• Me and Big Z Forever
    Me and Big Z Forever
    Mission Vao
  • Modify StatContext #0uniqueability_missionvao02_offense_BASE
    For All from Ally Side who are Alive and is selftag_zaalbar or selftag_missionvao
    Modify stat Offense Percent Additive by 10% (additive)
    Descriptivemissionvao_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_missionvao02_offense_dispel_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_missionvao02_offense_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedmissionvao_offense
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_missionvao02_offense_reapply_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_missionvao02_offense_BASE
    For All from Ally Side who are Alive and is selftag_zaalbar or selftag_missionvao
    Modify stat Offense Percent Additive by 10% (additive)
    Descriptivemissionvao_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_missionvao02_missionvao_offense_handler
    To All from Ally Side who are Alive and is selftag_zaalbar
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_missionvao02_offense_stacking
    For All from Ally Side who are Alive and is selftag_missionvao
    Modify stat Offense Percent Additive by 10% (additive)
    Effect expires on:Death,Encounter End,2xFull Turn Complete
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_missionvao02_missionvao_recover_zaalbar_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Pre Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_missionvao02_recover_zaalbar
    For All from Ally Side who are Alive and is selftag_zaalbar
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Modify StatContext #0uniqueability_missionvao02_offense_u01
    For All from Ally Side who are Alive and is selftag_zaalbar or selftag_missionvao
    Modify stat Offense Percent Additive by 15% (additive)
    Descriptivemissionvao_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_missionvao02_offense_dispel_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_missionvao02_offense_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedmissionvao_offense
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_missionvao02_offense_reapply_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_missionvao02_offense_u01
    For All from Ally Side who are Alive and is selftag_zaalbar or selftag_missionvao
    Modify stat Offense Percent Additive by 15% (additive)
    Descriptivemissionvao_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_missionvao02_missionvao_offense_handler
    To All from Ally Side who are Alive and is selftag_zaalbar
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_missionvao02_offense_stacking
    For All from Ally Side who are Alive and is selftag_missionvao
    Modify stat Offense Percent Additive by 10% (additive)
    Effect expires on:Death,Encounter End,2xFull Turn Complete
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_missionvao02_missionvao_recover_zaalbar_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Pre Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_missionvao02_recover_zaalbar
    For All from Ally Side who are Alive and is selftag_zaalbar
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Modify StatContext #0uniqueability_missionvao02_offense_u02
    For All from Ally Side who are Alive and is selftag_zaalbar or selftag_missionvao
    Modify stat Offense Percent Additive by 20% (additive)
    Descriptivemissionvao_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_missionvao02_offense_dispel_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_missionvao02_offense_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedmissionvao_offense
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_missionvao02_offense_reapply_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_missionvao02_offense_u02
    For All from Ally Side who are Alive and is selftag_zaalbar or selftag_missionvao
    Modify stat Offense Percent Additive by 20% (additive)
    Descriptivemissionvao_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_missionvao02_missionvao_offense_handler
    To All from Ally Side who are Alive and is selftag_zaalbar
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_missionvao02_offense_stacking
    For All from Ally Side who are Alive and is selftag_missionvao
    Modify stat Offense Percent Additive by 10% (additive)
    Effect expires on:Death,Encounter End,2xFull Turn Complete
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_missionvao02_missionvao_recover_zaalbar_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Pre Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_missionvao02_recover_zaalbar
    For All from Ally Side who are Alive and is selftag_zaalbar
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Modify StatContext #0uniqueability_missionvao02_offense_u03
    For All from Ally Side who are Alive and is selftag_zaalbar or selftag_missionvao
    Modify stat Offense Percent Additive by 30% (additive)
    Descriptivemissionvao_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_missionvao02_offense_dispel_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_missionvao02_offense_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedmissionvao_offense
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_missionvao02_offense_reapply_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_missionvao02_offense_u03
    For All from Ally Side who are Alive and is selftag_zaalbar or selftag_missionvao
    Modify stat Offense Percent Additive by 30% (additive)
    Descriptivemissionvao_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_missionvao02_missionvao_offense_handler
    To All from Ally Side who are Alive and is selftag_zaalbar
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_missionvao02_offense_stacking
    For All from Ally Side who are Alive and is selftag_missionvao
    Modify stat Offense Percent Additive by 10% (additive)
    Effect expires on:Death,Encounter End,2xFull Turn Complete
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_missionvao02_missionvao_recover_zaalbar_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Pre Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_missionvao02_recover_zaalbar
    For All from Ally Side who are Alive and is selftag_zaalbar
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Modify StatContext #0uniqueability_missionvao02_offense_u04
    For All from Ally Side who are Alive and is selftag_zaalbar or selftag_missionvao
    Modify stat Offense Percent Additive by 35% (additive)
