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Nightsister Zombie

Nightsister Zombie

Vile Nightsister Tank who inflicts Tenacity Down and can't be stopped from reviving endlessly

  • Power
    32331
  • Speed
    140
  • Health
    44,211
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Alignment / Role / Affiliations
Dark Side Nightsister Tank
  • Undying Sacrifice
    Undying Sacrifice
    Nightsister Zombie
  • ImmunityContext #0uniqueability_nightsisterzombie02_revive_immunity_immunity
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_revive_immunity_immunity
    Effectednightsisterzombie_revive_immunity
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie02_instantiate_blackboard_health
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_instantiate_blackboard_health
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0query_health_zombie_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Blackboard ModifyContext #1nightsisterzombie_set_blackboard_health
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE (additive) on blackboard nightsisterzombie_health
    Context Returned: Target(s) that had their blackboard modified
    Blackboard ModifyContext #2uniqueability_nightsisterzombie02_instantiate_revive_count
    For Self who is Alive
    Add 2 (additive) to value on blackboard nightsisterzombie_revive_count
    Effect is unresistable
    Context Returned: Target(s) that had their blackboard modified
    Apply EffectContext #3uniqueability_nightsisterzombie02_undying_sacrifice_BASE
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_undying_sacrifice
    Child effects are applied on:Start of Battle
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterzombie02_enemy_kill_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_enemy_kill_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #1nightsisterzombie_enemy_kill_marker
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_enemy_kill_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie02_ally_revive_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_ally_revive_handler
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0nightsisterzombie_enemy_kill_check
    Find Self who is Dead
    Where an active effect has tagnightsisterzombie_enemy_kill_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #1are_any_nightsister_allies_there_CE
    Find All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Blackboard QueryContext #2query_health_zombie_blackboard_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Check if target(s) blackboard nightsisterzombie_health value is 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    Revive UnitContext #3uniqueability_nightsisterzombie02_revive_BASE
    For Self who is Dead
    This effect will EXECUTE if the previous effect successfully executed
    Revive the target(s) at (15% * CONTEXT_VALUES_SUM) as Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    ImmunityContext #4undying_sacrifice_death_marker_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_death
    Effectedderp
    Effect expires on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    DestroyContext #5uniqueability_nightsisterzombie02_destroy_CE
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagundying_sacrifice_dont_double_kill_me
    This effect will EXECUTE if the previous effect successfully executed
    Destroy the current target(s)
    Context Returned: Target(s) that were destroyed
    Query CountContext #6undying_sacrifice_death_marker_query
    Find All from Ally Side who are Alive or Dead
    Where an active effect has tagundying_sacrifice_death
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #7undying_sacrifice_dont_double_kill_me_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_dont_double_kill_me
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Blackboard ModifyContext #8nightsisterzombie_revive_count_decrease_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Add -1 (additive) to value on blackboard nightsisterzombie_revive_count
    Context Returned: Target(s) that had their blackboard modified
    Blackboard QueryContext #9nightsisterzombie_revive_count_query
    For All from Ally Side who are Alive or Dead
    Check if target(s) blackboard nightsisterzombie_revive_count value is equal to 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    DispelContext #10nightsisterzombie_dispel_revive_handler_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_nightsisterzombie02_ally_revive_handleruniqueability_nightsisterzombie02_enemy_kill_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #4uniqueability_nightsisterzombie02_undying_sacrifice_dont_double_kill_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0undying_sacrifice_dont_double_kill_me
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_dont_double_kill_me
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_nightsisterzombie02_revive_immunity_immunity
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_revive_immunity_immunity
    Effectednightsisterzombie_revive_immunity
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie02_instantiate_blackboard_health
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_instantiate_blackboard_health
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0query_health_zombie_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Blackboard ModifyContext #1nightsisterzombie_set_blackboard_health
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE (additive) on blackboard nightsisterzombie_health
    Context Returned: Target(s) that had their blackboard modified
    Blackboard ModifyContext #2uniqueability_nightsisterzombie02_instantiate_revive_count
    For Self who is Alive
    Add 2 (additive) to value on blackboard nightsisterzombie_revive_count
    Effect is unresistable
    Context Returned: Target(s) that had their blackboard modified
    Apply EffectContext #3uniqueability_nightsisterzombie02_undying_sacrifice_u01
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_undying_sacrifice
