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Resistance Trooper

Resistance Trooper

Opportunistic Resistance attacker that can deal heavy damage to debuffed enemies

  • Power
    31336
  • Speed
    154
  • Health
    28,478
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Alignment / Role / Affiliations
Light Side Attacker Resistance
  • Resistance Trooper · Relic Tier List

  • Total Mats

    240
    Carbonite Circuit Board
    280
    Bronzium Wiring
    180
    Chromium Transistor
    100
    Aurodium Heatsink
    80
    Electrium Conductor
    50
    Zinbiddle Card
    40
    Impulse Detector
    40
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    165
    Fragmented Signal Data
    170
    Incomplete Signal Data
    175
    Flawed Signal Data
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 29864 +1386 +1386
    Physical Damage 3850 +344 +344
    Special Damage 2190 +293 +293
    Armor 38.2% +1.35% +1.35%
    Resistance 29.83% +0.47% +0.47%
    Physical Critical Chance 59.46% +4.04% +4.04%
    Mastery 5 +5 +5
    Special Critical Chance 14.42% +1.5% +1.5%
    Critical Damage 151.5% +1.5% +1.5%

    Required Materials

    10k
    Credits
    40
    Carbonite Circuit Board
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 32618 +2754 +4140
    Physical Damage 4231 +381 +725
    Special Damage 2665 +475 +768
    Armor 40.17% +1.97% +3.32%
    Resistance 30.97% +1.14% +1.61%
    Physical Critical Chance 63.96% +4.5% +8.54%
    Mastery 10 +5 +10
    Special Critical Chance 15.92% +1.5% +3%
    Critical Damage 153% +1.5% +3%

    Required Materials

    25k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    15
    Fragmented Signal Data
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 35372 +2754 +6894
    Physical Damage 4610 +379 +1104
    Special Damage 3143 +478 +1246
    Armor 41.97% +1.8% +5.12%
    Resistance 32% +1.03% +2.64%
    Physical Critical Chance 68.42% +4.46% +13%
    Mastery 15 +5 +15
    Special Critical Chance 17.42% +1.5% +4.5%
    Critical Damage 154.5% +1.5% +4.5%

    Required Materials

    50k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Fragmented Signal Data
    15
    Incomplete Signal Data
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 38126 +2754 +9648
    Physical Damage 4991 +381 +1485
    Special Damage 3619 +476 +1722
    Armor 43.71% +1.74% +6.86%
    Resistance 33.07% +1.07% +3.71%
    Physical Critical Chance 72.92% +4.5% +17.5%
    Mastery 20 +5 +20
    Special Critical Chance 18.92% +1.5% +6%
    Critical Damage 156% +1.5% +6%

    Required Materials

    75k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    40
    Chromium Transistor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 40880 +2754 +12402
    Physical Damage 5370 +379 +1864
    Special Damage 4097 +478 +2200
    Armor 45.35% +1.64% +8.5%
    Resistance 34.04% +0.97% +4.68%
    Physical Critical Chance 77.38% +4.46% +21.96%
    Mastery 25 +5 +25
    Special Critical Chance 20.42% +1.5% +7.5%
    Critical Damage 157.5% +1.5% +7.5%

    Required Materials

    100k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    15
    Flawed Signal Data
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 43634 +2754 +15156
    Physical Damage 5880 +510 +2374
    Special Damage 4703 +606 +2806
    Armor 46.9% +1.55% +10.05%
    Resistance 35.05% +1.01% +5.69%
    Physical Critical Chance 83.33% +5.96% +27.92%
    Mastery 35 +10 +35
    Special Critical Chance 23.42% +3% +10.5%
    Critical Damage 160.5% +3% +10.5%

    Required Materials

    250k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    25
    Flawed Signal Data
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 46388 +2754 +17910
    Physical Damage 6390 +510 +2884
    Special Damage 5311 +608 +3414
    Armor 48.36% +1.46% +11.51%
    Resistance 35.96% +0.91% +6.6%
    Physical Critical Chance 89.33% +6% +33.92%
    Mastery 45 +10 +45
    Special Critical Chance 26.42% +3% +13.5%
    Critical Damage 163.5% +3% +13.5%

    Required Materials

    500k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    10
    Zinbiddle Card
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    35
    Flawed Signal Data
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 49142 +2754 +20664
    Physical Damage 7030 +640 +3524
    Special Damage 6046 +735 +4149
    Armor 49.74% +1.38% +12.89%
    Resistance 36.85% +0.89% +7.49%
    Physical Critical Chance 96.79% +7.46% +41.38%
    Mastery 60 +15 +60
    Special Critical Chance 30.92% +4.5% +18%
    Critical Damage 168% +4.5% +18%

    Required Materials

    1m
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    45
    Flawed Signal Data
  • Tier 9

    Stat Total Changes
    Prev Tier Overall
    Health 54510 +5368 +26032
    Physical Damage 7301 +271 +3795
    Special Damage 6510 +464 +4613
    Armor 50.18% +0.43% +13.33%
    Resistance 37.41% +0.56% +8.05%
    Physical Critical Chance 99.92% +3.12% +44.5%
    Mastery 70 +10 +70
    Special Critical Chance 33.92% +3% +21%
    Critical Damage 171% +3% +21%

    Required Materials

    2m
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    30
    Fragmented Signal Data
    30
    Incomplete Signal Data
    55
    Flawed Signal Data
 
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