    Descriptivemissionvao_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_missionvao02_offense_dispel_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_missionvao02_offense_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedmissionvao_offense
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_missionvao02_offense_reapply_handler_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_missionvao02_offense_u04
    For All from Ally Side who are Alive and is selftag_zaalbar or selftag_missionvao
    Modify stat Offense Percent Additive by 35% (additive)
    Descriptivemissionvao_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_missionvao02_missionvao_offense_handler
    To All from Ally Side who are Alive and is selftag_zaalbar
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_missionvao02_offense_stacking
    For All from Ally Side who are Alive and is selftag_missionvao
    Modify stat Offense Percent Additive by 10% (additive)
    Effect expires on:Death,Encounter End,2xFull Turn Complete
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_missionvao02_missionvao_recover_zaalbar_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Pre Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_missionvao02_recover_zaalbar
    For All from Ally Side who are Alive and is selftag_zaalbar
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Modify StatContext #0uniqueability_missionvao02_offense_u05
    For All from Ally Side who are Alive and is selftag_zaalbar or selftag_missionvao
    Modify stat Offense Percent Additive by 40% (additive)
    Descriptivemissionvao_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_missionvao02_offense_dispel_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_missionvao02_offense_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedmissionvao_offense
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_missionvao02_offense_reapply_handler_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_missionvao02_offense_u05
    For All from Ally Side who are Alive and is selftag_zaalbar or selftag_missionvao
    Modify stat Offense Percent Additive by 40% (additive)
    Descriptivemissionvao_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_missionvao02_missionvao_offense_handler
    To All from Ally Side who are Alive and is selftag_zaalbar
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_missionvao02_offense_stacking
    For All from Ally Side who are Alive and is selftag_missionvao
    Modify stat Offense Percent Additive by 10% (additive)
    Effect expires on:Death,Encounter End,2xFull Turn Complete
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_missionvao02_missionvao_recover_zaalbar_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Pre Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_missionvao02_recover_zaalbar
    For All from Ally Side who are Alive and is selftag_zaalbar
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Modify StatContext #0uniqueability_missionvao02_offense_u06
    For All from Ally Side who are Alive and is selftag_zaalbar or selftag_missionvao
    Modify stat Offense Percent Additive by 50% (additive)
    Descriptivemissionvao_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_missionvao02_offense_dispel_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_missionvao02_offense_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedmissionvao_offense
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_missionvao02_offense_reapply_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_missionvao02_offense_u06
    For All from Ally Side who are Alive and is selftag_zaalbar or selftag_missionvao
    Modify stat Offense Percent Additive by 50% (additive)
    Descriptivemissionvao_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_missionvao02_missionvao_offense_handler
    To All from Ally Side who are Alive and is selftag_zaalbar
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_missionvao02_offense_stacking
    For All from Ally Side who are Alive and is selftag_missionvao
    Modify stat Offense Percent Additive by 10% (additive)
    Effect expires on:Death,Encounter End,2xFull Turn Complete
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_missionvao02_missionvao_recover_zaalbar_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Pre Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_missionvao02_recover_zaalbar
    For All from Ally Side who are Alive and is selftag_zaalbar
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Modify StatContext #0uniqueability_missionvao02_offense_u06
    For All from Ally Side who are Alive and is selftag_zaalbar or selftag_missionvao
    Modify stat Offense Percent Additive by 50% (additive)
    Descriptivemissionvao_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_missionvao02_offense_dispel_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_missionvao02_offense_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedmissionvao_offense
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_missionvao02_offense_reapply_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_missionvao02_offense_u06
    For All from Ally Side who are Alive and is selftag_zaalbar or selftag_missionvao
    Modify stat Offense Percent Additive by 50% (additive)
    Descriptivemissionvao_offense
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_missionvao02_missionvao_offense_handler
    To All from Ally Side who are Alive and is selftag_zaalbar
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_missionvao02_offense_stacking
    For All from Ally Side who are Alive and is selftag_missionvao
    Modify stat Offense Percent Additive by 10% (additive)
    Effect expires on:Death,Encounter End,2xFull Turn Complete
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_missionvao02_missionvao_recover_zaalbar_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Pre Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_missionvao02_recover_zaalbar
    For All from Ally Side who are Alive and is selftag_zaalbar
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #5uniqueability_missionvao02_missionvao_assist_handler
    To All from Ally Side who are Alive and is selftag_zaalbar
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Bonus MoveContext #0uniqueability_missionvao01_assist
    For All from Ally Side who are Alive and is selftag_missionvao
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
 
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