HK-47

HK-47

Offensive Support with a variety of debuffs and a high chance to self-Revive once

  • Power
    8837
  • Speed
    103
  • Health
    21,612
Alignment / Role / Affiliations
Droid Dark Side Support
  • Note! The ability mechanic pages are considered BETA. There will be issues with display and representing all the information. If you find anything that may be an issue, contact me on Reddit (/u/czarbss).
    Reconstruction
    Reconstruction
    HK-47
  • Apply EffectContext #0uniqueability_hk4701_trigger_BASE
    To Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Revive UnitContext #0uniqueability_hk4701_revive_BASE
    For Self who is Dead
    Revive the target(s) at 15% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    Apply EffectContext #0uniqueability_hk4701_trigger_u01
    To Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Revive UnitContext #0uniqueability_hk4701_revive_u01
    For Self who is Dead
    Revive the target(s) at 17.5% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    Apply EffectContext #0uniqueability_hk4701_trigger_u02
    To Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    Revive UnitContext #0uniqueability_hk4701_revive_u02
    For Self who is Dead
    Revive the target(s) at 20% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    Apply EffectContext #0uniqueability_hk4701_trigger_u03
    To Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    75%
    Revive UnitContext #0uniqueability_hk4701_revive_u03
    For Self who is Dead
    Revive the target(s) at 20% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    Apply EffectContext #0uniqueability_hk4701_trigger_u04
    To Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    75%
    Revive UnitContext #0uniqueability_hk4701_revive_u04
    For Self who is Dead
    Revive the target(s) at 22.5% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    Apply EffectContext #0uniqueability_hk4701_trigger_u05
    To Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    75%
    Revive UnitContext #0uniqueability_hk4701_revive_u05
    For Self who is Dead
    Revive the target(s) at 27.5% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    Apply EffectContext #0uniqueability_hk4701_trigger_u06
    To Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    75%
    Revive UnitContext #0uniqueability_hk4701_revive_u06
    For Self who is Dead
    Revive the target(s) at 30% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive