• L3-37 · Relic Tier List

  • Total Mats

    Credits 3.51M Carbonite Circuit Board 200 Bronzium Wiring 220 Chromium Transistor 180 Aurodium Heatsink 100 Electrium Conductor 80 Zinbiddle Card 50 Impulse Detector 40 Aeromagnifier 40 Gyrda Keypad 20 Droid Brain 20 Fragmented Signal Data 165 Incomplete Signal Data 170 Flawed Signal Data 175
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 29004 +2,286 +2,286
    Protection 49193 +1,100 +1,100
    Physical Damage 2640 +178 +178
    Special Damage 1041 +183 +183
    Armor 45.7% +1.8% +1.8%
    Resistance 36.2% +0.5% +0.5%
    Physical Critical Rating 26.5% +1.17% +1.17%
    Mastery 5 +5 +5
    Health Steal 15.75% +0.75% +0.75%

    Required Materials

    Credits 10K Carbonite Circuit Board 40
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 31920 +2,916 +5,202
    Protection 50293 +1,100 +2,200
    Physical Damage 2867 +227 +405
    Special Damage 1408 +367 +550
    Armor 47.8% +2.1% +4%
    Resistance 37.1% +0.9% +1.5%
    Physical Critical Rating 28.88% +2.38% +3.54%
    Mastery 10 +5 +10
    Health Steal 16.5% +0.75% +1.5%

    Required Materials

    Credits 25K Carbonite Circuit Board 30 Bronzium Wiring 40 Fragmented Signal Data 15
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 34818 +2,898 +8,100
    Protection 51393 +1,100 +3,300
    Physical Damage 3092 +225 +630
    Special Damage 1775 +367 +917
    Armor 49.7% +1.9% +5.9%
    Resistance 38% +0.9% +2.4%
    Physical Critical Rating 31.29% +2.42% +5.96%
    Mastery 15 +5 +15
    Health Steal 17.25% +0.75% +2.25%

    Required Materials

    Credits 50K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 20 Fragmented Signal Data 20 Incomplete Signal Data 15
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 37734 +2,916 +11,016
    Protection 52493 +1,100 +4,400
    Physical Damage 3319 +227 +857
    Special Damage 2142 +367 +1,284
    Armor 51.6% +1.8% +7.7%
    Resistance 39% +0.9% +3.3%
    Physical Critical Rating 33.71% +2.42% +8.38%
    Mastery 20 +5 +20
    Health Steal 18% +0.75% +3%

    Required Materials

    Credits 75K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 40 Fragmented Signal Data 20 Incomplete Signal Data 25
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 40632 +2,898 +13,914
    Protection 53593 +1,100 +5,500
    Physical Damage 3544 +225 +1,082
    Special Damage 2510 +368 +1,652
    Armor 53.3% +1.7% +9.4%
    Resistance 39.8% +0.9% +4.2%
    Physical Critical Rating 36.12% +2.42% +10.79%
    Mastery 25 +5 +25
    Health Steal 18.75% +0.75% +3.75%

    Required Materials

    Credits 100K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 30 Aurodium Heatsink 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 15
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 43548 +2,916 +16,830
    Protection 55793 +2,200 +7,700
    Physical Damage 3771 +227 +1,309
    Special Damage 2877 +367 +2,019
    Armor 55.3% +2.1% +11.5%
    Resistance 40.7% +0.8% +5%
    Physical Critical Rating 38.5% +2.38% +13.17%
    Mastery 35 +10 +35
    Health Steal 20.25% +1.5% +5.25%

    Required Materials

    Credits 250K Carbonite Circuit Board 20 Bronzium Wiring 30 Chromium Transistor 30 Aurodium Heatsink 20 Electrium Conductor 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 25
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 46446 +2,898 +19,728
    Protection 57993 +2,200 +9,900
    Physical Damage 3996 +225 +1,534
    Special Damage 3244 +367 +2,386
    Armor 57.2% +1.9% +13.3%
    Resistance 41.5% +0.9% +5.9%
    Physical Critical Rating 40.92% +2.42% +15.58%
    Mastery 45 +10 +45
    Health Steal 21.75% +1.5% +6.75%

    Required Materials

    Credits 500K Carbonite Circuit Board 20 Bronzium Wiring 30 Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 10 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 35
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 49362 +2,916 +22,644
    Protection 61293 +3,300 +13,200
    Physical Damage 4223 +227 +1,761
    Special Damage 3611 +367 +2,753
    Armor 59.3% +2.1% +15.5%
    Resistance 42.3% +0.8% +6.7%
    Physical Critical Rating 43.33% +2.42% +18%
    Mastery 60 +15 +60
    Health Steal 24% +2.25% +9%

    Required Materials

    Credits 1M Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 20 Impulse Detector 20 Aeromagnifier 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 45
  • Tier 9

    Stat Total Changes
    Prev Tier Overall
    Health 62586 +13,224 +35,868
    Protection 81493 +20,200 +33,400
    Physical Damage 4318 +95 +1,856
    Special Damage 3796 +185 +2,938
    Armor 60.5% +1.2% +16.7%
    Resistance 42.7% +0.4% +7.1%
    Physical Critical Rating 45.04% +1.71% +19.71%
    Mastery 70 +10 +70
    Health Steal 25.5% +1.5% +10.5%

    Required Materials

    Credits 1.5M Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 20 Impulse Detector 20 Aeromagnifier 20 Gyrda Keypad 20 Droid Brain 20 Fragmented Signal Data 30 Incomplete Signal Data 30 Flawed Signal Data 55
 
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