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  • Elegant Steps
    Elegant Steps
    Luminara Unduli
  • Modify StatContext #0leaderability_luminaraunduli_dodge_non_jedi_BASE
    For All from Ally Side who are Alive
    Modify stat Dodge Percent Additive by 5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_luminaraunduli_dodge_jedi_BASE
    For All from Ally Side who are Alive
    Modify stat Dodge Percent Additive by 10% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2leaderability_luminaraunduli_deflection_non_jedi_BASE
    For All from Ally Side who are Alive
    Modify stat Deflection Percent Additive by 5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3leaderability_luminaraunduli_deflection_jedi_BASE
    For All from Ally Side who are Alive
    Modify stat Deflection Percent Additive by 10% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0leaderability_luminaraunduli_dodge_non_jedi_u01
    For All from Ally Side who are Alive
    Modify stat Dodge Percent Additive by 5.5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_luminaraunduli_dodge_jedi_u01
    For All from Ally Side who are Alive
    Modify stat Dodge Percent Additive by 11% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2leaderability_luminaraunduli_deflection_non_jedi_u01
    For All from Ally Side who are Alive
    Modify stat Deflection Percent Additive by 5.5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3leaderability_luminaraunduli_deflection_jedi_u01
    For All from Ally Side who are Alive
    Modify stat Deflection Percent Additive by 11% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0leaderability_luminaraunduli_dodge_non_jedi_u02
    For All from Ally Side who are Alive
    Modify stat Dodge Percent Additive by 6% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_luminaraunduli_dodge_jedi_u02
    For All from Ally Side who are Alive
    Modify stat Dodge Percent Additive by 12% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2leaderability_luminaraunduli_deflection_non_jedi_u02
    For All from Ally Side who are Alive
    Modify stat Deflection Percent Additive by 6% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3leaderability_luminaraunduli_deflection_jedi_u02
    For All from Ally Side who are Alive
    Modify stat Deflection Percent Additive by 12% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0leaderability_luminaraunduli_dodge_non_jedi_u02
    For All from Ally Side who are Alive
    Modify stat Dodge Percent Additive by 6% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_luminaraunduli_dodge_jedi_u02
    For All from Ally Side who are Alive
    Modify stat Dodge Percent Additive by 12% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2leaderability_luminaraunduli_deflection_non_jedi_u02
    For All from Ally Side who are Alive
    Modify stat Deflection Percent Additive by 6% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3leaderability_luminaraunduli_deflection_jedi_u02
    For All from Ally Side who are Alive
    Modify stat Deflection Percent Additive by 12% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4leaderability_luminaraunduli_hot_nonjedi_BASE
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0leaderability_luminaraunduli_query_health_INSTANT
    Find All from Ally Side who are Alive or Dead
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    RecoverContext #1leaderability_luminaraunduli_heal_nonjedi_BASE
    For Self who is Alive
    Recover 2% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #5leaderability_luminaraunduli_hot_jedi_BASE
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0leaderability_luminaraunduli_query_health_INSTANT
    Find All from Ally Side who are Alive or Dead
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    RecoverContext #1leaderability_luminaraunduli_heal_jedi_BASE
    For Self who is Alive
    Recover 4% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Modify StatContext #0leaderability_luminaraunduli_dodge_non_jedi_u03
    For All from Ally Side who are Alive
    Modify stat Dodge Percent Additive by 6.5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_luminaraunduli_dodge_jedi_u03
    For All from Ally Side who are Alive
    Modify stat Dodge Percent Additive by 13% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2leaderability_luminaraunduli_deflection_non_jedi_u03
    For All from Ally Side who are Alive
    Modify stat Deflection Percent Additive by 6.5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3leaderability_luminaraunduli_deflection_jedi_u03
    For All from Ally Side who are Alive
    Modify stat Deflection Percent Additive by 13% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4leaderability_luminaraunduli_hot_nonjedi_BASE
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0leaderability_luminaraunduli_query_health_INSTANT
    Find All from Ally Side who are Alive or Dead
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    RecoverContext #1leaderability_luminaraunduli_heal_nonjedi_BASE
    For Self who is Alive
    Recover 2% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #5leaderability_luminaraunduli_hot_jedi_BASE
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0leaderability_luminaraunduli_query_health_INSTANT
    Find All from Ally Side who are Alive or Dead
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    RecoverContext #1leaderability_luminaraunduli_heal_jedi_BASE
    For Self who is Alive
    Recover 4% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Modify StatContext #0leaderability_luminaraunduli_dodge_non_jedi_u03
    For All from Ally Side who are Alive
    Modify stat Dodge Percent Additive by 6.5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_luminaraunduli_dodge_jedi_u03
    For All from Ally Side who are Alive
