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  • Sense Weakness
    Sense Weakness
    Mace Windu
  • Apply EffectContext #0uniqueability_macewindu02_SOE_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_attack_self_u01
    For Self who is Alive
    Modify stat Physical Damage by 10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_macewindu02_ability_self_u01
    For Self who is Alive
    Modify stat Special Damage by 10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_macewindu02_enemy_shatterpoint_handler_BASE
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_self_shatterpoint
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_macewindu02_max_health_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Max Health by -10% (multiplicative)
    Effect is unresistable
    Descriptivemax_health_decrease
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_macewindu02_attack_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_ability_power_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4uniqueability_macewindu02_armor_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_macewindu02_supression_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #6generic_dispel_shatterpoint_self_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_start_of_turn_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #7uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #4query_is_enemy_leader_mauls7
    Find Leader from Enemy Side who is Alive or Dead and is selftag_mauls7
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #5uniqueability_macewindu02_maul_mandalor_handler_CE
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_macewindu02_maul_mandalor_handler_CE
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_maul_mandalor_handler_CE
    Effect expires on:Encounter End
    Child effect is applied on:Add Persistent Effectmacewindu_shatterpoint_tag
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_shatterpoint_debuff_manual_taunt_change
    For All from Ally Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has tagshatterpoint_debuff
    Gain Taunt
    Effect is unresistable
    Effect expires on:Remove Persistent Effectshatterpoint_debuff,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_macewindu02_revive_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_attack_self_u01
    For Self who is Alive
    Modify stat Physical Damage by 10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_macewindu02_ability_self_u01
    For Self who is Alive
    Modify stat Special Damage by 10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_macewindu02_enemy_shatterpoint_handler_BASE
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_self_shatterpoint
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_macewindu02_max_health_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Max Health by -10% (multiplicative)
    Effect is unresistable
    Descriptivemax_health_decrease
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_macewindu02_attack_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_ability_power_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Special Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4uniqueability_macewindu02_armor_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Armor by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_macewindu02_supression_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Resistance by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #6generic_dispel_shatterpoint_self_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_start_of_turn_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #7uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_macewindu02_end_of_turn_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_dispel_shatterpoint
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_death_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death,Fled,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu01_dispel_handlers
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_shatterpoint_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #0uniqueability_macewindu02_SOE_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_attack_self_u02
    For Self who is Alive
    Modify stat Physical Damage by 15% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_macewindu02_ability_self_u02
    For Self who is Alive
    Modify stat Special Damage by 15% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_macewindu02_enemy_shatterpoint_handler_BASE
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_self_shatterpoint
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_macewindu02_max_health_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Max Health by -10% (multiplicative)
    Effect is unresistable
    Descriptivemax_health_decrease
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_macewindu02_attack_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_ability_power_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4uniqueability_macewindu02_armor_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_macewindu02_supression_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #6generic_dispel_shatterpoint_self_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_start_of_turn_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #7uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #4query_is_enemy_leader_mauls7
    Find Leader from Enemy Side who is Alive or Dead and is selftag_mauls7
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #5uniqueability_macewindu02_maul_mandalor_handler_CE
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_macewindu02_maul_mandalor_handler_CE
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_maul_mandalor_handler_CE
    Effect expires on:Encounter End
    Child effect is applied on:Add Persistent Effectmacewindu_shatterpoint_tag
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_shatterpoint_debuff_manual_taunt_change
    For All from Ally Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has tagshatterpoint_debuff
    Gain Taunt
    Effect is unresistable
    Effect expires on:Remove Persistent Effectshatterpoint_debuff,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_macewindu02_revive_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_attack_self_u02
    For Self who is Alive
    Modify stat Physical Damage by 15% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_macewindu02_ability_self_u02
    For Self who is Alive
    Modify stat Special Damage by 15% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_macewindu02_enemy_shatterpoint_handler_BASE
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_self_shatterpoint
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_macewindu02_max_health_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Max Health by -10% (multiplicative)
    Effect is unresistable
    Descriptivemax_health_decrease
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_macewindu02_attack_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_ability_power_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Special Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4uniqueability_macewindu02_armor_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Armor by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_macewindu02_supression_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Resistance by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #6generic_dispel_shatterpoint_self_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_start_of_turn_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #7uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_macewindu02_end_of_turn_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_dispel_shatterpoint
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_death_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death,Fled,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu01_dispel_handlers
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_shatterpoint_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #0uniqueability_macewindu02_SOE_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_attack_self_u03
    For Self who is Alive
    Modify stat Physical Damage by 20% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_macewindu02_ability_self_u03
    For Self who is Alive
    Modify stat Special Damage by 20% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_macewindu02_enemy_shatterpoint_handler_BASE
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_self_shatterpoint
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_macewindu02_max_health_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Max Health by -10% (multiplicative)
    Effect is unresistable
    Descriptivemax_health_decrease
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_macewindu02_attack_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_ability_power_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4uniqueability_macewindu02_armor_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_macewindu02_supression_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #6generic_dispel_shatterpoint_self_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_start_of_turn_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #7uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #4query_is_enemy_leader_mauls7
    Find Leader from Enemy Side who is Alive or Dead and is selftag_mauls7
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #5uniqueability_macewindu02_maul_mandalor_handler_CE
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_macewindu02_maul_mandalor_handler_CE
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_maul_mandalor_handler_CE
    Effect expires on:Encounter End
    Child effect is applied on:Add Persistent Effectmacewindu_shatterpoint_tag
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_shatterpoint_debuff_manual_taunt_change
    For All from Ally Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has tagshatterpoint_debuff
    Gain Taunt
    Effect is unresistable
    Effect expires on:Remove Persistent Effectshatterpoint_debuff,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_macewindu02_revive_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_attack_self_u03
    For Self who is Alive
    Modify stat Physical Damage by 20% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_macewindu02_ability_self_u03
    For Self who is Alive
    Modify stat Special Damage by 20% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_macewindu02_enemy_shatterpoint_handler_BASE
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_self_shatterpoint
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_macewindu02_max_health_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Max Health by -10% (multiplicative)
    Effect is unresistable
    Descriptivemax_health_decrease
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_macewindu02_attack_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_ability_power_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Special Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4uniqueability_macewindu02_armor_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Armor by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_macewindu02_supression_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Resistance by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #6generic_dispel_shatterpoint_self_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_start_of_turn_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #7uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_macewindu02_end_of_turn_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_dispel_shatterpoint
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_death_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death,Fled,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu01_dispel_handlers
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_shatterpoint_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #0uniqueability_macewindu02_SOE_handler_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_attack_self_u03
    For Self who is Alive
    Modify stat Physical Damage by 20% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_macewindu02_ability_self_u03
    For Self who is Alive
    Modify stat Special Damage by 20% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_macewindu02_enemy_shatterpoint_handler_BASE
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_self_shatterpoint
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_macewindu02_max_health_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Max Health by -10% (multiplicative)
    Effect is unresistable
    Descriptivemax_health_decrease
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_macewindu02_attack_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_ability_power_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4uniqueability_macewindu02_armor_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_macewindu02_supression_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #6generic_dispel_shatterpoint_self_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_start_of_turn_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #7uniqueability_macewindu02_speed_debuff_shatterpoint
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    Modify stat Speed by -25% (multiplicative)
    Descriptiveclearable_debuffspeed_debuffcountable_debufffeatcounter_speed_debuff
    Effect expires on:Full Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #8uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #4query_is_enemy_leader_mauls7
