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  • Scarif Rebel Pathfinder · Relic Tier List

  • Total Mats

    240
    Carbonite Circuit Board
    280
    Bronzium Wiring
    180
    Chromium Transistor
    100
    Aurodium Heatsink
    80
    Electrium Conductor
    50
    Zinbiddle Card
    40
    Impulse Detector
    40
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    165
    Fragmented Signal Data
    170
    Incomplete Signal Data
    175
    Flawed Signal Data
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 46874 +2304 +2304
    Physical Damage 2952 +179 +179
    Special Damage 2159 +185 +185
    Armor 51.09% +1.43% +1.43%
    Resistance 51.5% +0.3% +0.3%
    Physical Critical Chance 23.46% +1.12% +1.12%
    Mastery 5 +5 +5
    Health Steal 30.75% +0.75% +0.75%
    Protection 53353 +1100 +1100

    Required Materials

    10k
    Credits
    40
    Carbonite Circuit Board
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 49772 +2898 +5202
    Physical Damage 3178 +226 +405
    Special Damage 2526 +367 +552
    Armor 52.83% +1.74% +3.17%
    Resistance 52.05% +0.55% +0.84%
    Physical Critical Chance 25.88% +2.42% +3.54%
    Mastery 10 +5 +10
    Health Steal 31.5% +0.75% +1.5%
    Protection 54453 +1100 +2200

    Required Materials

    25k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    15
    Fragmented Signal Data
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 52670 +2898 +8100
    Physical Damage 3403 +225 +630
    Special Damage 2893 +367 +919
    Armor 54.45% +1.62% +4.78%
    Resistance 52.62% +0.57% +1.41%
    Physical Critical Chance 28.29% +2.42% +5.96%
    Mastery 15 +5 +15
    Health Steal 32.25% +0.75% +2.25%
    Protection 55553 +1100 +3300

    Required Materials

    50k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Fragmented Signal Data
    15
    Incomplete Signal Data
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 55586 +2916 +11016
    Physical Damage 3630 +227 +857
    Special Damage 3260 +367 +1286
    Armor 55.93% +1.48% +6.26%
    Resistance 53.14% +0.52% +1.94%
    Physical Critical Chance 30.71% +2.42% +8.38%
    Mastery 20 +5 +20
    Health Steal 33% +0.75% +3%
    Protection 56653 +1100 +4400

    Required Materials

    75k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    40
    Chromium Transistor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 58502 +2916 +13932
    Physical Damage 3857 +227 +1084
    Special Damage 3627 +367 +1653
    Armor 57.34% +1.42% +7.68%
    Resistance 53.65% +0.51% +2.45%
    Physical Critical Chance 33.13% +2.42% +10.79%
    Mastery 25 +5 +25
    Health Steal 33.75% +0.75% +3.75%
    Protection 57753 +1100 +5500

    Required Materials

    100k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    15
    Flawed Signal Data
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 61400 +2898 +16830
    Physical Damage 4082 +225 +1309
    Special Damage 3995 +368 +2021
    Armor 59.07% +1.73% +9.4%
    Resistance 54.19% +0.53% +2.98%
    Physical Critical Chance 35.5% +2.37% +13.17%
    Mastery 35 +10 +35
    Health Steal 35.25% +1.5% +5.25%
    Protection 59953 +2200 +7700

    Required Materials

    250k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    25
    Flawed Signal Data
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 64316 +2916 +19746
    Physical Damage 4309 +227 +1536
    Special Damage 4362 +367 +2388
    Armor 60.66% +1.59% +11%
    Resistance 54.67% +0.49% +3.47%
    Physical Critical Chance 37.92% +2.42% +15.58%
    Mastery 45 +10 +45
    Health Steal 36.75% +1.5% +6.75%
    Protection 62153 +2200 +9900

    Required Materials

    500k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    10
    Zinbiddle Card
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    35
    Flawed Signal Data
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 67214 +2898 +22644
    Physical Damage 4534 +225 +1761
    Special Damage 4729 +367 +2755
    Armor 62.44% +1.78% +12.78%
    Resistance 55.15% +0.48% +3.95%
    Physical Critical Chance 40.33% +2.42% +18%
    Mastery 60 +15 +60
    Health Steal 39% +2.25% +9%
    Protection 65453 +3300 +13200

    Required Materials

    1m
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    45
    Flawed Signal Data
  • Tier 9

    Stat Total Changes
    Prev Tier Overall
    Health 80438 +13224 +35868
    Physical Damage 4630 +96 +1857
    Special Damage 4911 +182 +2937
    Armor 63.46% +1.01% +13.79%
    Resistance 55.4% +0.25% +4.2%
    Physical Critical Chance 42.04% +1.71% +19.71%
    Mastery 70 +10 +70
    Health Steal 40.5% +1.5% +10.5%
    Protection 85653 +20200 +33400

    Required Materials

    2m
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    30
    Fragmented Signal Data
    30
    Incomplete Signal Data
    55
    Flawed Signal Data
 
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