Nightsister Zombie

Nightsister Zombie

Vile Nightsister Tank who inflicts Tenacity Down and can't be stopped from reviving endlessly

  • Power
    32331
  • Speed
    140
  • Health
    44,211
Join Premium to remove ads!
Alignment / Role / Affiliations
Dark Side Nightsister Tank
  • Endless Horde
    Endless Horde
    Nightsister Zombie
  • Apply EffectContext #0uniqueability_nightsisterzombie01_taunt_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_taunt_1turn
    For Self who is Alive
    Gain Taunt
    Effect is unresistable
    Descriptiveclearable_bufftaunt_buffcountable_buffbufffeatcounter_taunt_buff
    Effect expires on:Full Turn Complete,Encounter End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie01_revive_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_nightsister_ally_all_INSTANT
    Find All from Ally Side who are Alive and is affiliation_nightsisters
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Revive UnitContext #1nightsisterzombie_revive_BASE
    For Self who is Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Revive the target(s) at 40% of revived unit's Health
    Descriptivenightsisterzombie_revive
    Context Returned: Target(s) and their Health recovered on Revive
    RecoverContext #2generic_delay_self_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover -100% Turn Meter
    Effect is unresistable
    Context Returned: Speed amount gained
    Apply EffectContext #3nightsisterzombie_quicken_50_handler_CE
    To Self who is Alive
    Where an active effect has tagundying_sacrifice_death
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_50
    For Self who is Alive
    Recover 50% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_nightsisterzombie01_speed_increase_handler_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_nightsisterzombie01_speed_increase_handler
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_nightsisterzombie01_speed_increase_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie01_speed_increase_handler
    Effect expires on:Turn Start,Add Persistent Effectuniqueability_nightsisterzombie01_speed_decrease_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0nightsisterzombie_apply_speed_buff_2
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_2 or has tagnightsisterzombie_speed_buff_1
    Modify stat Speed by 50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_buff_2
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1nightsisterzombie_apply_speed_buff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_1 or doesn't have tagnightsisterzombie_speed_debuff_1
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Speed by 50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_buff_1
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2nightsisterzombie_dispel_speed_debuff_2_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_3
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_debuff_2
    Context Returned: Target(s) and their number of effect(s) dispelled
    DispelContext #3nightsisterzombie_dispel_speed_debuff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_2
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_debuff_1
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_nightsisterzombie01_speed_decrease_handler_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0did_undying_sacrifice_not_kill_me
    Find Self who is Alive or Dead
    Where an active effect doesn't have tagundying_sacrifice_death
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_nightsisterzombie01_speed_decrease_handler
    To Self who is Alive or Dead
    Where an active effect doesn't have taguniqueability_nightsisterzombie01_speed_decrease_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie01_speed_decrease_handler
    Effect expires on:Round End
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0nightsisterzombie_apply_speed_debuff_2
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_2 or has tagnightsisterzombie_speed_debuff_1
    Modify stat Speed by -50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_debuff_2
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1nightsisterzombie_apply_speed_debuff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_1 or doesn't have tagnightsisterzombie_speed_buff_1
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Speed by -50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_debuff_1
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2nightsisterzombie_dispel_speed_buff_2_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_3
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_buff_2
    Context Returned: Target(s) and their number of effect(s) dispelled
    DispelContext #3nightsisterzombie_dispel_speed_buff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_2
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_buff_1
    Context Returned: Target(s) and their number of effect(s) dispelled
    Stat LimitContext #4nightsisterzombie_no_speed
    For Self who is Alive
    Where an active effect doesn't have tagnightsisterzombie_no_speed or has tagnightsisterzombie_speed_debuff_2
    Max Speed of -1
    Descriptivenightsisterzombie_no_speed
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #5nightsisterzombie_revive_immunity_CE
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_revive_immunity
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_revive_immunity
    Effectedrevivenightsisterzombie_revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterzombie01_taunt_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_taunt_1turn
    For Self who is Alive
    Gain Taunt
    Effect is unresistable
    Descriptiveclearable_bufftaunt_buffcountable_buffbufffeatcounter_taunt_buff
    Effect expires on:Full Turn Complete,Encounter End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie01_revive_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_nightsister_ally_all_INSTANT