    Find Leader from Enemy Side who is Alive or Dead and is selftag_mauls7
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #5uniqueability_macewindu02_maul_mandalor_handler_CE
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_macewindu02_maul_mandalor_handler_CE
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_maul_mandalor_handler_CE
    Effect expires on:Encounter End
    Child effect is applied on:Add Persistent Effectmacewindu_shatterpoint_tag
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_shatterpoint_debuff_manual_taunt_change
    For All from Ally Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has tagshatterpoint_debuff
    Gain Taunt
    Effect is unresistable
    Effect expires on:Remove Persistent Effectshatterpoint_debuff,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_macewindu02_revive_handler_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_attack_self_u03
    For Self who is Alive
    Modify stat Physical Damage by 20% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_macewindu02_ability_self_u03
    For Self who is Alive
    Modify stat Special Damage by 20% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_macewindu02_enemy_shatterpoint_handler_BASE
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_self_shatterpoint
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_macewindu02_max_health_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Max Health by -10% (multiplicative)
    Effect is unresistable
    Descriptivemax_health_decrease
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_macewindu02_attack_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_ability_power_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Special Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4uniqueability_macewindu02_armor_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Armor by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_macewindu02_supression_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Resistance by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #6generic_dispel_shatterpoint_self_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_start_of_turn_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #7uniqueability_macewindu02_speed_debuff_shatterpoint
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    Modify stat Speed by -25% (multiplicative)
    Descriptiveclearable_debuffspeed_debuffcountable_debufffeatcounter_speed_debuff
    Effect expires on:Full Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #8uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_macewindu02_end_of_turn_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_dispel_shatterpoint
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_death_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death,Fled,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu01_dispel_handlers
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_shatterpoint_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #0uniqueability_macewindu02_SOE_handler_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_attack_self_u04
    For Self who is Alive
    Modify stat Physical Damage by 25% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_macewindu02_ability_self_u04
    For Self who is Alive
    Modify stat Special Damage by 25% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_macewindu02_enemy_shatterpoint_handler_BASE
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_self_shatterpoint
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_macewindu02_max_health_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Max Health by -10% (multiplicative)
    Effect is unresistable
    Descriptivemax_health_decrease
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_macewindu02_attack_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_ability_power_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4uniqueability_macewindu02_armor_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_macewindu02_supression_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #6generic_dispel_shatterpoint_self_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_start_of_turn_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #7uniqueability_macewindu02_speed_debuff_shatterpoint
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    Modify stat Speed by -25% (multiplicative)
    Descriptiveclearable_debuffspeed_debuffcountable_debufffeatcounter_speed_debuff
    Effect expires on:Full Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #8uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #4query_is_enemy_leader_mauls7
    Find Leader from Enemy Side who is Alive or Dead and is selftag_mauls7
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #5uniqueability_macewindu02_maul_mandalor_handler_CE
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_macewindu02_maul_mandalor_handler_CE
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_maul_mandalor_handler_CE
    Effect expires on:Encounter End
    Child effect is applied on:Add Persistent Effectmacewindu_shatterpoint_tag
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_shatterpoint_debuff_manual_taunt_change
    For All from Ally Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has tagshatterpoint_debuff
    Gain Taunt
    Effect is unresistable
    Effect expires on:Remove Persistent Effectshatterpoint_debuff,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_macewindu02_revive_handler_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_attack_self_u04
    For Self who is Alive
    Modify stat Physical Damage by 25% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_macewindu02_ability_self_u04
    For Self who is Alive
    Modify stat Special Damage by 25% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_macewindu02_enemy_shatterpoint_handler_BASE
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_self_shatterpoint
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_macewindu02_max_health_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Max Health by -10% (multiplicative)
    Effect is unresistable
    Descriptivemax_health_decrease
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_macewindu02_attack_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_ability_power_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Special Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4uniqueability_macewindu02_armor_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Armor by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_macewindu02_supression_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Resistance by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #6generic_dispel_shatterpoint_self_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_start_of_turn_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #7uniqueability_macewindu02_speed_debuff_shatterpoint
