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Rose Tico

Rose Tico

A brave Resistance Attacker who can Stun and grant allies buffs.

  • Power
    29347
  • Speed
    161
  • Health
    32,808
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Alignment / Role / Affiliations
Light Side Attacker Resistance
  • Valiant Spirit
    Valiant Spirit
    Rose Tico
  • Apply EffectContext #0uniqueability_rosetico_offense_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Death,Fled
    Child effects are applied on:Round Start,Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_rosetico_query_expose_enemies_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagexpose
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_rosetico_attackdamage_BASE
    For Self who is Alive
    Modify stat Physical Damage by 4% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_rosetico_offense_BASE
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2uniqueability_rosetico_query_expose_enemies_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagexpose
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3uniqueability_rosetico_abilitypower_BASE
    For Self who is Alive
    Modify stat Special Damage by 4% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_rosetico_offense_BASE
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rosetico_offense_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Death,Fled
    Child effects are applied on:Round Start,Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_rosetico_query_expose_enemies_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagexpose
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_rosetico_attackdamage_u01
    For Self who is Alive
    Modify stat Physical Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_rosetico_offense_BASE
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2uniqueability_rosetico_query_expose_enemies_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagexpose
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3uniqueability_rosetico_abilitypower_u01
    For Self who is Alive
    Modify stat Special Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_rosetico_offense_BASE
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rosetico_offense_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Death,Fled
    Child effects are applied on:Round Start,Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_rosetico_query_expose_enemies_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagexpose
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_rosetico_attackdamage_u02
    For Self who is Alive
    Modify stat Physical Damage by 6% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_rosetico_offense_BASE
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2uniqueability_rosetico_query_expose_enemies_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagexpose
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3uniqueability_rosetico_abilitypower_u02
    For Self who is Alive
    Modify stat Special Damage by 6% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_rosetico_offense_BASE
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rosetico_offense_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Death,Fled
    Child effects are applied on:Round Start,Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_rosetico_query_expose_enemies_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagexpose
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_rosetico_attackdamage_u03
    For Self who is Alive
    Modify stat Physical Damage by 7% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_rosetico_offense_BASE
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2uniqueability_rosetico_query_expose_enemies_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagexpose
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3uniqueability_rosetico_abilitypower_u03
    For Self who is Alive
    Modify stat Special Damage by 7% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_rosetico_offense_BASE
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rosetico_offense_handler_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Death,Fled
    Child effects are applied on:Round Start,Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_rosetico_query_expose_enemies_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagexpose
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_rosetico_attackdamage_u04
    For Self who is Alive
    Modify stat Physical Damage by 8% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_rosetico_offense_BASE
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2uniqueability_rosetico_query_expose_enemies_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagexpose
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3uniqueability_rosetico_abilitypower_u04
    For Self who is Alive
    Modify stat Special Damage by 8% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_rosetico_offense_BASE
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rosetico_offense_handler_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Death,Fled
    Child effects are applied on:Round Start,Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_rosetico_query_expose_enemies_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagexpose
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_rosetico_attackdamage_u05
    For Self who is Alive
    Modify stat Physical Damage by 9% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_rosetico_offense_BASE
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2uniqueability_rosetico_query_expose_enemies_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagexpose
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3uniqueability_rosetico_abilitypower_u05
    For Self who is Alive
    Modify stat Special Damage by 9% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_rosetico_offense_BASE
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rosetico_offense_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Death,Fled
    Child effects are applied on:Round Start,Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_rosetico_query_expose_enemies_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagexpose
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_rosetico_attackdamage_u06
    For Self who is Alive
    Modify stat Physical Damage by 10% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_rosetico_offense_BASE
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2uniqueability_rosetico_query_expose_enemies_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagexpose
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3uniqueability_rosetico_abilitypower_u06
    For Self who is Alive
    Modify stat Special Damage by 10% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_rosetico_offense_BASE
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rosetico_offense_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Death,Fled
    Child effects are applied on:Round Start,Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0uniqueability_rosetico_query_expose_enemies_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagexpose
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_rosetico_attackdamage_u06
    For Self who is Alive
    Modify stat Physical Damage by 10% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_rosetico_offense_BASE
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2uniqueability_rosetico_query_expose_enemies_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagexpose
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3uniqueability_rosetico_abilitypower_u06
    For Self who is Alive
    Modify stat Special Damage by 10% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_rosetico_offense_BASE
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_rosetico_crit_handler_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start,Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rosetico_crit_handler_zeta
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_rosetico_crit_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_rosetico_crit_handler
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0rosetico_quicken_single_10
    For All from Ally Side who are Alive
    Recover 10% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_rosetico_crit_dispel_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death,Fled
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_rosetico_crit_handler_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_rosetico_crit_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
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