    Find All from Ally Side who are Alive and is affiliation_nightsisters
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Revive UnitContext #1nightsisterzombie_revive_u01
    For Self who is Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Revive the target(s) at 50% of revived unit's Health
    Descriptivenightsisterzombie_revive
    Context Returned: Target(s) and their Health recovered on Revive
    RecoverContext #2generic_delay_self_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover -100% Turn Meter
    Effect is unresistable
    Context Returned: Speed amount gained
    Apply EffectContext #3nightsisterzombie_quicken_50_handler_CE
    To Self who is Alive
    Where an active effect has tagundying_sacrifice_death
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_50
    For Self who is Alive
    Recover 50% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_nightsisterzombie01_speed_increase_handler_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_nightsisterzombie01_speed_increase_handler
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_nightsisterzombie01_speed_increase_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie01_speed_increase_handler
    Effect expires on:Turn Start,Add Persistent Effectuniqueability_nightsisterzombie01_speed_decrease_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0nightsisterzombie_apply_speed_buff_2
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_2 or has tagnightsisterzombie_speed_buff_1
    Modify stat Speed by 50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_buff_2
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1nightsisterzombie_apply_speed_buff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_1 or doesn't have tagnightsisterzombie_speed_debuff_1
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Speed by 50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_buff_1
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2nightsisterzombie_dispel_speed_debuff_2_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_3
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_debuff_2
    Context Returned: Target(s) and their number of effect(s) dispelled
    DispelContext #3nightsisterzombie_dispel_speed_debuff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_2
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_debuff_1
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_nightsisterzombie01_speed_decrease_handler_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0did_undying_sacrifice_not_kill_me
    Find Self who is Alive or Dead
    Where an active effect doesn't have tagundying_sacrifice_death
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_nightsisterzombie01_speed_decrease_handler
    To Self who is Alive or Dead
    Where an active effect doesn't have taguniqueability_nightsisterzombie01_speed_decrease_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie01_speed_decrease_handler
    Effect expires on:Round End
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0nightsisterzombie_apply_speed_debuff_2
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_2 or has tagnightsisterzombie_speed_debuff_1
    Modify stat Speed by -50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_debuff_2
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1nightsisterzombie_apply_speed_debuff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_1 or doesn't have tagnightsisterzombie_speed_buff_1
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Speed by -50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_debuff_1
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2nightsisterzombie_dispel_speed_buff_2_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_3
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_buff_2
    Context Returned: Target(s) and their number of effect(s) dispelled
    DispelContext #3nightsisterzombie_dispel_speed_buff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_2
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_buff_1
    Context Returned: Target(s) and their number of effect(s) dispelled
    Stat LimitContext #4nightsisterzombie_no_speed
    For Self who is Alive
    Where an active effect doesn't have tagnightsisterzombie_no_speed or has tagnightsisterzombie_speed_debuff_2
    Max Speed of -1
    Descriptivenightsisterzombie_no_speed
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #5nightsisterzombie_revive_immunity_CE
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_revive_immunity
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_revive_immunity
    Effectedrevivenightsisterzombie_revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterzombie01_taunt_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_taunt_1turn
    For Self who is Alive
    Gain Taunt
    Effect is unresistable
    Descriptiveclearable_bufftaunt_buffcountable_buffbufffeatcounter_taunt_buff
    Effect expires on:Full Turn Complete,Encounter End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie01_revive_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_nightsister_ally_all_INSTANT
    Find All from Ally Side who are Alive and is affiliation_nightsisters
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Revive UnitContext #1nightsisterzombie_revive_u02
    For Self who is Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Revive the target(s) at 60% of revived unit's Health
    Descriptivenightsisterzombie_revive
    Context Returned: Target(s) and their Health recovered on Revive
    RecoverContext #2generic_delay_self_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover -100% Turn Meter
    Effect is unresistable
    Context Returned: Speed amount gained
    Apply EffectContext #3nightsisterzombie_quicken_50_handler_CE
    To Self who is Alive
    Where an active effect has tagundying_sacrifice_death
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_50
    For Self who is Alive