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    Modify stat Speed by -25% (multiplicative)
    Descriptiveclearable_debuffspeed_debuffcountable_debufffeatcounter_speed_debuff
    Effect expires on:Full Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #8uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_macewindu02_end_of_turn_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_dispel_shatterpoint
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_death_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death,Fled,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu01_dispel_handlers
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_shatterpoint_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #0uniqueability_macewindu02_SOE_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_attack_self_u05
    For Self who is Alive
    Modify stat Physical Damage by 30% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_macewindu02_ability_self_u05
    For Self who is Alive
    Modify stat Special Damage by 30% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_macewindu02_enemy_shatterpoint_handler_BASE
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_self_shatterpoint
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_macewindu02_max_health_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Max Health by -10% (multiplicative)
    Effect is unresistable
    Descriptivemax_health_decrease
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_macewindu02_attack_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_ability_power_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4uniqueability_macewindu02_armor_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_macewindu02_supression_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #6generic_dispel_shatterpoint_self_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_start_of_turn_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #7uniqueability_macewindu02_speed_debuff_shatterpoint
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    Modify stat Speed by -25% (multiplicative)
    Descriptiveclearable_debuffspeed_debuffcountable_debufffeatcounter_speed_debuff
    Effect expires on:Full Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #8uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #4query_is_enemy_leader_mauls7
    Find Leader from Enemy Side who is Alive or Dead and is selftag_mauls7
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #5uniqueability_macewindu02_maul_mandalor_handler_CE
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_macewindu02_maul_mandalor_handler_CE
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_maul_mandalor_handler_CE
    Effect expires on:Encounter End
    Child effect is applied on:Add Persistent Effectmacewindu_shatterpoint_tag
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_shatterpoint_debuff_manual_taunt_change
    For All from Ally Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has tagshatterpoint_debuff
    Gain Taunt
    Effect is unresistable
    Effect expires on:Remove Persistent Effectshatterpoint_debuff,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_macewindu02_revive_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_attack_self_u05
    For Self who is Alive
    Modify stat Physical Damage by 30% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_macewindu02_ability_self_u05
    For Self who is Alive
    Modify stat Special Damage by 30% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_macewindu02_enemy_shatterpoint_handler_BASE
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_self_shatterpoint
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_macewindu02_max_health_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Max Health by -10% (multiplicative)
    Effect is unresistable
    Descriptivemax_health_decrease
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_macewindu02_attack_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_ability_power_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Special Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4uniqueability_macewindu02_armor_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Armor by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_macewindu02_supression_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Resistance by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #6generic_dispel_shatterpoint_self_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_start_of_turn_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #7uniqueability_macewindu02_speed_debuff_shatterpoint
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    Modify stat Speed by -25% (multiplicative)
    Descriptiveclearable_debuffspeed_debuffcountable_debufffeatcounter_speed_debuff
    Effect expires on:Full Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #8uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_macewindu02_end_of_turn_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_dispel_shatterpoint
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_death_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death,Fled,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu01_dispel_handlers
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_shatterpoint_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #0uniqueability_macewindu02_SOE_handler_u07
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_attack_self_u05
    For Self who is Alive
    Modify stat Physical Damage by 30% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_macewindu02_ability_self_u05
    For Self who is Alive
    Modify stat Special Damage by 30% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_macewindu02_enemy_shatterpoint_handler_u01
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_self_shatterpoint
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_macewindu02_recover_protection_all_CE
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Protection
    Effect is unresistable
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Modify StatContext #2uniqueability_macewindu02_foresight_all_CE
    For All from Enemy Side who are Alive and is affiliation_galactic_republic_jedi
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodgefeatcounter_foresightjedi_unique_foresight
    Effect expires on:Death,Full Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_deflection_all_CE
    For All from Enemy Side who are Alive and is affiliation_galactic_republic_jedi
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesight
    Effect expires on:Death,Full Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4uniqueability_macewindu02_max_health_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Max Health by -10% (multiplicative)
