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Jyn Erso

Jyn Erso

Offensive Rebel Leader who gains Advantage, Stuns enemies, revives Rebel allies and grants them Potency Up

  • Power
    34605
  • Speed
    183
  • Health
    32,056
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Alignment / Role / Affiliations
Light Side Attacker Leader Rebel Rebel Fighter Rogue One
  • Rebel Counterattack
    Rebel Counterattack
    Jyn Erso
  • RecoverContext #0specialability_jynerso01_quicken
    For Current Target from Ally Side who is Alive
    Recover 100% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #1specialability_jynerso01_1crit_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Perform Move,Round End,Death
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0specialability_jynerso01_1crit_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivespecialability_jynerso01_1crit_marker
    Effectedderp
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2specialability_jynerso01_damage_BASE
    For All from Enemy Side who are Alive
    Deals 68.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #3specialability_jynerso01_1crit_marker_check
    Find Self who is Alive
    Where an active effect has tagspecialability_jynerso01_1crit_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Revive UnitContext #4specialability_jynerso01_revive
    For Random from Ally Side who is Dead
    Where an active effect doesn't have tagrevive_immunity
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Revive the target(s) at 1% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    ImmunityContext #5specialability_jynerso01_revive_marker
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivespecialability_jynerso01_revive_marker
    Effectedderp
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #6specialability_jynerso01_1crit_marker_check
    Find Self who is Alive
    Where an active effect has tagspecialability_jynerso01_1crit_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #7specialability_jynerso01_1crit_marker_dispel
    Find Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Effectedspecialability_jynerso01_1crit_marker
    Context Returned: Target(s)
    RecoverContext #8specialability_jynerso01_heal
    For All from Ally Side who are Alive
    Where an active effect has tagspecialability_jynerso01_revive_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_HP as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    RecoverContext #0specialability_jynerso01_quicken
    For Current Target from Ally Side who is Alive
    Recover 100% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #1specialability_jynerso01_1crit_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Perform Move,Round End,Death
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0specialability_jynerso01_1crit_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivespecialability_jynerso01_1crit_marker
    Effectedderp
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2specialability_jynerso01_damage_u01
    For All from Enemy Side who are Alive
    Deals 73.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #3specialability_jynerso01_1crit_marker_check
    Find Self who is Alive
    Where an active effect has tagspecialability_jynerso01_1crit_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Revive UnitContext #4specialability_jynerso01_revive
    For Random from Ally Side who is Dead
    Where an active effect doesn't have tagrevive_immunity
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Revive the target(s) at 1% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    ImmunityContext #5specialability_jynerso01_revive_marker
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivespecialability_jynerso01_revive_marker
    Effectedderp
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #6specialability_jynerso01_1crit_marker_check
    Find Self who is Alive
    Where an active effect has tagspecialability_jynerso01_1crit_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #7specialability_jynerso01_1crit_marker_dispel
    Find Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Effectedspecialability_jynerso01_1crit_marker
    Context Returned: Target(s)
    RecoverContext #8specialability_jynerso01_heal
    For All from Ally Side who are Alive
    Where an active effect has tagspecialability_jynerso01_revive_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_HP as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    RecoverContext #0specialability_jynerso01_quicken
    For Current Target from Ally Side who is Alive
    Recover 100% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #1specialability_jynerso01_1crit_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Perform Move,Round End,Death
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0specialability_jynerso01_1crit_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivespecialability_jynerso01_1crit_marker
    Effectedderp
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2specialability_jynerso01_damage_u02
    For All from Enemy Side who are Alive
    Deals 79.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #3specialability_jynerso01_1crit_marker_check
    Find Self who is Alive
    Where an active effect has tagspecialability_jynerso01_1crit_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Revive UnitContext #4specialability_jynerso01_revive
    For Random from Ally Side who is Dead
    Where an active effect doesn't have tagrevive_immunity
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Revive the target(s) at 1% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    ImmunityContext #5specialability_jynerso01_revive_marker
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivespecialability_jynerso01_revive_marker
    Effectedderp
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #6specialability_jynerso01_1crit_marker_check
    Find Self who is Alive
    Where an active effect has tagspecialability_jynerso01_1crit_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #7specialability_jynerso01_1crit_marker_dispel
    Find Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Effectedspecialability_jynerso01_1crit_marker
    Context Returned: Target(s)
    RecoverContext #8specialability_jynerso01_heal
    For All from Ally Side who are Alive
    Where an active effect has tagspecialability_jynerso01_revive_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_HP as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    RecoverContext #0specialability_jynerso01_quicken
    For Current Target from Ally Side who is Alive
    Recover 100% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #1specialability_jynerso01_1crit_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Perform Move,Round End,Death
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0specialability_jynerso01_1crit_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivespecialability_jynerso01_1crit_marker
    Effectedderp
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2specialability_jynerso01_damage_u03
    For All from Enemy Side who are Alive
    Deals 89.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #3specialability_jynerso01_1crit_marker_check
    Find Self who is Alive
    Where an active effect has tagspecialability_jynerso01_1crit_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Revive UnitContext #4specialability_jynerso01_revive
    For Random from Ally Side who is Dead
    Where an active effect doesn't have tagrevive_immunity
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Revive the target(s) at 1% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    ImmunityContext #5specialability_jynerso01_revive_marker
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivespecialability_jynerso01_revive_marker
    Effectedderp
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #6specialability_jynerso01_1crit_marker_check
    Find Self who is Alive
    Where an active effect has tagspecialability_jynerso01_1crit_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #7specialability_jynerso01_1crit_marker_dispel
    Find Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Effectedspecialability_jynerso01_1crit_marker
    Context Returned: Target(s)
    RecoverContext #8specialability_jynerso01_heal
    For All from Ally Side who are Alive