    Child effects are applied on:Start of Battle
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterzombie02_enemy_kill_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_enemy_kill_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #1nightsisterzombie_enemy_kill_marker
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_enemy_kill_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie02_ally_revive_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_ally_revive_handler
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0nightsisterzombie_enemy_kill_check
    Find Self who is Dead
    Where an active effect has tagnightsisterzombie_enemy_kill_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #1are_any_nightsister_allies_there_CE
    Find All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Blackboard QueryContext #2query_health_zombie_blackboard_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Check if target(s) blackboard nightsisterzombie_health value is 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    Revive UnitContext #3uniqueability_nightsisterzombie02_revive_u01
    For Self who is Dead
    This effect will EXECUTE if the previous effect successfully executed
    Revive the target(s) at (25% * CONTEXT_VALUES_SUM) as Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    ImmunityContext #4undying_sacrifice_death_marker_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_death
    Effectedderp
    Effect expires on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    DestroyContext #5uniqueability_nightsisterzombie02_destroy_CE
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagundying_sacrifice_dont_double_kill_me
    This effect will EXECUTE if the previous effect successfully executed
    Destroy the current target(s)
    Context Returned: Target(s) that were destroyed
    Query CountContext #6undying_sacrifice_death_marker_query
    Find All from Ally Side who are Alive or Dead
    Where an active effect has tagundying_sacrifice_death
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #7undying_sacrifice_dont_double_kill_me_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_dont_double_kill_me
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Blackboard ModifyContext #8nightsisterzombie_revive_count_decrease_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Add -1 (additive) to value on blackboard nightsisterzombie_revive_count
    Context Returned: Target(s) that had their blackboard modified
    Blackboard QueryContext #9nightsisterzombie_revive_count_query
    For All from Ally Side who are Alive or Dead
    Check if target(s) blackboard nightsisterzombie_revive_count value is equal to 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    DispelContext #10nightsisterzombie_dispel_revive_handler_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_nightsisterzombie02_ally_revive_handleruniqueability_nightsisterzombie02_enemy_kill_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #4uniqueability_nightsisterzombie02_undying_sacrifice_dont_double_kill_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0undying_sacrifice_dont_double_kill_me
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_dont_double_kill_me
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_nightsisterzombie02_revive_immunity_immunity
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_revive_immunity_immunity
    Effectednightsisterzombie_revive_immunity
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie02_instantiate_blackboard_health
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_instantiate_blackboard_health
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0query_health_zombie_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Blackboard ModifyContext #1nightsisterzombie_set_blackboard_health
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE (additive) on blackboard nightsisterzombie_health
    Context Returned: Target(s) that had their blackboard modified
    Blackboard ModifyContext #2uniqueability_nightsisterzombie02_instantiate_revive_count
    For Self who is Alive
    Add 2 (additive) to value on blackboard nightsisterzombie_revive_count
    Effect is unresistable
    Context Returned: Target(s) that had their blackboard modified
    Apply EffectContext #3uniqueability_nightsisterzombie02_undying_sacrifice_u02
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_undying_sacrifice
    Child effects are applied on:Start of Battle
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterzombie02_enemy_kill_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_enemy_kill_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #1nightsisterzombie_enemy_kill_marker
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_enemy_kill_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie02_ally_revive_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_ally_revive_handler
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0nightsisterzombie_enemy_kill_check
    Find Self who is Dead
    Where an active effect has tagnightsisterzombie_enemy_kill_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #1are_any_nightsister_allies_there_CE
    Find All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Blackboard QueryContext #2query_health_zombie_blackboard_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Check if target(s) blackboard nightsisterzombie_health value is 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    Revive UnitContext #3uniqueability_nightsisterzombie02_revive_u02
    For Self who is Dead
    This effect will EXECUTE if the previous effect successfully executed
    Revive the target(s) at (35% * CONTEXT_VALUES_SUM) as Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    ImmunityContext #4undying_sacrifice_death_marker_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_death
    Effectedderp
    Effect expires on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    DestroyContext #5uniqueability_nightsisterzombie02_destroy_CE
