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Range Trooper

Range Trooper

Aggressive Empire Support that provides other Imperial Trooper allies with Assist chance

  • Power
    31546
  • Speed
    147
  • Health
    36,966
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Alignment / Role / Affiliations
Dark Side Empire Imperial Trooper Support
Ability Classes
Assist Counter
  • Power In Numbers
    Power In Numbers
    Range Trooper
  • Apply EffectContext #0uniqueability_rangetrooper01_tenacity_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Add Persistent Effectbuff
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_tenacity_BASE
    For Self who is Alive
    Modify stat Tenacity by 10% (additive)
    Effect expires on:Remove Persistent Effectbuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_rangetrooper01_assist_handler_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiverangetrooper_assist_handler
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiverangetrooper_assist_handler
    Effect expires on:Round End
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_assist_damage_penalty
    For Random from Ally Side who is Alive
    Where an active effect has tagbuff or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Modify stat Offense Percent Additive by -20% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Bonus MoveContext #1uniqueability_rangetrooper01_assist
    For Previous from Ally Side who is Alive
    The target(s) perform 1 bonus move
    Context Returned: Target(s) and success of bonus move
    Apply EffectContext #2uniqueability_rangetrooper01_assist_handler_handler_dispel
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_rangetrooper01_assist_handler_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedrangetrooper_assist_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_rangetrooper01_assist_handler_handler_revive
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiverangetrooper_assist_handler
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiverangetrooper_assist_handler
    Effect expires on:Round End
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_assist_damage_penalty
    For Random from Ally Side who is Alive
    Where an active effect has tagbuff or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Modify stat Offense Percent Additive by -20% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Bonus MoveContext #1uniqueability_rangetrooper01_assist
    For Previous from Ally Side who is Alive
    The target(s) perform 1 bonus move
    Context Returned: Target(s) and success of bonus move
    Apply EffectContext #0uniqueability_rangetrooper01_tenacity_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Add Persistent Effectbuff
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_tenacity_u01
    For Self who is Alive
    Modify stat Tenacity by 15% (additive)
    Effect expires on:Remove Persistent Effectbuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_rangetrooper01_assist_handler_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiverangetrooper_assist_handler
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiverangetrooper_assist_handler
    Effect expires on:Round End
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_assist_damage_penalty
    For Random from Ally Side who is Alive
    Where an active effect has tagbuff or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Modify stat Offense Percent Additive by -20% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Bonus MoveContext #1uniqueability_rangetrooper01_assist
    For Previous from Ally Side who is Alive
    The target(s) perform 1 bonus move
    Context Returned: Target(s) and success of bonus move
    Apply EffectContext #2uniqueability_rangetrooper01_assist_handler_handler_dispel
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_rangetrooper01_assist_handler_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedrangetrooper_assist_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_rangetrooper01_assist_handler_handler_revive
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiverangetrooper_assist_handler
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiverangetrooper_assist_handler
    Effect expires on:Round End
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_assist_damage_penalty
    For Random from Ally Side who is Alive
    Where an active effect has tagbuff or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Modify stat Offense Percent Additive by -20% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Bonus MoveContext #1uniqueability_rangetrooper01_assist
    For Previous from Ally Side who is Alive
    The target(s) perform 1 bonus move
    Context Returned: Target(s) and success of bonus move
    Apply EffectContext #0uniqueability_rangetrooper01_tenacity_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Add Persistent Effectbuff
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_tenacity_u02
    For Self who is Alive
    Modify stat Tenacity by 20% (additive)
    Effect expires on:Remove Persistent Effectbuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_rangetrooper01_assist_handler_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiverangetrooper_assist_handler
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiverangetrooper_assist_handler
    Effect expires on:Round End
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_assist_damage_penalty
    For Random from Ally Side who is Alive
    Where an active effect has tagbuff or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Modify stat Offense Percent Additive by -20% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Bonus MoveContext #1uniqueability_rangetrooper01_assist
    For Previous from Ally Side who is Alive
    The target(s) perform 1 bonus move
    Context Returned: Target(s) and success of bonus move
    Apply EffectContext #2uniqueability_rangetrooper01_assist_handler_handler_dispel