    Where an active effect has tagspecialability_jynerso01_revive_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_HP as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    RecoverContext #0specialability_jynerso01_quicken
    For Current Target from Ally Side who is Alive
    Recover 100% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #1specialability_jynerso01_1crit_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Perform Move,Round End,Death
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0specialability_jynerso01_1crit_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivespecialability_jynerso01_1crit_marker
    Effectedderp
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2specialability_jynerso01_damage_u04
    For All from Enemy Side who are Alive
    Deals 93% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #3specialability_jynerso01_1crit_marker_check
    Find Self who is Alive
    Where an active effect has tagspecialability_jynerso01_1crit_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Revive UnitContext #4specialability_jynerso01_revive
    For Random from Ally Side who is Dead
    Where an active effect doesn't have tagrevive_immunity
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Revive the target(s) at 1% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    ImmunityContext #5specialability_jynerso01_revive_marker
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivespecialability_jynerso01_revive_marker
    Effectedderp
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #6specialability_jynerso01_1crit_marker_check
    Find Self who is Alive
    Where an active effect has tagspecialability_jynerso01_1crit_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #7specialability_jynerso01_1crit_marker_dispel
    Find Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Effectedspecialability_jynerso01_1crit_marker
    Context Returned: Target(s)
    RecoverContext #8specialability_jynerso01_heal
    For All from Ally Side who are Alive
    Where an active effect has tagspecialability_jynerso01_revive_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_HP as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    RecoverContext #0specialability_jynerso01_quicken
    For Current Target from Ally Side who is Alive
    Recover 100% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #1specialability_jynerso01_1crit_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Perform Move,Round End,Death
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0specialability_jynerso01_1crit_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivespecialability_jynerso01_1crit_marker
    Effectedderp
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2specialability_jynerso01_damage_u05
    For All from Enemy Side who are Alive
    Deals 99.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #3specialability_jynerso01_1crit_marker_check
    Find Self who is Alive
    Where an active effect has tagspecialability_jynerso01_1crit_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Revive UnitContext #4specialability_jynerso01_revive
    For Random from Ally Side who is Dead
    Where an active effect doesn't have tagrevive_immunity
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Revive the target(s) at 1% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    ImmunityContext #5specialability_jynerso01_revive_marker
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivespecialability_jynerso01_revive_marker
    Effectedderp
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #6specialability_jynerso01_1crit_marker_check
    Find Self who is Alive
    Where an active effect has tagspecialability_jynerso01_1crit_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #7specialability_jynerso01_1crit_marker_dispel
    Find Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Effectedspecialability_jynerso01_1crit_marker
    Context Returned: Target(s)
    RecoverContext #8specialability_jynerso01_heal
    For All from Ally Side who are Alive
    Where an active effect has tagspecialability_jynerso01_revive_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_HP as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    RecoverContext #0specialability_jynerso01_quicken
    For Current Target from Ally Side who is Alive
    Recover 100% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #1specialability_jynerso01_1crit_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Perform Move,Round End,Death
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0specialability_jynerso01_1crit_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivespecialability_jynerso01_1crit_marker
    Effectedderp
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2specialability_jynerso01_damage_u06
    For All from Enemy Side who are Alive
    Deals 110.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #3specialability_jynerso01_1crit_marker_check
    Find Self who is Alive
    Where an active effect has tagspecialability_jynerso01_1crit_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Revive UnitContext #4specialability_jynerso01_revive
    For Random from Ally Side who is Dead
    Where an active effect doesn't have tagrevive_immunity
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Revive the target(s) at 1% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    ImmunityContext #5specialability_jynerso01_revive_marker
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivespecialability_jynerso01_revive_marker
    Effectedderp
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #6specialability_jynerso01_1crit_marker_check
    Find Self who is Alive
    Where an active effect has tagspecialability_jynerso01_1crit_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #7specialability_jynerso01_1crit_marker_dispel
    Find Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Effectedspecialability_jynerso01_1crit_marker
    Context Returned: Target(s)
    RecoverContext #8specialability_jynerso01_heal
    For All from Ally Side who are Alive
    Where an active effect has tagspecialability_jynerso01_revive_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_HP as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    RecoverContext #0specialability_jynerso01_quicken
    For Current Target from Ally Side who is Alive
    Recover 100% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #1specialability_jynerso01_advantage
    To Current Target from Ally Side who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbuff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2specialability_jynerso01_1crit_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Perform Move,Round End,Death
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0specialability_jynerso01_1crit_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivespecialability_jynerso01_1crit_marker
    Effectedderp
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #3specialability_jynerso01_damage_u06
    For All from Enemy Side who are Alive
    Deals 110.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #4specialability_jynerso01_1crit_marker_check
    Find Self who is Alive
    Where an active effect has tagspecialability_jynerso01_1crit_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Revive UnitContext #5specialability_jynerso01_revive
    For Random from Ally Side who is Dead
    Where an active effect doesn't have tagrevive_immunity
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Revive the target(s) at 1% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    ImmunityContext #6specialability_jynerso01_revive_marker
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivespecialability_jynerso01_revive_marker
    Effectedderp
    Effect expires on:Perform Move,Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #7specialability_jynerso01_1crit_marker_check
    Find Self who is Alive
    Where an active effect has tagspecialability_jynerso01_1crit_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #8specialability_jynerso01_1crit_marker_dispel
    Find Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Effectedspecialability_jynerso01_1crit_marker
    Context Returned: Target(s)
    RecoverContext #9specialability_jynerso01_heal
    For All from Ally Side who are Alive
    Where an active effect has tagspecialability_jynerso01_revive_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_HP as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
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