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagundying_sacrifice_dont_double_kill_me
    This effect will EXECUTE if the previous effect successfully executed
    Destroy the current target(s)
    Context Returned: Target(s) that were destroyed
    Query CountContext #6undying_sacrifice_death_marker_query
    Find All from Ally Side who are Alive or Dead
    Where an active effect has tagundying_sacrifice_death
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #7undying_sacrifice_dont_double_kill_me_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_dont_double_kill_me
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Blackboard ModifyContext #8nightsisterzombie_revive_count_decrease_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Add -1 (additive) to value on blackboard nightsisterzombie_revive_count
    Context Returned: Target(s) that had their blackboard modified
    Blackboard QueryContext #9nightsisterzombie_revive_count_query
    For All from Ally Side who are Alive or Dead
    Check if target(s) blackboard nightsisterzombie_revive_count value is equal to 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    DispelContext #10nightsisterzombie_dispel_revive_handler_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_nightsisterzombie02_ally_revive_handleruniqueability_nightsisterzombie02_enemy_kill_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #4uniqueability_nightsisterzombie02_undying_sacrifice_dont_double_kill_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0undying_sacrifice_dont_double_kill_me
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_dont_double_kill_me
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_nightsisterzombie02_revive_immunity_immunity
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_revive_immunity_immunity
    Effectednightsisterzombie_revive_immunity
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie02_instantiate_blackboard_health
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_instantiate_blackboard_health
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0query_health_zombie_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Blackboard ModifyContext #1nightsisterzombie_set_blackboard_health
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE (additive) on blackboard nightsisterzombie_health
    Context Returned: Target(s) that had their blackboard modified
    Blackboard ModifyContext #2uniqueability_nightsisterzombie02_instantiate_revive_count
    For Self who is Alive
    Add 2 (additive) to value on blackboard nightsisterzombie_revive_count
    Effect is unresistable
    Context Returned: Target(s) that had their blackboard modified
    Apply EffectContext #3uniqueability_nightsisterzombie02_undying_sacrifice_u03
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_undying_sacrifice
    Child effects are applied on:Start of Battle
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterzombie02_enemy_kill_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_enemy_kill_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #1nightsisterzombie_enemy_kill_marker
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_enemy_kill_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie02_ally_revive_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_ally_revive_handler
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0nightsisterzombie_enemy_kill_check
    Find Self who is Dead
    Where an active effect has tagnightsisterzombie_enemy_kill_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #1are_any_nightsister_allies_there_CE
    Find All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Blackboard QueryContext #2query_health_zombie_blackboard_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Check if target(s) blackboard nightsisterzombie_health value is 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    Revive UnitContext #3uniqueability_nightsisterzombie02_revive_u03
    For Self who is Dead
    This effect will EXECUTE if the previous effect successfully executed
    Revive the target(s) at (45% * CONTEXT_VALUES_SUM) as Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    ImmunityContext #4undying_sacrifice_death_marker_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_death
    Effectedderp
    Effect expires on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    DestroyContext #5uniqueability_nightsisterzombie02_destroy_CE
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagundying_sacrifice_dont_double_kill_me
    This effect will EXECUTE if the previous effect successfully executed
    Destroy the current target(s)
    Context Returned: Target(s) that were destroyed
    Query CountContext #6undying_sacrifice_death_marker_query
    Find All from Ally Side who are Alive or Dead
    Where an active effect has tagundying_sacrifice_death
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #7undying_sacrifice_dont_double_kill_me_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_dont_double_kill_me
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Blackboard ModifyContext #8nightsisterzombie_revive_count_decrease_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Add -1 (additive) to value on blackboard nightsisterzombie_revive_count
    Context Returned: Target(s) that had their blackboard modified
    Blackboard QueryContext #9nightsisterzombie_revive_count_query
    For All from Ally Side who are Alive or Dead
    Check if target(s) blackboard nightsisterzombie_revive_count value is equal to 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    DispelContext #10nightsisterzombie_dispel_revive_handler_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_nightsisterzombie02_ally_revive_handleruniqueability_nightsisterzombie02_enemy_kill_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #4uniqueability_nightsisterzombie02_undying_sacrifice_dont_double_kill_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0undying_sacrifice_dont_double_kill_me