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_rangetrooper01_assist_handler_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedrangetrooper_assist_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_rangetrooper01_assist_handler_handler_revive
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiverangetrooper_assist_handler
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiverangetrooper_assist_handler
    Effect expires on:Round End
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_assist_damage_penalty
    For Random from Ally Side who is Alive
    Where an active effect has tagbuff or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Modify stat Offense Percent Additive by -20% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Bonus MoveContext #1uniqueability_rangetrooper01_assist
    For Previous from Ally Side who is Alive
    The target(s) perform 1 bonus move
    Context Returned: Target(s) and success of bonus move
    Apply EffectContext #0uniqueability_rangetrooper01_tenacity_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Add Persistent Effectbuff
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_tenacity_u03
    For Self who is Alive
    Modify stat Tenacity by 25% (additive)
    Effect expires on:Remove Persistent Effectbuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_rangetrooper01_assist_handler_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiverangetrooper_assist_handler
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiverangetrooper_assist_handler
    Effect expires on:Round End
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_assist_damage_penalty
    For Random from Ally Side who is Alive
    Where an active effect has tagbuff or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Modify stat Offense Percent Additive by -20% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Bonus MoveContext #1uniqueability_rangetrooper01_assist
    For Previous from Ally Side who is Alive
    The target(s) perform 1 bonus move
    Context Returned: Target(s) and success of bonus move
    Apply EffectContext #2uniqueability_rangetrooper01_assist_handler_handler_dispel
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_rangetrooper01_assist_handler_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedrangetrooper_assist_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_rangetrooper01_assist_handler_handler_revive
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiverangetrooper_assist_handler
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiverangetrooper_assist_handler
    Effect expires on:Round End
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_assist_damage_penalty
    For Random from Ally Side who is Alive
    Where an active effect has tagbuff or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Modify stat Offense Percent Additive by -20% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Bonus MoveContext #1uniqueability_rangetrooper01_assist
    For Previous from Ally Side who is Alive
    The target(s) perform 1 bonus move
    Context Returned: Target(s) and success of bonus move
    Apply EffectContext #0uniqueability_rangetrooper01_tenacity_handler_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Add Persistent Effectbuff
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_tenacity_u04
    For Self who is Alive
    Modify stat Tenacity by 30% (additive)
    Effect expires on:Remove Persistent Effectbuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_rangetrooper01_assist_handler_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiverangetrooper_assist_handler
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiverangetrooper_assist_handler
    Effect expires on:Round End
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_assist_damage_penalty
    For Random from Ally Side who is Alive
    Where an active effect has tagbuff or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Modify stat Offense Percent Additive by -20% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Bonus MoveContext #1uniqueability_rangetrooper01_assist
    For Previous from Ally Side who is Alive
    The target(s) perform 1 bonus move
    Context Returned: Target(s) and success of bonus move
    Apply EffectContext #2uniqueability_rangetrooper01_assist_handler_handler_dispel
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_rangetrooper01_assist_handler_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedrangetrooper_assist_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_rangetrooper01_assist_handler_handler_revive
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiverangetrooper_assist_handler
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiverangetrooper_assist_handler
    Effect expires on:Round End
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_assist_damage_penalty
    For Random from Ally Side who is Alive
    Where an active effect has tagbuff or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Modify stat Offense Percent Additive by -20% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Bonus MoveContext #1uniqueability_rangetrooper01_assist
    For Previous from Ally Side who is Alive
    The target(s) perform 1 bonus move
    Context Returned: Target(s) and success of bonus move
    Apply EffectContext #0uniqueability_rangetrooper01_tenacity_handler_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Add Persistent Effectbuff
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_tenacity_u05
    For Self who is Alive
    Modify stat Tenacity by 35% (additive)
    Effect expires on:Remove Persistent Effectbuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_rangetrooper01_assist_handler_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiverangetrooper_assist_handler
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiverangetrooper_assist_handler
    Effect expires on:Round End
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_assist_damage_penalty