    Modify stat Dodge Percent Additive by 13% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2leaderability_luminaraunduli_deflection_non_jedi_u03
    For All from Ally Side who are Alive
    Modify stat Deflection Percent Additive by 6.5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3leaderability_luminaraunduli_deflection_jedi_u03
    For All from Ally Side who are Alive
    Modify stat Deflection Percent Additive by 13% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4leaderability_luminaraunduli_hot_nonjedi_u01
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0leaderability_luminaraunduli_query_health_INSTANT
    Find All from Ally Side who are Alive or Dead
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    RecoverContext #1leaderability_luminaraunduli_heal_nonjedi_u01
    For Self who is Alive
    Recover 3% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #5leaderability_luminaraunduli_hot_jedi_u01
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0leaderability_luminaraunduli_query_health_INSTANT
    Find All from Ally Side who are Alive or Dead
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    RecoverContext #1leaderability_luminaraunduli_heal_jedi_u01
    For Self who is Alive
    Recover 6% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Modify StatContext #0leaderability_luminaraunduli_dodge_non_jedi_u04
    For All from Ally Side who are Alive
    Modify stat Dodge Percent Additive by 7% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_luminaraunduli_dodge_jedi_u04
    For All from Ally Side who are Alive
    Modify stat Dodge Percent Additive by 14% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2leaderability_luminaraunduli_deflection_non_jedi_u04
    For All from Ally Side who are Alive
    Modify stat Deflection Percent Additive by 7% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3leaderability_luminaraunduli_deflection_jedi_u04
    For All from Ally Side who are Alive
    Modify stat Deflection Percent Additive by 14% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4leaderability_luminaraunduli_hot_nonjedi_u01
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0leaderability_luminaraunduli_query_health_INSTANT
    Find All from Ally Side who are Alive or Dead
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    RecoverContext #1leaderability_luminaraunduli_heal_nonjedi_u01
    For Self who is Alive
    Recover 3% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #5leaderability_luminaraunduli_hot_jedi_u01
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0leaderability_luminaraunduli_query_health_INSTANT
    Find All from Ally Side who are Alive or Dead
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    RecoverContext #1leaderability_luminaraunduli_heal_jedi_u01
    For Self who is Alive
    Recover 6% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Modify StatContext #0leaderability_luminaraunduli_dodge_non_jedi_u04
    For All from Ally Side who are Alive
    Modify stat Dodge Percent Additive by 7% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_luminaraunduli_dodge_jedi_u04
    For All from Ally Side who are Alive
    Modify stat Dodge Percent Additive by 14% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2leaderability_luminaraunduli_deflection_non_jedi_u04
    For All from Ally Side who are Alive
    Modify stat Deflection Percent Additive by 7% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3leaderability_luminaraunduli_deflection_jedi_u04
    For All from Ally Side who are Alive
    Modify stat Deflection Percent Additive by 14% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4leaderability_luminaraunduli_hot_nonjedi_u02
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0leaderability_luminaraunduli_query_health_INSTANT
    Find All from Ally Side who are Alive or Dead
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    RecoverContext #1leaderability_luminaraunduli_heal_nonjedi_u02
    For Self who is Alive
    Recover 4% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #5leaderability_luminaraunduli_hot_jedi_u02
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0leaderability_luminaraunduli_query_health_INSTANT
    Find All from Ally Side who are Alive or Dead
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    RecoverContext #1leaderability_luminaraunduli_heal_jedi_u02
    For Self who is Alive
    Recover 8% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #6leaderability_luminaraunduli_buff_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Add Persistent Effectadvantage,Add Persistent Effectattack_buff,Add Persistent Effectattack_crit_avoidance_buff,Add Persistent Effectattack_crit_buff,Add Persistent Effectarmor_buff,Add Persistent Effectcrit_damage_buff,Add Persistent Effectdodge_buff,Add Persistent Effecthealth_recovery,Add Persistent Effectforesight,Add Persistent Effectmax_health_buff,Add Persistent Effectpotency_buff,Add Persistent Effectretribution,Add Persistent Effectspeed_buff,Add Persistent Effectstealth_buff,Add Persistent Effecttactical_genius,Add Persistent Effecttaunt_buff,Add Persistent Effecttenacity_buff,Add Persistent Effectarmor_penetration_buff,Add Persistent Effectuniqueability_bastilashan_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_hot
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_buffcountable_buffheal_over_timebufffeatcounter_heal_over_time
    Effect expires on:2xTurn Start,Death,Encounter End
    Child effect is applied on:Add Persistent Effectwattambor_trigger_hots,Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0recover_health_10pct_self
    For Self who is Alive
    Recover 10% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
 
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