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_dont_double_kill_me
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_nightsisterzombie02_revive_immunity_immunity
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_revive_immunity_immunity
    Effectednightsisterzombie_revive_immunity
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie02_instantiate_blackboard_health
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_instantiate_blackboard_health
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0query_health_zombie_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Blackboard ModifyContext #1nightsisterzombie_set_blackboard_health
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE (additive) on blackboard nightsisterzombie_health
    Context Returned: Target(s) that had their blackboard modified
    Blackboard ModifyContext #2uniqueability_nightsisterzombie02_instantiate_revive_count
    For Self who is Alive
    Add 2 (additive) to value on blackboard nightsisterzombie_revive_count
    Effect is unresistable
    Context Returned: Target(s) that had their blackboard modified
    Apply EffectContext #3uniqueability_nightsisterzombie02_undying_sacrifice_u04
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_undying_sacrifice
    Child effects are applied on:Start of Battle
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterzombie02_enemy_kill_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_enemy_kill_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #1nightsisterzombie_enemy_kill_marker
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_enemy_kill_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie02_ally_revive_handler_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_ally_revive_handler
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0nightsisterzombie_enemy_kill_check
    Find Self who is Dead
    Where an active effect has tagnightsisterzombie_enemy_kill_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #1are_any_nightsister_allies_there_CE
    Find All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Blackboard QueryContext #2query_health_zombie_blackboard_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Check if target(s) blackboard nightsisterzombie_health value is 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    Revive UnitContext #3uniqueability_nightsisterzombie02_revive_u04
    For Self who is Dead
    This effect will EXECUTE if the previous effect successfully executed
    Revive the target(s) at (55% * CONTEXT_VALUES_SUM) as Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    ImmunityContext #4undying_sacrifice_death_marker_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_death
    Effectedderp
    Effect expires on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    DestroyContext #5uniqueability_nightsisterzombie02_destroy_CE
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagundying_sacrifice_dont_double_kill_me
    This effect will EXECUTE if the previous effect successfully executed
    Destroy the current target(s)
    Context Returned: Target(s) that were destroyed
    Query CountContext #6undying_sacrifice_death_marker_query
    Find All from Ally Side who are Alive or Dead
    Where an active effect has tagundying_sacrifice_death
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #7undying_sacrifice_dont_double_kill_me_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_dont_double_kill_me
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Blackboard ModifyContext #8nightsisterzombie_revive_count_decrease_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Add -1 (additive) to value on blackboard nightsisterzombie_revive_count
    Context Returned: Target(s) that had their blackboard modified
    Blackboard QueryContext #9nightsisterzombie_revive_count_query
    For All from Ally Side who are Alive or Dead
    Check if target(s) blackboard nightsisterzombie_revive_count value is equal to 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    DispelContext #10nightsisterzombie_dispel_revive_handler_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_nightsisterzombie02_ally_revive_handleruniqueability_nightsisterzombie02_enemy_kill_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #4uniqueability_nightsisterzombie02_undying_sacrifice_dont_double_kill_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0undying_sacrifice_dont_double_kill_me
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_dont_double_kill_me
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_nightsisterzombie02_revive_immunity_immunity
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_revive_immunity_immunity
    Effectednightsisterzombie_revive_immunity
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie02_instantiate_blackboard_health
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_instantiate_blackboard_health
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0query_health_zombie_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Blackboard ModifyContext #1nightsisterzombie_set_blackboard_health
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE (additive) on blackboard nightsisterzombie_health
    Context Returned: Target(s) that had their blackboard modified
    Blackboard ModifyContext #2uniqueability_nightsisterzombie02_instantiate_revive_count
    For Self who is Alive
    Add 2 (additive) to value on blackboard nightsisterzombie_revive_count
    Effect is unresistable
    Context Returned: Target(s) that had their blackboard modified
    Apply EffectContext #3uniqueability_nightsisterzombie02_undying_sacrifice_u05
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_undying_sacrifice
    Child effects are applied on:Start of Battle
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterzombie02_enemy_kill_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_enemy_kill_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #1nightsisterzombie_enemy_kill_marker
