Join Premium to remove ads!
  • This Is Our Rebellion
    This Is Our Rebellion
    Mon Mothma
  • Modify StatContext #0uniqueability_monmothma01_speed_BASE
    For Self who is Alive or Dead
    Modify stat Speed by 5 (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_monmothma01_escape_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_ally_pacifist
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    FleeContext #1generic_pacifist_escape
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Context Returned: Target(s) and if they succeeded
    Query CountContext #2generic_query_ally_pacifist
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DestroyContext #3generic_pacifist_destroy
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Destroy the current target(s)
    Context Returned: Target(s) that were destroyed
    Modify StatContext #0uniqueability_monmothma01_speed_u01
    For Self who is Alive or Dead
    Modify stat Speed by 10 (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_monmothma01_escape_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_ally_pacifist
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    FleeContext #1generic_pacifist_escape
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Context Returned: Target(s) and if they succeeded
    Query CountContext #2generic_query_ally_pacifist
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DestroyContext #3generic_pacifist_destroy
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Destroy the current target(s)
    Context Returned: Target(s) that were destroyed
    Modify StatContext #0uniqueability_monmothma01_speed_u02
    For Self who is Alive or Dead
    Modify stat Speed by 15 (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_monmothma01_escape_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_ally_pacifist
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    FleeContext #1generic_pacifist_escape
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Context Returned: Target(s) and if they succeeded
    Query CountContext #2generic_query_ally_pacifist
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DestroyContext #3generic_pacifist_destroy
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Destroy the current target(s)
    Context Returned: Target(s) that were destroyed
    Modify StatContext #0uniqueability_monmothma01_speed_u03
    For Self who is Alive or Dead
    Modify stat Speed by 20 (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_monmothma01_escape_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_ally_pacifist
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    FleeContext #1generic_pacifist_escape
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Context Returned: Target(s) and if they succeeded
    Query CountContext #2generic_query_ally_pacifist
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DestroyContext #3generic_pacifist_destroy
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Destroy the current target(s)
    Context Returned: Target(s) that were destroyed
    Modify StatContext #0uniqueability_monmothma01_speed_u04
    For Self who is Alive or Dead
    Modify stat Speed by 30 (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_monmothma01_escape_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_ally_pacifist
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    FleeContext #1generic_pacifist_escape
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Context Returned: Target(s) and if they succeeded
    Query CountContext #2generic_query_ally_pacifist
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DestroyContext #3generic_pacifist_destroy
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Destroy the current target(s)
    Context Returned: Target(s) that were destroyed
    Modify StatContext #0uniqueability_monmothma01_speed_u05
    For Self who is Alive or Dead
    Modify stat Speed by 40 (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_monmothma01_escape_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_ally_pacifist
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    FleeContext #1generic_pacifist_escape
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Context Returned: Target(s) and if they succeeded
    Query CountContext #2generic_query_ally_pacifist
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DestroyContext #3generic_pacifist_destroy
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Destroy the current target(s)
    Context Returned: Target(s) that were destroyed
    Modify StatContext #0uniqueability_monmothma01_speed_u06
    For Self who is Alive or Dead
    Modify stat Speed by 50 (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_monmothma01_escape_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_ally_pacifist
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    FleeContext #1generic_pacifist_escape
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Context Returned: Target(s) and if they succeeded
    Query CountContext #2generic_query_ally_pacifist
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DestroyContext #3generic_pacifist_destroy
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Destroy the current target(s)
    Context Returned: Target(s) that were destroyed
    Modify StatContext #0uniqueability_monmothma01_speed_u06
    For Self who is Alive or Dead
    Modify stat Speed by 50 (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_monmothma01_escape_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_ally_pacifist
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    FleeContext #1generic_pacifist_escape
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Context Returned: Target(s) and if they succeeded
    Query CountContext #2generic_query_ally_pacifist
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DestroyContext #3generic_pacifist_destroy
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Destroy the current target(s)
    Context Returned: Target(s) that were destroyed
    Stat LimitContext #2uniqueability_monmothma01_untargetable
    For Self who is Alive or Dead
    Max Taunt of -400%
    Effect is unresistable
    Descriptiveenemies_ignore_me
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #3uniqueability_monmothma01_taunt_effect_immunity
    For Self who is Alive or Dead
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivetaunt_effect_immunity
    Effectedtaunt_buffdeathmark_debuffmarked_debuffvisible_taunt_ignore_effectspecial_deathmark_debuff
    Context Returned: Target(s) and if effect succeeded in applying
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord