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IG-86 Sentinel Droid

IG-86 Sentinel Droid

Droid Attacker with a powerful Droid Assist and devastating Criticals

  • Power
    31546
  • Speed
    139
  • Health
    35,723
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Alignment / Role / Affiliations
Dark Side Attacker Droid
Ability Classes
Assist
  • Assassin Droid Tactics
    Assassin Droid Tactics
    IG-86 Sentinel Droid
  • Bonus MoveContext #0specialability_ig86sentineldroid01_bonus_move
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #1specialability_ig86sentineldroid01_select_droid
    Find Previous from Ally Side who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2specialability_ig86sentineldroid01_crit_BASE
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Damage by 50% (additive)
    Descriptivecritical_damage_buff
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3specialability_ig86sentineldroid01_crit_self_BASE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Damage by 50% (additive)
    Descriptivecritical_damage_buff
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #4specialability_ig86sentineldroid01_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 210.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    Bonus MoveContext #0specialability_ig86sentineldroid01_bonus_move
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #1specialability_ig86sentineldroid01_select_droid
    Find Previous from Ally Side who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2specialability_ig86sentineldroid01_crit_BASE
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Damage by 50% (additive)
    Descriptivecritical_damage_buff
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3specialability_ig86sentineldroid01_crit_self_BASE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Damage by 50% (additive)
    Descriptivecritical_damage_buff
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #4specialability_ig86sentineldroid01_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 221.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    Bonus MoveContext #0specialability_ig86sentineldroid01_bonus_move
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #1specialability_ig86sentineldroid01_select_droid
    Find Previous from Ally Side who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2specialability_ig86sentineldroid01_crit_u01
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Damage by 75% (additive)
    Descriptivecritical_damage_buff
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3specialability_ig86sentineldroid01_crit_self_u01
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Damage by 75% (additive)
    Descriptivecritical_damage_buff
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #4specialability_ig86sentineldroid01_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 221.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    Bonus MoveContext #0specialability_ig86sentineldroid01_bonus_move
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #1specialability_ig86sentineldroid01_select_droid
    Find Previous from Ally Side who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2specialability_ig86sentineldroid01_crit_u01
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Damage by 75% (additive)
    Descriptivecritical_damage_buff
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3specialability_ig86sentineldroid01_crit_self_u01
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Damage by 75% (additive)
    Descriptivecritical_damage_buff
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #4specialability_ig86sentineldroid01_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 232% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    Bonus MoveContext #0specialability_ig86sentineldroid01_bonus_move
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #1specialability_ig86sentineldroid01_select_droid
    Find Previous from Ally Side who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2specialability_ig86sentineldroid01_crit_u01
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Damage by 75% (additive)
    Descriptivecritical_damage_buff
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3specialability_ig86sentineldroid01_crit_self_u01
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Damage by 75% (additive)
    Descriptivecritical_damage_buff
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #4specialability_ig86sentineldroid01_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 242.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    Bonus MoveContext #0specialability_ig86sentineldroid01_bonus_move
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #1specialability_ig86sentineldroid01_select_droid
    Find Previous from Ally Side who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2specialability_ig86sentineldroid01_crit_u01
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Damage by 75% (additive)
    Descriptivecritical_damage_buff
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3specialability_ig86sentineldroid01_crit_self_u01
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Damage by 75% (additive)
    Descriptivecritical_damage_buff
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #4specialability_ig86sentineldroid01_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 274.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    Bonus MoveContext #0specialability_ig86sentineldroid01_bonus_move
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #1specialability_ig86sentineldroid01_select_droid
    Find Previous from Ally Side who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2specialability_ig86sentineldroid01_crit_u01
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Damage by 75% (additive)
    Descriptivecritical_damage_buff
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3specialability_ig86sentineldroid01_crit_self_u01
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Damage by 75% (additive)
    Descriptivecritical_damage_buff
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #4specialability_ig86sentineldroid01_damage_u05
    For Current Target from Enemy Side who is Alive
    Deals 284.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    Bonus MoveContext #0specialability_ig86sentineldroid01_bonus_move
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #1specialability_ig86sentineldroid01_select_droid
    Find Previous from Ally Side who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2specialability_ig86sentineldroid01_crit_u01
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Damage by 75% (additive)
    Descriptivecritical_damage_buff
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3specialability_ig86sentineldroid01_crit_self_u01
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Damage by 75% (additive)
    Descriptivecritical_damage_buff
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #4specialability_ig86sentineldroid01_damage_u05
    For Current Target from Enemy Side who is Alive
    Deals 284.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
 
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