• Kanan Jarrus · Relic Tier List

  • Total Mats

    Credits 3.51M Carbonite Circuit Board 200 Bronzium Wiring 220 Chromium Transistor 180 Aurodium Heatsink 100 Electrium Conductor 80 Zinbiddle Card 50 Impulse Detector 40 Aeromagnifier 40 Gyrda Keypad 20 Droid Brain 20 Fragmented Signal Data 165 Incomplete Signal Data 170 Flawed Signal Data 175
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 34403 +2,286 +2,286
    Protection 45600 +1,100 +1,100
    Physical Damage 2018 +178 +178
    Special Damage 792 +183 +183
    Armor 37.6% +2.3% +2.3%
    Resistance 33.4% +0.6% +0.6%
    Physical Critical Rating 35.96% +1.17% +1.17%
    Mastery 5 +5 +5
    Health Steal 20.75% +0.75% +0.75%

    Required Materials

    Credits 10K Carbonite Circuit Board 40
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 37319 +2,916 +5,202
    Protection 46700 +1,100 +2,200
    Physical Damage 2245 +227 +405
    Special Damage 1159 +367 +550
    Armor 40.4% +2.8% +5.1%
    Resistance 34.4% +1% +1.6%
    Physical Critical Rating 38.33% +2.37% +3.54%
    Mastery 10 +5 +10
    Health Steal 21.5% +0.75% +1.5%

    Required Materials

    Credits 25K Carbonite Circuit Board 30 Bronzium Wiring 40 Fragmented Signal Data 15
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 40217 +2,898 +8,100
    Protection 47800 +1,100 +3,300
    Physical Damage 2470 +225 +630
    Special Damage 1526 +367 +917
    Armor 43% +2.6% +7.7%
    Resistance 35.4% +1% +2.6%
    Physical Critical Rating 40.75% +2.42% +5.96%
    Mastery 15 +5 +15
    Health Steal 22.25% +0.75% +2.25%

    Required Materials

    Credits 50K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 20 Fragmented Signal Data 20 Incomplete Signal Data 15
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 43133 +2,916 +11,016
    Protection 48900 +1,100 +4,400
    Physical Damage 2697 +227 +857
    Special Damage 1893 +367 +1,284
    Armor 45.3% +2.3% +10%
    Resistance 36.4% +1% +3.5%
    Physical Critical Rating 43.17% +2.42% +8.38%
    Mastery 20 +5 +20
    Health Steal 23% +0.75% +3%

    Required Materials

    Credits 75K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 40 Fragmented Signal Data 20 Incomplete Signal Data 25
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 46031 +2,898 +13,914
    Protection 50000 +1,100 +5,500
    Physical Damage 2922 +225 +1,082
    Special Damage 2260 +367 +1,651
    Armor 47.4% +2.2% +12.2%
    Resistance 37.4% +1% +4.5%
    Physical Critical Rating 45.58% +2.42% +10.79%
    Mastery 25 +5 +25
    Health Steal 23.75% +0.75% +3.75%

    Required Materials

    Credits 100K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 30 Aurodium Heatsink 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 15
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 48947 +2,916 +16,830
    Protection 52200 +2,200 +7,700
    Physical Damage 3149 +227 +1,309
    Special Damage 2628 +368 +2,019
    Armor 50% +2.6% +14.8%
    Resistance 38.3% +0.9% +5.5%
    Physical Critical Rating 47.96% +2.38% +13.17%
    Mastery 35 +10 +35
    Health Steal 25.25% +1.5% +5.25%

    Required Materials

    Credits 250K Carbonite Circuit Board 20 Bronzium Wiring 30 Chromium Transistor 30 Aurodium Heatsink 20 Electrium Conductor 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 25
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 51845 +2,898 +19,728
    Protection 54400 +2,200 +9,900
    Physical Damage 3375 +226 +1,535
    Special Damage 2995 +367 +2,386
    Armor 52.3% +2.3% +17.1%
    Resistance 39.2% +0.9% +6.3%
    Physical Critical Rating 50.38% +2.42% +15.58%
    Mastery 45 +10 +45
    Health Steal 26.75% +1.5% +6.75%

    Required Materials

    Credits 500K Carbonite Circuit Board 20 Bronzium Wiring 30 Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 10 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 35
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 54761 +2,916 +22,644
    Protection 57700 +3,300 +13,200
    Physical Damage 3601 +226 +1,761
    Special Damage 3362 +367 +2,753
    Armor 55% +2.6% +19.7%
    Resistance 40.1% +0.9% +7.3%
    Physical Critical Rating 52.79% +2.42% +18%
    Mastery 60 +15 +60
    Health Steal 29% +2.25% +9%

    Required Materials

    Credits 1M Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 20 Impulse Detector 20 Aeromagnifier 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 45
  • Tier 9

    Stat Total Changes
    Prev Tier Overall
    Health 67985 +13,224 +35,868
    Protection 77900 +20,200 +33,400
    Physical Damage 3697 +96 +1,857
    Special Damage 3547 +185 +2,938
    Armor 56.4% +1.4% +21.2%
    Resistance 40.5% +0.4% +7.6%
    Physical Critical Rating 54.5% +1.71% +19.71%
    Mastery 70 +10 +70
    Health Steal 30.5% +1.5% +10.5%

    Required Materials

    Credits 1.5M Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 20 Impulse Detector 20 Aeromagnifier 20 Gyrda Keypad 20 Droid Brain 20 Fragmented Signal Data 30 Incomplete Signal Data 30 Flawed Signal Data 55
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord