• Harmonious Assault
    Harmonious Assault
    Qui-Gon Jinn
  • Bonus MoveContext #0bonusmove_random_ally_INSTANT
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #1specialability_quigonjinn01_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 87.3% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptivespecial_damage
    Context Returned: Target(s) and damage amount received
    Bonus MoveContext #0bonusmove_random_ally_INSTANT
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #1specialability_quigonjinn01_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 91.7% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptivespecial_damage
    Context Returned: Target(s) and damage amount received
    Bonus MoveContext #0bonusmove_random_ally_INSTANT
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Modify StatContext #1specialability_quigonjinn01_buff_attack
    For Previous from Ally Side who is Alive
    Modify stat Physical Damage by 50% (multiplicative)
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2specialability_quigonjinn01_buff_ability
    For Previous from Ally Side who is Alive
    Modify stat Special Damage by 50% (multiplicative)
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #3specialability_quigonjinn01_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 91.7% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptivespecial_damage
    Context Returned: Target(s) and damage amount received
    Bonus MoveContext #0bonusmove_random_ally_INSTANT
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Modify StatContext #1specialability_quigonjinn01_buff_attack
    For Previous from Ally Side who is Alive
    Modify stat Physical Damage by 50% (multiplicative)
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2specialability_quigonjinn01_buff_ability
    For Previous from Ally Side who is Alive
    Modify stat Special Damage by 50% (multiplicative)
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #3specialability_quigonjinn01_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 91.7% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptivespecial_damage
    Context Returned: Target(s) and damage amount received
    Bonus MoveContext #0bonusmove_random_ally_INSTANT
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Modify StatContext #1specialability_quigonjinn01_buff_attack
    For Previous from Ally Side who is Alive
    Modify stat Physical Damage by 50% (multiplicative)
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2specialability_quigonjinn01_buff_ability
    For Previous from Ally Side who is Alive
    Modify stat Special Damage by 50% (multiplicative)
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #3specialability_quigonjinn01_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 104.8% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptivespecial_damage
    Context Returned: Target(s) and damage amount received
    Bonus MoveContext #0bonusmove_random_ally_INSTANT
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Modify StatContext #1specialability_quigonjinn01_buff_attack_u01
    For Previous from Ally Side who is Alive
    Modify stat Physical Damage by 75% (multiplicative)
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2specialability_quigonjinn01_buff_ability_u01
    For Previous from Ally Side who is Alive
    Modify stat Special Damage by 75% (multiplicative)
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #3specialability_quigonjinn01_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 104.8% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptivespecial_damage
    Context Returned: Target(s) and damage amount received
    Bonus MoveContext #0bonusmove_random_ally_INSTANT
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Modify StatContext #1specialability_quigonjinn01_buff_attack_u01
    For Previous from Ally Side who is Alive
    Modify stat Physical Damage by 75% (multiplicative)
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2specialability_quigonjinn01_buff_ability_u01
    For Previous from Ally Side who is Alive
    Modify stat Special Damage by 75% (multiplicative)
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #3specialability_quigonjinn01_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 109.1% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptivespecial_damage
    Context Returned: Target(s) and damage amount received
    Bonus MoveContext #0bonusmove_random_ally_INSTANT
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Modify StatContext #1specialability_quigonjinn01_buff_attack_u01
    For Previous from Ally Side who is Alive
    Modify stat Physical Damage by 75% (multiplicative)
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2specialability_quigonjinn01_buff_ability_u01
    For Previous from Ally Side who is Alive
    Modify stat Special Damage by 75% (multiplicative)
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #3specialability_quigonjinn01_recover_health_assist
    For Previous from Ally Side who is Alive
    Recover 20% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    DamageContext #4specialability_quigonjinn01_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 109.1% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptivespecial_damage
    Context Returned: Target(s) and damage amount received
 
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