_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_fosithtrooper01_assist_handler
    Child effects are applied on:Critical,paralysis_debuffxPersistent Effect Inflicted Instance,special_paralysis_debuffxPersistent Effect Inflicted Instance
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_fosithtrooper01_assist_handler_part2_CE
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_assist_handler_part2
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_fosithtrooper01_assist_handler_part2
    Effect expires on:Perform Move
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Bonus MoveContext #0uniqueability_fosithtrooper01_assist
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagfosithtrooper_opt_marker or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    ImmunityContext #1uniqueability_fosithtrooper01_opt_marker
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagfosithtrooper_opt_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivefosithtrooper_opt_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_fosithtrooper01_bonus_turn_handler
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_fosithtrooper01_bonusturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_fosithtrooper01_bonusturn_handler
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_fosithtrooper01_reset_cooldown_s1
    For All from Ally Side who are Alive
    Recover ability cooldowns for abilities in effected tags by -99
    Descriptivecooldown_recovery
    Effectedspecialability_fosithtrooper01
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #1uniqueability_fosithtrooper01_advantage_1turn
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbufffeatcounter_advantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Full Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #2uniqueability_fosithtrooper01_bonus_turn
    For All from Ally Side who are Alive
    Recover 100% Turn Meter
    Descriptivebonus_turn
    Context Returned: Speed amount gained
 
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