• Hair Trigger
    Hair Trigger
    Princess Leia
  • 25%
    Bonus MoveContext #0basicability_princessleia_bonusmove_high
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    10%
    Bonus MoveContext #1basicability_princessleia_bonusmove_moderate
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to get a bonus move
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #2basicability_princessleia_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 112.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    25%
    Bonus MoveContext #0basicability_princessleia_bonusmove_high
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    10%
    Bonus MoveContext #1basicability_princessleia_bonusmove_moderate
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to get a bonus move
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #2basicability_princessleia_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 118.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    40%
    Bonus MoveContext #0basicability_princessleia_bonusmove_high_u01
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    25%
    Bonus MoveContext #1basicability_princessleia_bonusmove_moderate_u01
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to get a bonus move
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #2basicability_princessleia_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 118.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    40%
    Bonus MoveContext #0basicability_princessleia_bonusmove_high_u01
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    25%
    Bonus MoveContext #1basicability_princessleia_bonusmove_moderate_u01
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to get a bonus move
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #2basicability_princessleia_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 124% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    55%
    Bonus MoveContext #0basicability_princessleia_bonusmove_high_u02
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    40%
    Bonus MoveContext #1basicability_princessleia_bonusmove_moderate_u02
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to get a bonus move
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #2basicability_princessleia_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 124% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    55%
    Bonus MoveContext #0basicability_princessleia_bonusmove_high_u02
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    40%
    Bonus MoveContext #1basicability_princessleia_bonusmove_moderate_u02
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to get a bonus move
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #2basicability_princessleia_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 129.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    55%
    Bonus MoveContext #0basicability_princessleia_bonusmove_high_u02
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    40%
    Bonus MoveContext #1basicability_princessleia_bonusmove_moderate_u02
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to get a bonus move
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #2basicability_princessleia_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 140.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    70%
    Bonus MoveContext #0basicability_princessleia_bonusmove_high_u03
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    55%
    Bonus MoveContext #1basicability_princessleia_bonusmove_moderate_u03
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to get a bonus move
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #2basicability_princessleia_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 140.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    50%
    RecoverContext #3basicability_princessleia_quicken
    For Self who is Alive
    Recover 10% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
 
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