    Effect is unresistable
    Descriptivemax_health_decrease
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_macewindu02_attack_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6uniqueability_macewindu02_ability_power_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #7uniqueability_macewindu02_armor_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #8uniqueability_macewindu02_supression_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #9generic_dispel_shatterpoint_self_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_start_of_turn_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #7uniqueability_macewindu02_speed_debuff_shatterpoint
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    Modify stat Speed by -25% (multiplicative)
    Descriptiveclearable_debuffspeed_debuffcountable_debufffeatcounter_speed_debuff
    Effect expires on:Full Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #8uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #4query_is_enemy_leader_mauls7
    Find Leader from Enemy Side who is Alive or Dead and is selftag_mauls7
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #5uniqueability_macewindu02_maul_mandalor_handler_CE
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_macewindu02_maul_mandalor_handler_CE
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_maul_mandalor_handler_CE
    Effect expires on:Encounter End
    Child effect is applied on:Add Persistent Effectmacewindu_shatterpoint_tag
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_shatterpoint_debuff_manual_taunt_change
    For All from Ally Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has tagshatterpoint_debuff
    Gain Taunt
    Effect is unresistable
    Effect expires on:Remove Persistent Effectshatterpoint_debuff,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_macewindu02_revive_handler_u07
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_attack_self_u05
    For Self who is Alive
    Modify stat Physical Damage by 30% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_macewindu02_ability_self_u05
    For Self who is Alive
    Modify stat Special Damage by 30% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_macewindu02_enemy_shatterpoint_handler_u01
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_self_shatterpoint
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_macewindu02_recover_protection_all_CE
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Protection
    Effect is unresistable
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Modify StatContext #2uniqueability_macewindu02_foresight_all_CE
    For All from Enemy Side who are Alive and is affiliation_galactic_republic_jedi
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodgefeatcounter_foresightjedi_unique_foresight
    Effect expires on:Death,Full Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_deflection_all_CE
    For All from Enemy Side who are Alive and is affiliation_galactic_republic_jedi
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesight
    Effect expires on:Death,Full Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4uniqueability_macewindu02_max_health_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Max Health by -10% (multiplicative)
    Effect is unresistable
    Descriptivemax_health_decrease
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_macewindu02_attack_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6uniqueability_macewindu02_ability_power_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Special Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #7uniqueability_macewindu02_armor_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Armor by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #8uniqueability_macewindu02_supression_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Resistance by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #9generic_dispel_shatterpoint_self_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_start_of_turn_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #7uniqueability_macewindu02_speed_debuff_shatterpoint
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    Modify stat Speed by -25% (multiplicative)
    Descriptiveclearable_debuffspeed_debuffcountable_debufffeatcounter_speed_debuff
    Effect expires on:Full Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #8uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_macewindu02_end_of_turn_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_dispel_shatterpoint
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_death_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death,Fled,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu01_dispel_handlers
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_shatterpoint_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #0uniqueability_macewindu02_SOE_handler_u08
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query Battle TypeContext #0query_battle_type_territorywar
    Check if the current battle type is one of the effected tags
    EffectedTERRITORY_WAR_BATTLE
    Context Returned: Whether the query succeeded
    ImmunityContext #1uniqueability_macewindu02_omicron_self_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptivemacewindu_omicron_marker
    Effectedderp
    Effect triggers on:Encounter Start
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_macewindu02_attack_self_u05
    For Self who is Alive
    Modify stat Physical Damage by 30% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_ability_self_u05
    For Self who is Alive
    Modify stat Special Damage by 30% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_macewindu02_enemy_shatterpoint_handler_u02
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_self_shatterpoint
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_macewindu02_recover_protection_all_CE
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Protection
    Effect is unresistable
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Modify StatContext #2uniqueability_macewindu02_foresight_all_CE
    For All from Enemy Side who are Alive and is affiliation_galactic_republic_jedi
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodgefeatcounter_foresightjedi_unique_foresight
    Effect expires on:Death,Full Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_deflection_all_CE
    For All from Enemy Side who are Alive and is affiliation_galactic_republic_jedi
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesight
    Effect expires on:Death,Full Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4uniqueability_macewindu02_max_health_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Max Health by -10% (multiplicative)
    Effect is unresistable
    Descriptivemax_health_decrease
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_macewindu02_attack_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6uniqueability_macewindu02_ability_power_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #7uniqueability_macewindu02_armor_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #8uniqueability_macewindu02_supression_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #9uniqueability_macewindu02_query_enemy_omicron_marker
    Find All from Enemy Side who are Alive and is selftag_macewindu
    Where an active effect has tagmacewindu_omicron_marker or has tagmacewindu_omicron_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #10query_self_shatterpoint_CE
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #11uniqueability_macewindu02_quicken_all_CE
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    DispelContext #12generic_dispel_shatterpoint_self_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #5uniqueability_macewindu02_start_of_turn_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #7uniqueability_macewindu02_speed_debuff_shatterpoint
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    Modify stat Speed by -25% (multiplicative)
    Descriptiveclearable_debuffspeed_debuffcountable_debufffeatcounter_speed_debuff
    Effect expires on:Full Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #8uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #6uniqueability_macewindu02_query_omicron_marker
    Find Self who is Alive
    Where an active effect has tagmacewindu_omicron_marker or has tagmacewindu_omicron_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #7uniqueability_macewindu02_omicron_start_of_turn_handler_CE
    To All from Ally Side who are Alive and is alignment_light
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #7uniqueability_macewindu02_speed_debuff_shatterpoint
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    Modify stat Speed by -25% (multiplicative)
    Descriptiveclearable_debuffspeed_debuffcountable_debufffeatcounter_speed_debuff
    Effect expires on:Full Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #8uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #8query_is_enemy_leader_mauls7
    Find Leader from Enemy Side who is Alive or Dead and is selftag_mauls7
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #9uniqueability_macewindu02_maul_mandalor_handler_CE
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_macewindu02_maul_mandalor_handler_CE
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_maul_mandalor_handler_CE
    Effect expires on:Encounter End
    Child effect is applied on:Add Persistent Effectmacewindu_shatterpoint_tag
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_shatterpoint_debuff_manual_taunt_change
    For All from Ally Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has tagshatterpoint_debuff
    Gain Taunt
    Effect is unresistable
    Effect expires on:Remove Persistent Effectshatterpoint_debuff,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_macewindu02_revive_handler_u08
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_attack_self_u05
    For Self who is Alive
    Modify stat Physical Damage by 30% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_macewindu02_ability_self_u05
    For Self who is Alive
    Modify stat Special Damage by 30% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_macewindu02_enemy_shatterpoint_handler_u02
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_self_shatterpoint
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_macewindu02_recover_protection_all_CE
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Protection
    Effect is unresistable
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Modify StatContext #2uniqueability_macewindu02_foresight_all_CE
    For All from Enemy Side who are Alive and is affiliation_galactic_republic_jedi
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Dodge Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesightcountable_buffbuffforesight_dodgefeatcounter_foresightjedi_unique_foresight
    Effect expires on:Death,Full Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_deflection_all_CE
    For All from Enemy Side who are Alive and is affiliation_galactic_republic_jedi
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Deflection Percent Additive by 999900% (additive)
    Effect is unresistable
    Descriptiveclearable_buffforesight
    Effect expires on:Death,Full Turn Complete,Add Persistent Effectdispel_marker,Dodged,Dodge Post Evasion Eval,Remove Persistent Effectforesight,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4uniqueability_macewindu02_max_health_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Max Health by -10% (multiplicative)
    Effect is unresistable
    Descriptivemax_health_decrease
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_macewindu02_attack_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6uniqueability_macewindu02_ability_power_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Special Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #7uniqueability_macewindu02_armor_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Armor by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #8uniqueability_macewindu02_supression_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Resistance by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #9uniqueability_macewindu02_query_enemy_omicron_marker
    Find All from Enemy Side who are Alive and is selftag_macewindu
    Where an active effect has tagmacewindu_omicron_marker or has tagmacewindu_omicron_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #10query_self_shatterpoint_CE
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #11uniqueability_macewindu02_quicken_all_CE
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    DispelContext #12generic_dispel_shatterpoint_self_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_start_of_turn_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #7uniqueability_macewindu02_speed_debuff_shatterpoint
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    Modify stat Speed by -25% (multiplicative)
    Descriptiveclearable_debuffspeed_debuffcountable_debufffeatcounter_speed_debuff
    Effect expires on:Full Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #8uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #4uniqueability_macewindu02_query_omicron_marker
    Find Self who is Alive
    Where an active effect has tagmacewindu_omicron_marker or has tagmacewindu_omicron_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #5uniqueability_macewindu02_omicron_start_of_turn_handler_CE
    To All from Ally Side who are Alive and is alignment_light
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #7uniqueability_macewindu02_speed_debuff_shatterpoint
