Attacker that can boost his own Critical Rate, then disable enemies with Critical Hits
Deal Physical Damage to target enemy. If this attack scores a Critical Hit, gain 40% Turn Meter and inflict Damage Over Time for 3 turns.
Damage: 3925 - 4337
Deal Physical damage to target enemy. If this attack scores a Critical Hit, Stun the target for 1 turn and inflict Defense Down and Speed Down for 2 turns.
Damage: 6570 - 7260
All allies gain 45% Tenacity.
Luke has a 34% chance to gain Critical Chance Up for 2 turns at the start of each of his turns.
Stats are for the maximum usable Gear Tier and 7 Star