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_enemy_kill_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie02_ally_revive_handler_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_ally_revive_handler
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0nightsisterzombie_enemy_kill_check
    Find Self who is Dead
    Where an active effect has tagnightsisterzombie_enemy_kill_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #1are_any_nightsister_allies_there_CE
    Find All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Blackboard QueryContext #2query_health_zombie_blackboard_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Check if target(s) blackboard nightsisterzombie_health value is 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    Revive UnitContext #3uniqueability_nightsisterzombie02_revive_u05
    For Self who is Dead
    This effect will EXECUTE if the previous effect successfully executed
    Revive the target(s) at (65% * CONTEXT_VALUES_SUM) as Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    ImmunityContext #4undying_sacrifice_death_marker_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_death
    Effectedderp
    Effect expires on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    DestroyContext #5uniqueability_nightsisterzombie02_destroy_CE
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagundying_sacrifice_dont_double_kill_me
    This effect will EXECUTE if the previous effect successfully executed
    Destroy the current target(s)
    Context Returned: Target(s) that were destroyed
    Query CountContext #6undying_sacrifice_death_marker_query
    Find All from Ally Side who are Alive or Dead
    Where an active effect has tagundying_sacrifice_death
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #7undying_sacrifice_dont_double_kill_me_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_dont_double_kill_me
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Blackboard ModifyContext #8nightsisterzombie_revive_count_decrease_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Add -1 (additive) to value on blackboard nightsisterzombie_revive_count
    Context Returned: Target(s) that had their blackboard modified
    Blackboard QueryContext #9nightsisterzombie_revive_count_query
    For All from Ally Side who are Alive or Dead
    Check if target(s) blackboard nightsisterzombie_revive_count value is equal to 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    DispelContext #10nightsisterzombie_dispel_revive_handler_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_nightsisterzombie02_ally_revive_handleruniqueability_nightsisterzombie02_enemy_kill_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #4uniqueability_nightsisterzombie02_undying_sacrifice_dont_double_kill_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0undying_sacrifice_dont_double_kill_me
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_dont_double_kill_me
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_nightsisterzombie02_revive_immunity_immunity
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_revive_immunity_immunity
    Effectednightsisterzombie_revive_immunity
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie02_instantiate_blackboard_health
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_instantiate_blackboard_health
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0query_health_zombie_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Blackboard ModifyContext #1nightsisterzombie_set_blackboard_health
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE (additive) on blackboard nightsisterzombie_health
    Context Returned: Target(s) that had their blackboard modified
    Blackboard ModifyContext #2uniqueability_nightsisterzombie02_instantiate_revive_count
    For Self who is Alive
    Add 2 (additive) to value on blackboard nightsisterzombie_revive_count
    Effect is unresistable
    Context Returned: Target(s) that had their blackboard modified
    Apply EffectContext #3uniqueability_nightsisterzombie02_undying_sacrifice_u06
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_undying_sacrifice
    Child effects are applied on:Start of Battle
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterzombie02_enemy_kill_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_enemy_kill_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #1nightsisterzombie_enemy_kill_marker
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_enemy_kill_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie02_ally_revive_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_ally_revive_handler
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0nightsisterzombie_enemy_kill_check
    Find Self who is Dead
    Where an active effect has tagnightsisterzombie_enemy_kill_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #1are_any_nightsister_allies_there_CE
    Find All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Blackboard QueryContext #2query_health_zombie_blackboard_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Check if target(s) blackboard nightsisterzombie_health value is 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    Revive UnitContext #3uniqueability_nightsisterzombie02_revive_u06
    For Self who is Dead
    This effect will EXECUTE if the previous effect successfully executed
    Revive the target(s) at (75% * CONTEXT_VALUES_SUM) as Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    ImmunityContext #4undying_sacrifice_death_marker_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_death
    Effectedderp
    Effect expires on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    DestroyContext #5uniqueability_nightsisterzombie02_destroy_CE
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagundying_sacrifice_dont_double_kill_me
    This effect will EXECUTE if the previous effect successfully executed
    Destroy the current target(s)
