• Indomitable Blast
    Indomitable Blast
    Jedi Master Luke Skywalker
  • ImmunityContext #0basicability_grandmasterluke_buff_immunity_mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptiveclearable_debuffimmunity_debuffcountable_debufffeatcounter_immunity_debuff
    Effectedclearable_buff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #1basicability_grandmasterluke_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 133.3% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptivespecial_damage
    Context Returned: Target(s) and damage amount received
    Blackboard ModifyContext #2basicability_grandmasterluke_additive_blackboard_increase
    For Self who is Alive
    Add 1 (additive) to value on blackboard basicability_grandmasterluke_stack_counter
    Context Returned: Target(s) that had their blackboard modified
    Blackboard QueryContext #3basicability_grandmasterluke_blackboard_query_am_i_done
    For Self who is Alive
    Check if target(s) blackboard basicability_grandmasterluke_stack_counter value is less than or equal to 10
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    DispelContext #4basicability_grandmasterluke_dispel_max_health_buff_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_grandmasterluke_max_health_stack_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Blackboard QueryContext #5basicability_grandmasterluke_blackboard_generic_query_CE
    For Self who is Alive
    This effect will EXECUTE if the context #3 effect successfully executed
    Check if target(s) blackboard basicability_grandmasterluke_stack_counter value is 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    Modify StatContext #6basicability_grandmasterluke_max_health_CE_BASE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Max Health by 2% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptivebasicability_grandmasterluke_max_health_stack_marker
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0basicability_grandmasterluke_buff_immunity_mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptiveclearable_debuffimmunity_debuffcountable_debufffeatcounter_immunity_debuff
    Effectedclearable_buff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #1basicability_grandmasterluke_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 200% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptivespecial_damage
    Context Returned: Target(s) and damage amount received
    Blackboard ModifyContext #2basicability_grandmasterluke_additive_blackboard_increase
    For Self who is Alive
    Add 1 (additive) to value on blackboard basicability_grandmasterluke_stack_counter
    Context Returned: Target(s) that had their blackboard modified
    Blackboard QueryContext #3basicability_grandmasterluke_blackboard_query_am_i_done
    For Self who is Alive
    Check if target(s) blackboard basicability_grandmasterluke_stack_counter value is less than or equal to 10
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    DispelContext #4basicability_grandmasterluke_dispel_max_health_buff_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_grandmasterluke_max_health_stack_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Blackboard QueryContext #5basicability_grandmasterluke_blackboard_generic_query_CE
    For Self who is Alive
    This effect will EXECUTE if the context #3 effect successfully executed
    Check if target(s) blackboard basicability_grandmasterluke_stack_counter value is 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    Modify StatContext #6basicability_grandmasterluke_max_health_CE_BASE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Max Health by 2% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptivebasicability_grandmasterluke_max_health_stack_marker
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_physcrit_buff_self_1shot
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Perform Move,Death,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_abilitycrit_buff_self_1shot
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Perform Move,Death,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #2basicability_grandmasterluke_buff_immunity_mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptiveclearable_debuffimmunity_debuffcountable_debufffeatcounter_immunity_debuff
    Effectedclearable_buff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #3basicability_grandmasterluke_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 200% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptivespecial_damage
    Context Returned: Target(s) and damage amount received
    Blackboard ModifyContext #4basicability_grandmasterluke_additive_blackboard_increase
    For Self who is Alive
    Add 1 (additive) to value on blackboard basicability_grandmasterluke_stack_counter
    Context Returned: Target(s) that had their blackboard modified
    Blackboard QueryContext #5basicability_grandmasterluke_blackboard_query_am_i_done
    For Self who is Alive
    Check if target(s) blackboard basicability_grandmasterluke_stack_counter value is less than or equal to 10
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    DispelContext #6basicability_grandmasterluke_dispel_max_health_buff_CE
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_grandmasterluke_max_health_stack_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Blackboard QueryContext #7basicability_grandmasterluke_blackboard_generic_query_CE
    For Self who is Alive
    This effect will EXECUTE if the context #5 effect successfully executed
    Check if target(s) blackboard basicability_grandmasterluke_stack_counter value is 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    Modify StatContext #8basicability_grandmasterluke_max_health_CE_BASE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Max Health by 2% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptivebasicability_grandmasterluke_max_health_stack_marker
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
 
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