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Jedi Knight Anakin

Jedi Knight Anakin

High-pressure Jedi attacker that punishes enemies for wounding his allies

  • Power
    31624
  • Speed
    164
  • Health
    36,745
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Alignment / Role / Affiliations
Light Side Attacker Galactic Republic Jedi Leader
  • On the Offensive
    On the Offensive
    Jedi Knight Anakin
  • Modify StatContext #0leaderability_anakinknight_attack_jedi_BASE
    For All from Ally Side who are Alive
    Modify stat Physical Damage by 10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_anakinknight_ability_jedi_BASE
    For All from Ally Side who are Alive
    Modify stat Special Damage by 10% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2leaderability_anakinknight_attack_other_BASE
    For All from Ally Side who are Alive
    Modify stat Physical Damage by 5% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3leaderability_anakinknight_ability_other_BASE
    For All from Ally Side who are Alive
    Modify stat Special Damage by 5% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4leaderability_anakinknight_critdamage_jedi_BASE
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5leaderability_anakinknight_critdamage_other_BASE
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #6leaderability_anakinknight_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0leaderability_anakinknight_advantage_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbuff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0leaderability_anakinknight_attack_jedi_u01
    For All from Ally Side who are Alive
    Modify stat Physical Damage by 12% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_anakinknight_ability_jedi_u01
    For All from Ally Side who are Alive
    Modify stat Special Damage by 12% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2leaderability_anakinknight_attack_other_u01
    For All from Ally Side who are Alive
    Modify stat Physical Damage by 6% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3leaderability_anakinknight_ability_other_u01
    For All from Ally Side who are Alive
    Modify stat Special Damage by 6% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4leaderability_anakinknight_critdamage_jedi_BASE
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5leaderability_anakinknight_critdamage_other_BASE
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #6leaderability_anakinknight_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0leaderability_anakinknight_advantage_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbuff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0leaderability_anakinknight_attack_jedi_u02
    For All from Ally Side who are Alive
    Modify stat Physical Damage by 16% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_anakinknight_ability_jedi_u02
    For All from Ally Side who are Alive
    Modify stat Special Damage by 16% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2leaderability_anakinknight_attack_other_u02
    For All from Ally Side who are Alive
    Modify stat Physical Damage by 8% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3leaderability_anakinknight_ability_other_u02
    For All from Ally Side who are Alive
    Modify stat Special Damage by 8% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4leaderability_anakinknight_critdamage_jedi_BASE
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5leaderability_anakinknight_critdamage_other_BASE
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #6leaderability_anakinknight_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0leaderability_anakinknight_advantage_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbuff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0leaderability_anakinknight_attack_jedi_u02
    For All from Ally Side who are Alive
    Modify stat Physical Damage by 16% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_anakinknight_ability_jedi_u02
    For All from Ally Side who are Alive
    Modify stat Special Damage by 16% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2leaderability_anakinknight_attack_other_u02
    For All from Ally Side who are Alive
    Modify stat Physical Damage by 8% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3leaderability_anakinknight_ability_other_u02
    For All from Ally Side who are Alive
    Modify stat Special Damage by 8% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4leaderability_anakinknight_critdamage_jedi_u01
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 15% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5leaderability_anakinknight_critdamage_other_u01
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 7.5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #6leaderability_anakinknight_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0leaderability_anakinknight_advantage_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbuff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0leaderability_anakinknight_attack_jedi_u03
    For All from Ally Side who are Alive
    Modify stat Physical Damage by 18% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_anakinknight_ability_jedi_u03
    For All from Ally Side who are Alive
    Modify stat Special Damage by 18% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2leaderability_anakinknight_attack_other_u03
    For All from Ally Side who are Alive
    Modify stat Physical Damage by 9% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3leaderability_anakinknight_ability_other_u03
    For All from Ally Side who are Alive
    Modify stat Special Damage by 9% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4leaderability_anakinknight_critdamage_jedi_u01
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 15% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5leaderability_anakinknight_critdamage_other_u01
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 7.5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #6leaderability_anakinknight_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0leaderability_anakinknight_advantage_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbuff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0leaderability_anakinknight_attack_jedi_u04
    For All from Ally Side who are Alive
    Modify stat Physical Damage by 22% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_anakinknight_ability_jedi_u04
    For All from Ally Side who are Alive
    Modify stat Special Damage by 22% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2leaderability_anakinknight_attack_other_u04
    For All from Ally Side who are Alive
    Modify stat Physical Damage by 11% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3leaderability_anakinknight_ability_other_u04
    For All from Ally Side who are Alive
    Modify stat Special Damage by 11% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4leaderability_anakinknight_critdamage_jedi_u01
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 15% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5leaderability_anakinknight_critdamage_other_u01
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 7.5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #6leaderability_anakinknight_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0leaderability_anakinknight_advantage_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbuff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0leaderability_anakinknight_attack_jedi_u04
    For All from Ally Side who are Alive
    Modify stat Physical Damage by 22% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_anakinknight_ability_jedi_u04
    For All from Ally Side who are Alive
    Modify stat Special Damage by 22% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2leaderability_anakinknight_attack_other_u04
    For All from Ally Side who are Alive
    Modify stat Physical Damage by 11% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3leaderability_anakinknight_ability_other_u04
    For All from Ally Side who are Alive
    Modify stat Special Damage by 11% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4leaderability_anakinknight_critdamage_jedi_u02
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 20% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5leaderability_anakinknight_critdamage_other_u02
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #6leaderability_anakinknight_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0leaderability_anakinknight_advantage_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbuff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0leaderability_anakinknight_attack_jedi_u05
    For All from Ally Side who are Alive
    Modify stat Physical Damage by 30% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_anakinknight_ability_jedi_u05
    For All from Ally Side who are Alive
    Modify stat Special Damage by 30% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2leaderability_anakinknight_attack_other_u05
    For All from Ally Side who are Alive
    Modify stat Physical Damage by 15% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3leaderability_anakinknight_ability_other_u05
    For All from Ally Side who are Alive
    Modify stat Special Damage by 15% (multiplicative)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4leaderability_anakinknight_critdamage_jedi_u02
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 20% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5leaderability_anakinknight_critdamage_other_u02
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #6leaderability_anakinknight_handler
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0leaderability_anakinknight_advantage_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbuff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
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