    Recover 50% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_nightsisterzombie01_speed_increase_handler_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_nightsisterzombie01_speed_increase_handler
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_nightsisterzombie01_speed_increase_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie01_speed_increase_handler
    Effect expires on:Turn Start,Add Persistent Effectuniqueability_nightsisterzombie01_speed_decrease_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0nightsisterzombie_apply_speed_buff_2
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_2 or has tagnightsisterzombie_speed_buff_1
    Modify stat Speed by 50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_buff_2
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1nightsisterzombie_apply_speed_buff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_1 or doesn't have tagnightsisterzombie_speed_debuff_1
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Speed by 50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_buff_1
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2nightsisterzombie_dispel_speed_debuff_2_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_3
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_debuff_2
    Context Returned: Target(s) and their number of effect(s) dispelled
    DispelContext #3nightsisterzombie_dispel_speed_debuff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_2
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_debuff_1
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_nightsisterzombie01_speed_decrease_handler_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0did_undying_sacrifice_not_kill_me
    Find Self who is Alive or Dead
    Where an active effect doesn't have tagundying_sacrifice_death
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_nightsisterzombie01_speed_decrease_handler
    To Self who is Alive or Dead
    Where an active effect doesn't have taguniqueability_nightsisterzombie01_speed_decrease_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie01_speed_decrease_handler
    Effect expires on:Round End
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0nightsisterzombie_apply_speed_debuff_2
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_2 or has tagnightsisterzombie_speed_debuff_1
    Modify stat Speed by -50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_debuff_2
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1nightsisterzombie_apply_speed_debuff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_1 or doesn't have tagnightsisterzombie_speed_buff_1
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Speed by -50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_debuff_1
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2nightsisterzombie_dispel_speed_buff_2_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_3
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_buff_2
    Context Returned: Target(s) and their number of effect(s) dispelled
    DispelContext #3nightsisterzombie_dispel_speed_buff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_2
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_buff_1
    Context Returned: Target(s) and their number of effect(s) dispelled
    Stat LimitContext #4nightsisterzombie_no_speed
    For Self who is Alive
    Where an active effect doesn't have tagnightsisterzombie_no_speed or has tagnightsisterzombie_speed_debuff_2
    Max Speed of -1
    Descriptivenightsisterzombie_no_speed
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #5nightsisterzombie_revive_immunity_CE
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_revive_immunity
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_revive_immunity
    Effectedrevivenightsisterzombie_revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterzombie01_taunt_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_taunt_1turn
    For Self who is Alive
    Gain Taunt
    Effect is unresistable
    Descriptiveclearable_bufftaunt_buffcountable_buffbufffeatcounter_taunt_buff
    Effect expires on:Full Turn Complete,Encounter End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie01_revive_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_nightsister_ally_all_INSTANT
    Find All from Ally Side who are Alive and is affiliation_nightsisters
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Revive UnitContext #1nightsisterzombie_revive_u03
    For Self who is Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Revive the target(s) at 70% of revived unit's Health
    Descriptivenightsisterzombie_revive
    Context Returned: Target(s) and their Health recovered on Revive
    RecoverContext #2generic_delay_self_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover -100% Turn Meter
    Effect is unresistable
    Context Returned: Speed amount gained
    Apply EffectContext #3nightsisterzombie_quicken_50_handler_CE
    To Self who is Alive
    Where an active effect has tagundying_sacrifice_death
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_50
    For Self who is Alive
    Recover 50% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_nightsisterzombie01_speed_increase_handler_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_nightsisterzombie01_speed_increase_handler
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_nightsisterzombie01_speed_increase_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie01_speed_increase_handler
    Effect expires on:Turn Start,Add Persistent Effectuniqueability_nightsisterzombie01_speed_decrease_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0nightsisterzombie_apply_speed_buff_2
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_2 or has tagnightsisterzombie_speed_buff_1
    Modify stat Speed by 50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_buff_2
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1nightsisterzombie_apply_speed_buff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_1 or doesn't have tagnightsisterzombie_speed_debuff_1