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    Modify stat Speed by -25% (multiplicative)
    Descriptiveclearable_debuffspeed_debuffcountable_debufffeatcounter_speed_debuff
    Effect expires on:Full Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #8uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_macewindu02_end_of_turn_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_dispel_shatterpoint
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_death_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death,Fled,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu01_dispel_handlers
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_shatterpoint_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #0uniqueability_macewindu02_SOE_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_attack_self_BASE
    For Self who is Alive
    Modify stat Physical Damage by 5% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_macewindu02_ability_self_BASE
    For Self who is Alive
    Modify stat Special Damage by 5% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_macewindu02_enemy_shatterpoint_handler_BASE
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_self_shatterpoint
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_macewindu02_max_health_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Max Health by -10% (multiplicative)
    Effect is unresistable
    Descriptivemax_health_decrease
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_macewindu02_attack_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_ability_power_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4uniqueability_macewindu02_armor_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Armor by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_macewindu02_supression_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #6generic_dispel_shatterpoint_self_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_start_of_turn_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #7uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #4query_is_enemy_leader_mauls7
    Find Leader from Enemy Side who is Alive or Dead and is selftag_mauls7
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #5uniqueability_macewindu02_maul_mandalor_handler_CE
    To All from Enemy Side who are Alive
    Where an active effect doesn't have taguniqueability_macewindu02_maul_mandalor_handler_CE
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_maul_mandalor_handler_CE
    Effect expires on:Encounter End
    Child effect is applied on:Add Persistent Effectmacewindu_shatterpoint_tag
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_shatterpoint_debuff_manual_taunt_change
    For All from Ally Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has tagshatterpoint_debuff
    Gain Taunt
    Effect is unresistable
    Effect expires on:Remove Persistent Effectshatterpoint_debuff,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_macewindu02_revive_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_macewindu02_attack_self_BASE
    For Self who is Alive
    Modify stat Physical Damage by 5% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_macewindu02_ability_self_BASE
    For Self who is Alive
    Modify stat Special Damage by 5% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_macewindu02_enemy_shatterpoint_handler_BASE
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_self_shatterpoint
    Find Self who is Alive
    Where an active effect has tagshatterpoint_debuff or has tagshatterpoint_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_macewindu02_max_health_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Max Health by -10% (multiplicative)
    Effect is unresistable
    Descriptivemax_health_decrease
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_macewindu02_attack_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_macewindu02_ability_power_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Special Damage by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4uniqueability_macewindu02_armor_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Armor by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5uniqueability_macewindu02_supression_reduction_CE
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Resistance by -10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #6generic_dispel_shatterpoint_self_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_start_of_turn_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveuniqueability_macewindu02_shatterpoint_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_remove_stealth
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedstealth_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #1uniqueability_macewindu02_random_enemy_marker
    For Random from Enemy Side who is Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_macewindu02_random_enemy_marker
    Effectedderp
    Effect expires on:Encounter End,Turn End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #2query_self_pain
    Find Self who is Alive
    Where an active effect has tagdarthsion_pain or has tagdarthsion_pain
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #4query_enemy_taunt_targets_CS
    Find All from Enemy Side who are Alive
    Where an active effect has tagtaunt_buff or has tagdeathmark_debuff or has tagspecial_deathmark_debuff or has tagmarked_debuff or has tagresilient_defense
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    ImmunityContext #5shatterpoint_debuff_no_taunt_CS
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #6shatterpoint_debuff_taunt_CE
    For All from Enemy Side who are Alive and is targeting_sets_exclude or role_raidboss or galactic_legend
    Where an active effect has taguniqueability_macewindu02_random_enemy_marker or doesn't have tagignore_me
    This effect will EXECUTE if the previous effect successfully executed
    Gain Taunt
    Effect is unresistable
    Descriptivecountable_special_debuffshatterpoint_debufffeatcounter_shatterpoint_debuff
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #7uniqueability_macewindu02_dispel_random_enemy_marker
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_random_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_macewindu02_end_of_turn_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu02_dispel_shatterpoint
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedshatterpoint_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_macewindu02_death_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death,Fled,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_macewindu01_dispel_handlers
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_macewindu02_shatterpoint_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
 
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