• Jedi Healing
    Jedi Healing
    Jedi Consular
  • Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    RecoverContext #1specialability_jediknightconsular01_recover_health_all
    For All from Ally Side who are Alive
    Recover 25% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Query CountContext #2leaderability_generalkenobi_jedi_marker_check
    Find Self who is Alive
    Where an active effect has tagleaderability_generalkenobi_jedi_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3leaderability_generalkenobi_assist_attackdown_all
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on:Perform Move,Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4leaderability_generalkenobi_assist_abilitypowerdown_all
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on:Perform Move,Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Bonus MoveContext #5leaderability_generalkenobi_bonusmove_all_jediknightconsular
    For All from Ally Side who are Alive and is selftag_jediknightconsular
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    RecoverContext #1specialability_jediknightconsular01_recover_health_all02
    For All from Ally Side who are Alive
    Recover 30% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Query CountContext #2leaderability_generalkenobi_jedi_marker_check
    Find Self who is Alive
    Where an active effect has tagleaderability_generalkenobi_jedi_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3leaderability_generalkenobi_assist_attackdown_all
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on:Perform Move,Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4leaderability_generalkenobi_assist_abilitypowerdown_all
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on:Perform Move,Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Bonus MoveContext #5leaderability_generalkenobi_bonusmove_all
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    RecoverContext #1specialability_jediknightconsular01_recover_health_all02
    For All from Ally Side who are Alive
    Recover 30% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Query CountContext #2leaderability_generalkenobi_jedi_marker_check
    Find Self who is Alive
    Where an active effect has tagleaderability_generalkenobi_jedi_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3leaderability_generalkenobi_assist_attackdown_all
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on:Perform Move,Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4leaderability_generalkenobi_assist_abilitypowerdown_all
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on:Perform Move,Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Bonus MoveContext #5leaderability_generalkenobi_bonusmove_all
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    RecoverContext #1specialability_jediknightconsular01_recover_health_all02
    For All from Ally Side who are Alive
    Recover 30% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Query CountContext #2leaderability_generalkenobi_jedi_marker_check
    Find Self who is Alive
    Where an active effect has tagleaderability_generalkenobi_jedi_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3leaderability_generalkenobi_assist_attackdown_all
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on:Perform Move,Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4leaderability_generalkenobi_assist_abilitypowerdown_all
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on:Perform Move,Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Bonus MoveContext #5leaderability_generalkenobi_bonusmove_all
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    25%
    RecoverContext #6generic_quicken_single_2525
    For Self who is Alive
    Recover 25% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    RecoverContext #1specialability_jediknightconsular01_recover_health_all03
    For All from Ally Side who are Alive
    Recover 35% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Query CountContext #2leaderability_generalkenobi_jedi_marker_check
    Find Self who is Alive
    Where an active effect has tagleaderability_generalkenobi_jedi_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3leaderability_generalkenobi_assist_attackdown_all
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on:Perform Move,Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4leaderability_generalkenobi_assist_abilitypowerdown_all
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on:Perform Move,Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Bonus MoveContext #5leaderability_generalkenobi_bonusmove_all
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    25%
    RecoverContext #6generic_quicken_single_2525
    For Self who is Alive
    Recover 25% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    RecoverContext #1specialability_jediknightconsular01_recover_health_all03
    For All from Ally Side who are Alive
    Recover 35% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Query CountContext #2leaderability_generalkenobi_jedi_marker_check
    Find Self who is Alive
    Where an active effect has tagleaderability_generalkenobi_jedi_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3leaderability_generalkenobi_assist_attackdown_all
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on:Perform Move,Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4leaderability_generalkenobi_assist_abilitypowerdown_all
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on:Perform Move,Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Bonus MoveContext #5leaderability_generalkenobi_bonusmove_all
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    25%
    RecoverContext #6generic_quicken_single_2525
    For Self who is Alive
    Recover 25% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    RecoverContext #1specialability_jediknightconsular01_recover_health_all04
    For All from Ally Side who are Alive
    Recover 40% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Query CountContext #2leaderability_generalkenobi_jedi_marker_check
    Find Self who is Alive
    Where an active effect has tagleaderability_generalkenobi_jedi_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3leaderability_generalkenobi_assist_attackdown_all
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on:Perform Move,Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4leaderability_generalkenobi_assist_abilitypowerdown_all
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on:Perform Move,Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Bonus MoveContext #5leaderability_generalkenobi_bonusmove_all
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    25%
    RecoverContext #6generic_quicken_single_2525
    For Self who is Alive
    Recover 25% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    RecoverContext #1specialability_jediknightconsular01_recover_health_all04
    For All from Ally Side who are Alive
    Recover 40% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Query CountContext #2leaderability_generalkenobi_jedi_marker_check
    Find Self who is Alive
    Where an active effect has tagleaderability_generalkenobi_jedi_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #3leaderability_generalkenobi_assist_attackdown_all
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on:Perform Move,Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4leaderability_generalkenobi_assist_abilitypowerdown_all
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on:Perform Move,Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Bonus MoveContext #5leaderability_generalkenobi_bonusmove_all
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    50%
    RecoverContext #6generic_quicken_single_2550
    For Self who is Alive
    Recover 25% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
 
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