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Speed by 50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_buff_1
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2nightsisterzombie_dispel_speed_debuff_2_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_3
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_debuff_2
    Context Returned: Target(s) and their number of effect(s) dispelled
    DispelContext #3nightsisterzombie_dispel_speed_debuff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_2
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_debuff_1
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_nightsisterzombie01_speed_decrease_handler_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0did_undying_sacrifice_not_kill_me
    Find Self who is Alive or Dead
    Where an active effect doesn't have tagundying_sacrifice_death
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_nightsisterzombie01_speed_decrease_handler
    To Self who is Alive or Dead
    Where an active effect doesn't have taguniqueability_nightsisterzombie01_speed_decrease_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie01_speed_decrease_handler
    Effect expires on:Round End
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0nightsisterzombie_apply_speed_debuff_2
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_2 or has tagnightsisterzombie_speed_debuff_1
    Modify stat Speed by -50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_debuff_2
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1nightsisterzombie_apply_speed_debuff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_1 or doesn't have tagnightsisterzombie_speed_buff_1
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Speed by -50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_debuff_1
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2nightsisterzombie_dispel_speed_buff_2_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_3
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_buff_2
    Context Returned: Target(s) and their number of effect(s) dispelled
    DispelContext #3nightsisterzombie_dispel_speed_buff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_2
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_buff_1
    Context Returned: Target(s) and their number of effect(s) dispelled
    Stat LimitContext #4nightsisterzombie_no_speed
    For Self who is Alive
    Where an active effect doesn't have tagnightsisterzombie_no_speed or has tagnightsisterzombie_speed_debuff_2
    Max Speed of -1
    Descriptivenightsisterzombie_no_speed
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #5nightsisterzombie_revive_immunity_CE
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_revive_immunity
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_revive_immunity
    Effectedrevivenightsisterzombie_revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterzombie01_taunt_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_taunt_1turn
    For Self who is Alive
    Gain Taunt
    Effect is unresistable
    Descriptiveclearable_bufftaunt_buffcountable_buffbufffeatcounter_taunt_buff
    Effect expires on:Full Turn Complete,Encounter End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie01_revive_handler_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_nightsister_ally_all_INSTANT
    Find All from Ally Side who are Alive and is affiliation_nightsisters
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Revive UnitContext #1nightsisterzombie_revive_u04
    For Self who is Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Revive the target(s) at 80% of revived unit's Health
    Descriptivenightsisterzombie_revive
    Context Returned: Target(s) and their Health recovered on Revive
    RecoverContext #2generic_delay_self_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover -100% Turn Meter
    Effect is unresistable
    Context Returned: Speed amount gained
    Apply EffectContext #3nightsisterzombie_quicken_50_handler_CE
    To Self who is Alive
    Where an active effect has tagundying_sacrifice_death
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_50
    For Self who is Alive
    Recover 50% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_nightsisterzombie01_speed_increase_handler_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_nightsisterzombie01_speed_increase_handler
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_nightsisterzombie01_speed_increase_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie01_speed_increase_handler
    Effect expires on:Turn Start,Add Persistent Effectuniqueability_nightsisterzombie01_speed_decrease_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0nightsisterzombie_apply_speed_buff_2
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_2 or has tagnightsisterzombie_speed_buff_1
    Modify stat Speed by 50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_buff_2
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1nightsisterzombie_apply_speed_buff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_1 or doesn't have tagnightsisterzombie_speed_debuff_1
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Speed by 50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_buff_1
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2nightsisterzombie_dispel_speed_debuff_2_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_3
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_debuff_2
    Context Returned: Target(s) and their number of effect(s) dispelled
    DispelContext #3nightsisterzombie_dispel_speed_debuff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_2
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_debuff_1
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_nightsisterzombie01_speed_decrease_handler_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0did_undying_sacrifice_not_kill_me