    Context Returned: Target(s) that were destroyed
    Query CountContext #6undying_sacrifice_death_marker_query
    Find All from Ally Side who are Alive or Dead
    Where an active effect has tagundying_sacrifice_death
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #7undying_sacrifice_dont_double_kill_me_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_dont_double_kill_me
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Blackboard ModifyContext #8nightsisterzombie_revive_count_decrease_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Add -1 (additive) to value on blackboard nightsisterzombie_revive_count
    Context Returned: Target(s) that had their blackboard modified
    Blackboard QueryContext #9nightsisterzombie_revive_count_query
    For All from Ally Side who are Alive or Dead
    Check if target(s) blackboard nightsisterzombie_revive_count value is equal to 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    DispelContext #10nightsisterzombie_dispel_revive_handler_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_nightsisterzombie02_ally_revive_handleruniqueability_nightsisterzombie02_enemy_kill_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #4uniqueability_nightsisterzombie02_undying_sacrifice_dont_double_kill_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0undying_sacrifice_dont_double_kill_me
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_dont_double_kill_me
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_nightsisterzombie02_revive_immunity_immunity
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_revive_immunity_immunity
    Effectednightsisterzombie_revive_immunity
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie02_instantiate_blackboard_health
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_instantiate_blackboard_health
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0query_health_zombie_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Blackboard ModifyContext #1nightsisterzombie_set_blackboard_health
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE (additive) on blackboard nightsisterzombie_health
    Context Returned: Target(s) that had their blackboard modified
    Blackboard ModifyContext #2uniqueability_nightsisterzombie02_instantiate_revive_count
    For Self who is Alive
    Add 2 (additive) to value on blackboard nightsisterzombie_revive_count
    Effect is unresistable
    Context Returned: Target(s) that had their blackboard modified
    Apply EffectContext #3uniqueability_nightsisterzombie02_undying_sacrifice_u07
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_undying_sacrifice
    Child effects are applied on:Start of Battle
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterzombie02_enemy_kill_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_enemy_kill_handler
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #1nightsisterzombie_enemy_kill_marker
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_enemy_kill_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie02_ally_revive_handler_u07
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie02_ally_revive_handler
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0nightsisterzombie_enemy_kill_check
    Find Self who is Dead
    Where an active effect has tagnightsisterzombie_enemy_kill_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #1are_any_nightsister_allies_there_CE
    Find All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Blackboard QueryContext #2query_health_zombie_blackboard_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Check if target(s) blackboard nightsisterzombie_health value is 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    Revive UnitContext #3uniqueability_nightsisterzombie02_revive_u07
    For Self who is Dead
    This effect will EXECUTE if the previous effect successfully executed
    Revive the target(s) at (100% * CONTEXT_VALUES_SUM) as Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    ImmunityContext #4undying_sacrifice_death_marker_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_death
    Effectedderp
    Effect expires on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    DestroyContext #5uniqueability_nightsisterzombie02_destroy_CE
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagundying_sacrifice_dont_double_kill_me
    This effect will EXECUTE if the previous effect successfully executed
    Destroy the current target(s)
    Context Returned: Target(s) that were destroyed
    Query CountContext #6undying_sacrifice_death_marker_query
    Find All from Ally Side who are Alive or Dead
    Where an active effect has tagundying_sacrifice_death
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #7undying_sacrifice_dont_double_kill_me_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_dont_double_kill_me
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Blackboard ModifyContext #8nightsisterzombie_revive_count_decrease_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Add -1 (additive) to value on blackboard nightsisterzombie_revive_count
    Context Returned: Target(s) that had their blackboard modified
    Blackboard QueryContext #9nightsisterzombie_revive_count_query
    For All from Ally Side who are Alive or Dead
    Check if target(s) blackboard nightsisterzombie_revive_count value is equal to 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    DispelContext #10nightsisterzombie_dispel_revive_handler_CE
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_nightsisterzombie02_ally_revive_handleruniqueability_nightsisterzombie02_enemy_kill_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #4uniqueability_nightsisterzombie02_undying_sacrifice_dont_double_kill_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0undying_sacrifice_dont_double_kill_me
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveundying_sacrifice_dont_double_kill_me
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
 
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