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  • General Veers · Relic Tier List

  • Total Mats

    220
    Carbonite Circuit Board
    250
    Bronzium Wiring
    160
    Chromium Transistor
    80
    Aurodium Heatsink
    60
    Electrium Conductor
    30
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    135
    Fragmented Signal Data
    140
    Incomplete Signal Data
    120
    Flawed Signal Data
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 35759 +1224 +1224
    Physical Damage 3229 +261 +261
    Special Damage 4666 +405 +405
    Armor 29.21% +1.12% +1.12%
    Resistance 30.21% +1.09% +1.09%
    Physical Critical Chance 31.25% +1.29% +1.29%
    Mastery 5 +5 +5
    Physical Accuracy 1.5% +1.5% +1.5%
    Special Accuracy 1.5% +1.5% +1.5%
    Physical Critical Avoidance 1.5% +1.5% +1.5%
    Special Critical Avoidance 1.5% +1.5% +1.5%

    Required Materials

    10k
    Credits
    40
    Carbonite Circuit Board
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 38351 +2592 +3816
    Physical Damage 3527 +298 +559
    Special Damage 5134 +468 +873
    Armor 31.56% +2.36% +3.47%
    Resistance 31.49% +1.27% +2.36%
    Physical Critical Chance 33.79% +2.54% +3.83%
    Mastery 10 +5 +10
    Physical Accuracy 3% +1.5% +3%
    Special Accuracy 3% +1.5% +3%
    Physical Critical Avoidance 3% +1.5% +3%
    Special Critical Avoidance 3% +1.5% +3%

    Required Materials

    25k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    15
    Fragmented Signal Data
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 40961 +2610 +6426
    Physical Damage 3825 +298 +857
    Special Damage 5602 +468 +1341
    Armor 33.77% +2.2% +5.68%
    Resistance 32.72% +1.23% +3.59%
    Physical Critical Chance 36.33% +2.54% +6.37%
    Mastery 15 +5 +15
    Physical Accuracy 4.5% +1.5% +4.5%
    Special Accuracy 4.5% +1.5% +4.5%
    Physical Critical Avoidance 4.5% +1.5% +4.5%
    Special Critical Avoidance 4.5% +1.5% +4.5%

    Required Materials

    50k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Fragmented Signal Data
    15
    Incomplete Signal Data
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 43553 +2592 +9018
    Physical Damage 4123 +298 +1155
    Special Damage 6070 +468 +1809
    Armor 35.83% +2.07% +7.74%
    Resistance 33.9% +1.19% +4.78%
    Physical Critical Chance 38.88% +2.54% +8.92%
    Mastery 20 +5 +20
    Physical Accuracy 6% +1.5% +6%
    Special Accuracy 6% +1.5% +6%
    Physical Critical Avoidance 6% +1.5% +6%
    Special Critical Avoidance 6% +1.5% +6%

    Required Materials

    75k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    40
    Chromium Transistor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 46163 +2610 +11628
    Physical Damage 4421 +298 +1453
    Special Damage 6538 +468 +2277
    Armor 37.77% +1.94% +9.69%
    Resistance 35.05% +1.14% +5.92%
    Physical Critical Chance 41.42% +2.54% +11.46%
    Mastery 25 +5 +25
    Physical Accuracy 7.5% +1.5% +7.5%
    Special Accuracy 7.5% +1.5% +7.5%
    Physical Critical Avoidance 7.5% +1.5% +7.5%
    Special Critical Avoidance 7.5% +1.5% +7.5%

    Required Materials

    100k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    15
    Flawed Signal Data
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 48755 +2592 +14220
    Physical Damage 4779 +358 +1811
    Special Damage 7066 +528 +2805
    Armor 39.6% +1.83% +11.51%
    Resistance 36.15% +1.11% +7.03%
    Physical Critical Chance 44% +2.58% +14.04%
    Mastery 35 +10 +35
    Physical Accuracy 10.5% +3% +10.5%
    Special Accuracy 10.5% +3% +10.5%
    Physical Critical Avoidance 10.5% +3% +10.5%
    Special Critical Avoidance 10.5% +3% +10.5%

    Required Materials

    250k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    25
    Flawed Signal Data
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 51347 +2592 +16812
    Physical Damage 5137 +358 +2169
    Special Damage 7594 +528 +3333
    Armor 41.33% +1.72% +13.24%
    Resistance 37.22% +1.07% +8.1%
    Physical Critical Chance 46.54% +2.54% +16.58%
    Mastery 45 +10 +45
    Physical Accuracy 13.5% +3% +13.5%
    Special Accuracy 13.5% +3% +13.5%
    Physical Critical Avoidance 13.5% +3% +13.5%
    Special Critical Avoidance 13.5% +3% +13.5%

    Required Materials

    500k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    10
    Zinbiddle Card
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    35
    Flawed Signal Data
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 53957 +2610 +19422
    Physical Damage 5555 +418 +2587
    Special Damage 8182 +588 +3921
    Armor 42.95% +1.63% +14.87%
    Resistance 38.26% +1.03% +9.13%
    Physical Critical Chance 49.08% +2.54% +19.13%
    Mastery 60 +15 +60
    Physical Accuracy 18% +4.5% +18%
    Special Accuracy 18% +4.5% +18%
    Physical Critical Avoidance 18% +4.5% +18%
    Special Critical Avoidance 18% +4.5% +18%

    Required Materials

    1m
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    45
    Flawed Signal Data
 
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