    Find Self who is Alive or Dead
    Where an active effect doesn't have tagundying_sacrifice_death
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_nightsisterzombie01_speed_decrease_handler
    To Self who is Alive or Dead
    Where an active effect doesn't have taguniqueability_nightsisterzombie01_speed_decrease_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie01_speed_decrease_handler
    Effect expires on:Round End
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0nightsisterzombie_apply_speed_debuff_2
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_2 or has tagnightsisterzombie_speed_debuff_1
    Modify stat Speed by -50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_debuff_2
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1nightsisterzombie_apply_speed_debuff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_1 or doesn't have tagnightsisterzombie_speed_buff_1
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Speed by -50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_debuff_1
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2nightsisterzombie_dispel_speed_buff_2_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_3
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_buff_2
    Context Returned: Target(s) and their number of effect(s) dispelled
    DispelContext #3nightsisterzombie_dispel_speed_buff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_2
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_buff_1
    Context Returned: Target(s) and their number of effect(s) dispelled
    Stat LimitContext #4nightsisterzombie_no_speed
    For Self who is Alive
    Where an active effect doesn't have tagnightsisterzombie_no_speed or has tagnightsisterzombie_speed_debuff_2
    Max Speed of -1
    Descriptivenightsisterzombie_no_speed
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #5nightsisterzombie_revive_immunity_CE
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_revive_immunity
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_revive_immunity
    Effectedrevivenightsisterzombie_revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterzombie01_taunt_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_taunt_1turn
    For Self who is Alive
    Gain Taunt
    Effect is unresistable
    Descriptiveclearable_bufftaunt_buffcountable_buffbufffeatcounter_taunt_buff
    Effect expires on:Full Turn Complete,Encounter End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie01_revive_handler_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_nightsister_ally_all_INSTANT
    Find All from Ally Side who are Alive and is affiliation_nightsisters
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Revive UnitContext #1nightsisterzombie_revive_u05
    For Self who is Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Revive the target(s) at 90% of revived unit's Health
    Descriptivenightsisterzombie_revive
    Context Returned: Target(s) and their Health recovered on Revive
    RecoverContext #2generic_delay_self_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover -100% Turn Meter
    Effect is unresistable
    Context Returned: Speed amount gained
    Apply EffectContext #3nightsisterzombie_quicken_50_handler_CE
    To Self who is Alive
    Where an active effect has tagundying_sacrifice_death
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_50
    For Self who is Alive
    Recover 50% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_nightsisterzombie01_speed_increase_handler_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_nightsisterzombie01_speed_increase_handler
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_nightsisterzombie01_speed_increase_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie01_speed_increase_handler
    Effect expires on:Turn Start,Add Persistent Effectuniqueability_nightsisterzombie01_speed_decrease_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0nightsisterzombie_apply_speed_buff_2
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_2 or has tagnightsisterzombie_speed_buff_1
    Modify stat Speed by 50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_buff_2
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1nightsisterzombie_apply_speed_buff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_1 or doesn't have tagnightsisterzombie_speed_debuff_1
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Speed by 50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_buff_1
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2nightsisterzombie_dispel_speed_debuff_2_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_3
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_debuff_2
    Context Returned: Target(s) and their number of effect(s) dispelled
    DispelContext #3nightsisterzombie_dispel_speed_debuff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_2
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_debuff_1
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_nightsisterzombie01_speed_decrease_handler_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0did_undying_sacrifice_not_kill_me
    Find Self who is Alive or Dead
    Where an active effect doesn't have tagundying_sacrifice_death
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_nightsisterzombie01_speed_decrease_handler
    To Self who is Alive or Dead
    Where an active effect doesn't have taguniqueability_nightsisterzombie01_speed_decrease_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie01_speed_decrease_handler
    Effect expires on:Round End
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0nightsisterzombie_apply_speed_debuff_2
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_2 or has tagnightsisterzombie_speed_debuff_1
    Modify stat Speed by -50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_debuff_2
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1nightsisterzombie_apply_speed_debuff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_1 or doesn't have tagnightsisterzombie_speed_buff_1