    For Random from Ally Side who is Alive
    Where an active effect has tagbuff or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Modify stat Offense Percent Additive by -20% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Bonus MoveContext #1uniqueability_rangetrooper01_assist
    For Previous from Ally Side who is Alive
    The target(s) perform 1 bonus move
    Context Returned: Target(s) and success of bonus move
    Apply EffectContext #2uniqueability_rangetrooper01_assist_handler_handler_dispel
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_rangetrooper01_assist_handler_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedrangetrooper_assist_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_rangetrooper01_assist_handler_handler_revive
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiverangetrooper_assist_handler
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiverangetrooper_assist_handler
    Effect expires on:Round End
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_assist_damage_penalty
    For Random from Ally Side who is Alive
    Where an active effect has tagbuff or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Modify stat Offense Percent Additive by -20% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Bonus MoveContext #1uniqueability_rangetrooper01_assist
    For Previous from Ally Side who is Alive
    The target(s) perform 1 bonus move
    Context Returned: Target(s) and success of bonus move
    Apply EffectContext #0uniqueability_rangetrooper01_tenacity_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Add Persistent Effectbuff
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_tenacity_u06
    For Self who is Alive
    Modify stat Tenacity by 40% (additive)
    Effect expires on:Remove Persistent Effectbuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_rangetrooper01_assist_handler_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiverangetrooper_assist_handler
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiverangetrooper_assist_handler
    Effect expires on:Round End
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_assist_damage_penalty
    For Random from Ally Side who is Alive
    Where an active effect has tagbuff or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Modify stat Offense Percent Additive by -20% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Bonus MoveContext #1uniqueability_rangetrooper01_assist
    For Previous from Ally Side who is Alive
    The target(s) perform 1 bonus move
    Context Returned: Target(s) and success of bonus move
    Apply EffectContext #2uniqueability_rangetrooper01_assist_handler_handler_dispel
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_rangetrooper01_assist_handler_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedrangetrooper_assist_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_rangetrooper01_assist_handler_handler_revive
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiverangetrooper_assist_handler
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiverangetrooper_assist_handler
    Effect expires on:Round End
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_assist_damage_penalty
    For Random from Ally Side who is Alive
    Where an active effect has tagbuff or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Modify stat Offense Percent Additive by -20% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Bonus MoveContext #1uniqueability_rangetrooper01_assist
    For Previous from Ally Side who is Alive
    The target(s) perform 1 bonus move
    Context Returned: Target(s) and success of bonus move
    Apply EffectContext #0uniqueability_rangetrooper01_tenacity_handler_u07
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Add Persistent Effectbuff
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_tenacity_u07
    For Self who is Alive
    Modify stat Tenacity by 70% (additive)
    Effect expires on:Remove Persistent Effectbuff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_rangetrooper01_assist_handler_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiverangetrooper_assist_handler
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiverangetrooper_assist_handler
    Effect expires on:Round End
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_assist_damage_penalty
    For Random from Ally Side who is Alive
    Where an active effect has tagbuff or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Modify stat Offense Percent Additive by -20% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Bonus MoveContext #1uniqueability_rangetrooper01_assist
    For Previous from Ally Side who is Alive
    The target(s) perform 1 bonus move
    Context Returned: Target(s) and success of bonus move
    Apply EffectContext #2uniqueability_rangetrooper01_assist_handler_handler_dispel
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_rangetrooper01_assist_handler_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedrangetrooper_assist_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_rangetrooper01_assist_handler_handler_revive
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiverangetrooper_assist_handler
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_rangetrooper01_assist_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiverangetrooper_assist_handler
    Effect expires on:Round End
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_rangetrooper01_assist_damage_penalty
    For Random from Ally Side who is Alive
    Where an active effect has tagbuff or doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Modify stat Offense Percent Additive by -20% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Bonus MoveContext #1uniqueability_rangetrooper01_assist
    For Previous from Ally Side who is Alive
    The target(s) perform 1 bonus move
    Context Returned: Target(s) and success of bonus move
 
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