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Nightsister Initiate

Nightsister Initiate

Critical-focused Attacker that can render enemies immune to buffs

  • Power
    29347
  • Speed
    132
  • Health
    40,024
Alignment / Role / Affiliations
Dark Side Attacker Nightsister
Ability Classes
Buff Immunity Counter DoT
  • Nightsister Retaliation
    Nightsister Retaliation
    Nightsister Initiate
  • Apply EffectContext #0uniqueability_nightsisterinitiate01_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start,Round End,Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_nightsisterinitiate01_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_nightsisterinitiate01_counteruniqueability_nightsisterinitiate01_offense
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #1uniqueability_nightsisterinitiate01_counter_attack_BASE
    For Self who is Alive
    Where Health % >= 100%
    Modify stat Counter Attack Rating by 40% (additive)
    Descriptiveuniqueability_nightsisterinitiate01_counter
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_nightsisterinitiate01_offense_BASE
    For Self who is Alive
    Where Health % < 100%
    Modify stat Physical Damage by 20% (multiplicative)
    Descriptiveuniqueability_nightsisterinitiate01_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterinitiate01_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start,Round End,Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_nightsisterinitiate01_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_nightsisterinitiate01_counteruniqueability_nightsisterinitiate01_offense
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #1uniqueability_nightsisterinitiate01_counter_attack_u01
    For Self who is Alive
    Where Health % >= 100%
    Modify stat Counter Attack Rating by 45% (additive)
    Descriptiveuniqueability_nightsisterinitiate01_counter
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_nightsisterinitiate01_offense_BASE
    For Self who is Alive
    Where Health % < 100%
    Modify stat Physical Damage by 20% (multiplicative)
    Descriptiveuniqueability_nightsisterinitiate01_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterinitiate01_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start,Round End,Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_nightsisterinitiate01_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_nightsisterinitiate01_counteruniqueability_nightsisterinitiate01_offense
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #1uniqueability_nightsisterinitiate01_counter_attack_u01
    For Self who is Alive
    Where Health % >= 100%
    Modify stat Counter Attack Rating by 45% (additive)
    Descriptiveuniqueability_nightsisterinitiate01_counter
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_nightsisterinitiate01_offense_u01
    For Self who is Alive
    Where Health % < 100%
    Modify stat Physical Damage by 25% (multiplicative)
    Descriptiveuniqueability_nightsisterinitiate01_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterinitiate01_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start,Round End,Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_nightsisterinitiate01_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_nightsisterinitiate01_counteruniqueability_nightsisterinitiate01_offense
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #1uniqueability_nightsisterinitiate01_counter_attack_u02
    For Self who is Alive
    Where Health % >= 100%
    Modify stat Counter Attack Rating by 55% (additive)
    Descriptiveuniqueability_nightsisterinitiate01_counter
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_nightsisterinitiate01_offense_u01
    For Self who is Alive
    Where Health % < 100%
    Modify stat Physical Damage by 25% (multiplicative)
    Descriptiveuniqueability_nightsisterinitiate01_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterinitiate01_handler_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start,Round End,Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_nightsisterinitiate01_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_nightsisterinitiate01_counteruniqueability_nightsisterinitiate01_offense
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #1uniqueability_nightsisterinitiate01_counter_attack_u02
    For Self who is Alive
    Where Health % >= 100%
    Modify stat Counter Attack Rating by 55% (additive)
    Descriptiveuniqueability_nightsisterinitiate01_counter
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_nightsisterinitiate01_offense_u02
    For Self who is Alive
    Where Health % < 100%
    Modify stat Physical Damage by 35% (multiplicative)
    Descriptiveuniqueability_nightsisterinitiate01_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterinitiate01_handler_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start,Round End,Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_nightsisterinitiate01_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_nightsisterinitiate01_counteruniqueability_nightsisterinitiate01_offense
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #1uniqueability_nightsisterinitiate01_counter_attack_u03
    For Self who is Alive
    Where Health % >= 100%
    Modify stat Counter Attack Rating by 70% (additive)
    Descriptiveuniqueability_nightsisterinitiate01_counter
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_nightsisterinitiate01_offense_u02
    For Self who is Alive
    Where Health % < 100%
    Modify stat Physical Damage by 35% (multiplicative)
    Descriptiveuniqueability_nightsisterinitiate01_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterinitiate01_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start,Round End,Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_nightsisterinitiate01_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_nightsisterinitiate01_counteruniqueability_nightsisterinitiate01_offense
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #1uniqueability_nightsisterinitiate01_counter_attack_u03
    For Self who is Alive
    Where Health % >= 100%
    Modify stat Counter Attack Rating by 70% (additive)
    Descriptiveuniqueability_nightsisterinitiate01_counter
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_nightsisterinitiate01_offense_u03
    For Self who is Alive
    Where Health % < 100%
    Modify stat Physical Damage by 50% (multiplicative)
    Descriptiveuniqueability_nightsisterinitiate01_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_nightsisterinitiate01_handler_u07
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start,Round End,Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_nightsisterinitiate01_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_nightsisterinitiate01_counteruniqueability_nightsisterinitiate01_offense
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #1uniqueability_nightsisterinitiate01_counter_attack_u04
    For Self who is Alive
    Where Health % >= 100%
    Modify stat Counter Attack Rating by 100% (additive)
    Descriptiveuniqueability_nightsisterinitiate01_counter
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_nightsisterinitiate01_offense_u04
    For Self who is Alive
    Where Health % < 100%
    Modify stat Physical Damage by 100% (multiplicative)
    Descriptiveuniqueability_nightsisterinitiate01_offense
    Context Returned: Target(s) and if effect succeeded in applying
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