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Speed by -50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_debuff_1
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2nightsisterzombie_dispel_speed_buff_2_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_3
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_buff_2
    Context Returned: Target(s) and their number of effect(s) dispelled
    DispelContext #3nightsisterzombie_dispel_speed_buff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_2
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_buff_1
    Context Returned: Target(s) and their number of effect(s) dispelled
    Stat LimitContext #4nightsisterzombie_no_speed
    For Self who is Alive
    Where an active effect doesn't have tagnightsisterzombie_no_speed or has tagnightsisterzombie_speed_debuff_2
    Max Speed of -1
    Descriptivenightsisterzombie_no_speed
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #5nightsisterzombie_revive_immunity_CE
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_revive_immunity
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_revive_immunity
    Effectedrevivenightsisterzombie_revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterzombie01_taunt_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_taunt_1turn
    For Self who is Alive
    Gain Taunt
    Effect is unresistable
    Descriptiveclearable_bufftaunt_buffcountable_buffbufffeatcounter_taunt_buff
    Effect expires on:Full Turn Complete,Encounter End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie01_revive_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_nightsister_ally_all_INSTANT
    Find All from Ally Side who are Alive and is affiliation_nightsisters
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Revive UnitContext #1nightsisterzombie_revive_u06
    For Self who is Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Revive the target(s) at 100% of revived unit's Health
    Descriptivenightsisterzombie_revive
    Context Returned: Target(s) and their Health recovered on Revive
    RecoverContext #2generic_delay_self_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover -100% Turn Meter
    Effect is unresistable
    Context Returned: Speed amount gained
    Apply EffectContext #3nightsisterzombie_quicken_50_handler_CE
    To Self who is Alive
    Where an active effect has tagundying_sacrifice_death
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_50
    For Self who is Alive
    Recover 50% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_nightsisterzombie01_speed_increase_handler_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_nightsisterzombie01_speed_increase_handler
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_nightsisterzombie01_speed_increase_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie01_speed_increase_handler
    Effect expires on:Turn Start,Add Persistent Effectuniqueability_nightsisterzombie01_speed_decrease_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0nightsisterzombie_apply_speed_buff_2
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_2 or has tagnightsisterzombie_speed_buff_1
    Modify stat Speed by 50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_buff_2
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1nightsisterzombie_apply_speed_buff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_1 or doesn't have tagnightsisterzombie_speed_debuff_1
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Speed by 50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_buff_1
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2nightsisterzombie_dispel_speed_debuff_2_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_3
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_debuff_2
    Context Returned: Target(s) and their number of effect(s) dispelled
    DispelContext #3nightsisterzombie_dispel_speed_debuff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_2
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_debuff_1
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_nightsisterzombie01_speed_decrease_handler_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0did_undying_sacrifice_not_kill_me
    Find Self who is Alive or Dead
    Where an active effect doesn't have tagundying_sacrifice_death
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_nightsisterzombie01_speed_decrease_handler
    To Self who is Alive or Dead
    Where an active effect doesn't have taguniqueability_nightsisterzombie01_speed_decrease_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie01_speed_decrease_handler
    Effect expires on:Round End
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0nightsisterzombie_apply_speed_debuff_2
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_2 or has tagnightsisterzombie_speed_debuff_1
    Modify stat Speed by -50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_debuff_2
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1nightsisterzombie_apply_speed_debuff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_1 or doesn't have tagnightsisterzombie_speed_buff_1
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Speed by -50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_debuff_1
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2nightsisterzombie_dispel_speed_buff_2_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_3
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_buff_2
    Context Returned: Target(s) and their number of effect(s) dispelled
    DispelContext #3nightsisterzombie_dispel_speed_buff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_2
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_buff_1
    Context Returned: Target(s) and their number of effect(s) dispelled
    Stat LimitContext #4nightsisterzombie_no_speed
    For Self who is Alive
