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Princess Leia

Princess Leia

Well-rounded Rebel Attacker with extra attacks, Stealth, and team Critical bonuses.

  • Power
    29347
  • Speed
    184
  • Health
    33,431
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Alignment / Role / Affiliations
Light Side Attacker Leader Rebel
  • Rebel Tactics
    Rebel Tactics
    Princess Leia
  • Query CountContext #0stealth_check_self
    Find Self who is Alive
    Where an active effect has tagstealth_buff or has tagstealth_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1specialability_princessleia01_offenseup_CE_BASE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffattack_buffcountable_buffbuff
    Effect expires on:2xFull Turn Complete,Death,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #2generic_quicken_single_05_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #3generic_stealth_self_FTC02
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptiveclearable_buffstealth_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4specialability_princessleia01_buff_crit_damage_BASE
    For Self who is Alive
    Modify stat Critical Damage by 50% (additive)
    Effect is unresistable
    Descriptiveclearable_buffcrit_damage_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #5generic_quicken_single_05
    For Self who is Alive
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #0stealth_check_self
    Find Self who is Alive
    Where an active effect has tagstealth_buff or has tagstealth_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1specialability_princessleia01_offenseup_CE_BASE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffattack_buffcountable_buffbuff
    Effect expires on:2xFull Turn Complete,Death,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #2generic_quicken_single_10_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #3generic_stealth_self_FTC02
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptiveclearable_buffstealth_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4specialability_princessleia01_buff_crit_damage_BASE
    For Self who is Alive
    Modify stat Critical Damage by 50% (additive)
    Effect is unresistable
    Descriptiveclearable_buffcrit_damage_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #5generic_quicken_single_10
    For Self who is Alive
    Recover 10% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #0stealth_check_self
    Find Self who is Alive
    Where an active effect has tagstealth_buff or has tagstealth_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1specialability_princessleia01_offenseup_CE_BASE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffattack_buffcountable_buffbuff
    Effect expires on:2xFull Turn Complete,Death,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #2generic_quicken_single_20_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 20% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #3generic_stealth_self_FTC02
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptiveclearable_buffstealth_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4specialability_princessleia01_buff_crit_damage_BASE
    For Self who is Alive
    Modify stat Critical Damage by 50% (additive)
    Effect is unresistable
    Descriptiveclearable_buffcrit_damage_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #5generic_quicken_single_20
    For Self who is Alive
    Recover 20% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #0stealth_check_self
    Find Self who is Alive
    Where an active effect has tagstealth_buff or has tagstealth_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1specialability_princessleia01_offenseup_CE_BASE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffattack_buffcountable_buffbuff
    Effect expires on:2xFull Turn Complete,Death,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #2generic_quicken_single_25_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 25% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #3generic_stealth_self_FTC02
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptiveclearable_buffstealth_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4specialability_princessleia01_buff_crit_damage_BASE
    For Self who is Alive
    Modify stat Critical Damage by 50% (additive)
    Effect is unresistable
    Descriptiveclearable_buffcrit_damage_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #5generic_quicken_single_25
    For Self who is Alive
    Recover 25% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #0stealth_check_self
    Find Self who is Alive
    Where an active effect has tagstealth_buff or has tagstealth_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1specialability_princessleia01_offenseup_CE_BASE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffattack_buffcountable_buffbuff
    Effect expires on:2xFull Turn Complete,Death,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #2generic_quicken_single_35_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 35% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #3generic_stealth_self_FTC02
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptiveclearable_buffstealth_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4specialability_princessleia01_buff_crit_damage_BASE
    For Self who is Alive
    Modify stat Critical Damage by 50% (additive)
    Effect is unresistable
    Descriptiveclearable_buffcrit_damage_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #5generic_quicken_single_35
    For Self who is Alive
    Recover 35% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #0stealth_check_self
    Find Self who is Alive
    Where an active effect has tagstealth_buff or has tagstealth_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1specialability_princessleia01_offenseup_CE_BASE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffattack_buffcountable_buffbuff
    Effect expires on:2xFull Turn Complete,Death,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #2generic_quicken_single_40_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 40% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #3generic_stealth_self_FTC02
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptiveclearable_buffstealth_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4specialability_princessleia01_buff_crit_damage_BASE
    For Self who is Alive
    Modify stat Critical Damage by 50% (additive)
    Effect is unresistable
    Descriptiveclearable_buffcrit_damage_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #5generic_quicken_single_40
    For Self who is Alive
    Recover 40% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #0stealth_check_self
    Find Self who is Alive
    Where an active effect has tagstealth_buff or has tagstealth_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1specialability_princessleia01_offenseup_CE_BASE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffattack_buffcountable_buffbuff
    Effect expires on:2xFull Turn Complete,Death,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #2generic_quicken_single_50_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 50% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #3generic_stealth_self_FTC02
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptiveclearable_buffstealth_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4specialability_princessleia01_buff_crit_damage_BASE
    For Self who is Alive
    Modify stat Critical Damage by 50% (additive)
    Effect is unresistable
    Descriptiveclearable_buffcrit_damage_buffcountable_buffbuff
    Effect expires on:Death,2xFull Turn Complete,Add Persistent Effectdispel_marker,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #5generic_quicken_single_50
    For Self who is Alive
    Recover 50% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #0stealth_check_self
    Find Self who is Alive
    Where an active effect has tagstealth_buff or has tagstealth_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1specialability_princessleia01_offenseup_CE_u01
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffattack_buffcountable_buffbuff
    Effect expires on:3xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2specialability_princessleia01_foresight_dodge_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodge
    Effect expires on:Death,3xFull Turn Complete,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3specialability_princessleia01_foresight_deflection_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesight
    Effect expires on:Death,3xFull Turn Complete,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #4generic_quicken_single_50_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 50% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #5generic_stealth_self_FTC03
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptiveclearable_buffstealth_buffcountable_buffbuff
    Effect expires on:Death,3xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6specialability_princessleia01_buff_crit_damage_u01
    For Self who is Alive
    Modify stat Critical Damage by 50% (additive)
    Effect is unresistable
    Descriptiveclearable_buffcrit_damage_buffcountable_buffbuff
    Effect expires on:3xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #7generic_quicken_single_50
    For Self who is Alive
    Recover 50% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
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