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Rey (Scavenger)

Rey (Scavenger)

Risky Attacker that has high damage and evasion, but is vulnerable to debuffs

  • Power
    34527
  • Speed
    184
  • Health
    31,612
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Alignment / Role / Affiliations
Light Side Attacker Resistance Unaligned Force User
Ability Classes
Daze Foresight Offense Up
  • Rey (Scavenger) · Relic Tier List

  • Total Mats

    240
    Carbonite Circuit Board
    280
    Bronzium Wiring
    180
    Chromium Transistor
    100
    Aurodium Heatsink
    80
    Electrium Conductor
    50
    Zinbiddle Card
    40
    Impulse Detector
    40
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    165
    Fragmented Signal Data
    170
    Incomplete Signal Data
    175
    Flawed Signal Data
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 32998 +1386 +1386
    Physical Damage 3735 +344 +344
    Special Damage 2056 +293 +293
    Armor 35.31% +1.41% +1.41%
    Resistance 27.6% +0.58% +0.58%
    Physical Critical Chance 54.92% +4.04% +4.04%
    Mastery 5 +5 +5
    Special Critical Chance 14% +1.5% +1.5%
    Critical Damage 151.5% +1.5% +1.5%

    Required Materials

    10k
    Credits
    40
    Carbonite Circuit Board
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 35752 +2754 +4140
    Physical Damage 4114 +379 +723
    Special Damage 2532 +476 +769
    Armor 37.47% +2.16% +3.57%
    Resistance 28.81% +1.21% +1.79%
    Physical Critical Chance 59.38% +4.46% +8.5%
    Mastery 10 +5 +10
    Special Critical Chance 15.5% +1.5% +3%
    Critical Damage 153% +1.5% +3%

    Required Materials

    25k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    15
    Fragmented Signal Data
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 38506 +2754 +6894
    Physical Damage 4495 +381 +1104
    Special Damage 3010 +478 +1247
    Armor 39.49% +2.02% +5.58%
    Resistance 29.91% +1.1% +2.89%
    Physical Critical Chance 63.87% +4.5% +13%
    Mastery 15 +5 +15
    Special Critical Chance 17% +1.5% +4.5%
    Critical Damage 154.5% +1.5% +4.5%

    Required Materials

    50k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Fragmented Signal Data
    15
    Incomplete Signal Data
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 41260 +2754 +9648
    Physical Damage 4874 +379 +1483
    Special Damage 3485 +475 +1722
    Armor 41.38% +1.89% +7.48%
    Resistance 30.97% +1.06% +3.95%
    Physical Critical Chance 68.33% +4.46% +17.46%
    Mastery 20 +5 +20
    Special Critical Chance 18.5% +1.5% +6%
    Critical Damage 156% +1.5% +6%

    Required Materials

    75k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    40
    Chromium Transistor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 43996 +2736 +12384
    Physical Damage 5254 +380 +1863
    Special Damage 3963 +478 +2200
    Armor 43.16% +1.78% +9.25%
    Resistance 32.07% +1.1% +5.05%
    Physical Critical Chance 72.79% +4.46% +21.92%
    Mastery 25 +5 +25
    Special Critical Chance 20% +1.5% +7.5%
    Critical Damage 157.5% +1.5% +7.5%

    Required Materials

    100k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    15
    Flawed Signal Data
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 46768 +2772 +15156
    Physical Damage 5764 +510 +2373
    Special Damage 4569 +606 +2806
    Armor 44.83% +1.67% +10.93%
    Resistance 33.07% +1% +6.05%
    Physical Critical Chance 78.79% +6% +27.92%
    Mastery 35 +10 +35
    Special Critical Chance 23% +3% +10.5%
    Critical Damage 160.5% +3% +10.5%

    Required Materials

    250k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    25
    Flawed Signal Data
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 49522 +2754 +17910
    Physical Damage 6274 +510 +2883
    Special Damage 5177 +608 +3414
    Armor 46.41% +1.58% +12.5%
    Resistance 34.11% +1.04% +7.09%
    Physical Critical Chance 84.75% +5.96% +33.88%
    Mastery 45 +10 +45
    Special Critical Chance 26% +3% +13.5%
    Critical Damage 163.5% +3% +13.5%

    Required Materials

    500k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    10
    Zinbiddle Card
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    35
    Flawed Signal Data
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 52276 +2754 +20664
    Physical Damage 6913 +639 +3522
    Special Damage 5912 +735 +4149
    Armor 47.9% +1.49% +13.99%
    Resistance 35.05% +0.94% +8.03%
    Physical Critical Chance 92.21% +7.46% +41.33%
    Mastery 60 +15 +60
    Special Critical Chance 30.5% +4.5% +18%
    Critical Damage 168% +4.5% +18%

    Required Materials

    1m
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    45
    Flawed Signal Data
  • Tier 9

    Stat Total Changes
    Prev Tier Overall
    Health 57644 +5368 +26032
    Physical Damage 7186 +273 +3795
    Special Damage 6376 +464 +4613
    Armor 48.36% +0.46% +14.46%
    Resistance 35.64% +0.59% +8.62%
    Physical Critical Chance 95.38% +3.17% +44.5%
    Mastery 70 +10 +70
    Special Critical Chance 33.5% +3% +21%
    Critical Damage 171% +3% +21%

    Required Materials

    2m
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    30
    Fragmented Signal Data
    30
    Incomplete Signal Data
    55
    Flawed Signal Data
 
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