    Where an active effect doesn't have tagnightsisterzombie_no_speed or has tagnightsisterzombie_speed_debuff_2
    Max Speed of -1
    Descriptivenightsisterzombie_no_speed
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #5nightsisterzombie_revive_immunity_CE
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_revive_immunity
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_revive_immunity
    Effectedrevivenightsisterzombie_revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterzombie01_taunt_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start,Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_taunt_1turn
    For Self who is Alive
    Gain Taunt
    Effect is unresistable
    Descriptiveclearable_bufftaunt_buffcountable_buffbufffeatcounter_taunt_buff
    Effect expires on:Full Turn Complete,Encounter End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_nightsisterzombie01_revive_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_nightsister_ally_all_INSTANT
    Find All from Ally Side who are Alive and is affiliation_nightsisters
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Revive UnitContext #1nightsisterzombie_revive_u06
    For Self who is Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Revive the target(s) at 100% of revived unit's Health
    Descriptivenightsisterzombie_revive
    Context Returned: Target(s) and their Health recovered on Revive
    RecoverContext #2generic_delay_self_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover -100% Turn Meter
    Effect is unresistable
    Context Returned: Speed amount gained
    Apply EffectContext #3nightsisterzombie_quicken_50_handler_CE
    To Self who is Alive
    Where an active effect has tagundying_sacrifice_death
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_50
    For Self who is Alive
    Recover 50% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_nightsisterzombie01_speed_increase_handler_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_nightsisterzombie01_speed_increase_handler
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_nightsisterzombie01_speed_increase_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie01_speed_increase_handler
    Effect expires on:Turn Start,Add Persistent Effectuniqueability_nightsisterzombie01_speed_decrease_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0nightsisterzombie_apply_speed_buff_2
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_2 or has tagnightsisterzombie_speed_buff_1
    Modify stat Speed by 50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_buff_2
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1nightsisterzombie_apply_speed_buff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_1 or doesn't have tagnightsisterzombie_speed_debuff_1
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Speed by 50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_buff_1
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2nightsisterzombie_dispel_speed_debuff_2_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_3
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_debuff_2
    Context Returned: Target(s) and their number of effect(s) dispelled
    DispelContext #3nightsisterzombie_dispel_speed_debuff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_2
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_debuff_1
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_nightsisterzombie01_speed_decrease_handler_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0did_undying_sacrifice_not_kill_me
    Find Self who is Alive or Dead
    Where an active effect doesn't have tagundying_sacrifice_death
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_nightsisterzombie01_speed_decrease_handler
    To Self who is Alive or Dead
    Where an active effect doesn't have taguniqueability_nightsisterzombie01_speed_decrease_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_nightsisterzombie01_speed_decrease_handler
    Effect expires on:Round End
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0nightsisterzombie_apply_speed_debuff_2
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_2 or has tagnightsisterzombie_speed_debuff_1
    Modify stat Speed by -50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_debuff_2
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1nightsisterzombie_apply_speed_debuff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_debuff_1 or doesn't have tagnightsisterzombie_speed_buff_1
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Modify stat Speed by -50% (multiplicative)
    Effect is unresistable
    Descriptivenightsisterzombie_speed_debuff_1
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2nightsisterzombie_dispel_speed_buff_2_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_3
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_buff_2
    Context Returned: Target(s) and their number of effect(s) dispelled
    DispelContext #3nightsisterzombie_dispel_speed_buff_1_CS
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_speed_buff_2
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectednightsisterzombie_speed_buff_1
    Context Returned: Target(s) and their number of effect(s) dispelled
    Stat LimitContext #4nightsisterzombie_no_speed
    For Self who is Alive
    Where an active effect doesn't have tagnightsisterzombie_no_speed or has tagnightsisterzombie_speed_debuff_2
    Max Speed of -1
    Descriptivenightsisterzombie_no_speed
    Effect expires on:Add Persistent Effectundying_sacrifice_death
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #5nightsisterzombie_revive_immunity_CE
    For Self who is Alive or Dead
    Where an active effect doesn't have tagnightsisterzombie_revive_immunity
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivenightsisterzombie_revive_immunity
    Effectedrevivenightsisterzombie_revive
    Context Returned: Target(s) and if effect succeeded in applying
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord