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Garazeb "Zeb" Orrelios

Garazeb "Zeb" Orrelios

Versatile Phoenix Tank with wide variety of effects for allies or enemies with or without debuffs

  • Power
    29347
  • Speed
    135
  • Health
    43,429
Alignment / Role / Affiliations
Light Side Phoenix Rebel Tank
  • Shrug Off
    Shrug Off
    Garazeb "Zeb" Orrelios
  • Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #1uniqueability_zebs301_maxprotection_BASE
    For Self who is Alive
    Modify stat Max Protection by 10% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_zebs301_protection_regen_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0debuff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff or has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_zebs301_protection_recovery_BASE
    For Self who is Alive
    Recover 10% Protection and using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_HP as Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Apply EffectContext #3uniqueability_zebs301_startup_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Round Start
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_zebs301_buff_applier_BASE
    To All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Persistent Effect Add Instanceuniqueability_zebs301_signal
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #1uniqueability_zebs301_maxprotection_BASE
    For Self who is Alive
    Modify stat Max Protection by 10% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_zebs301_protection_regen_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0debuff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff or has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_zebs301_protection_recovery_BASE
    For Self who is Alive
    Recover 10% Protection and using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_HP as Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    ImmunityContext #1uniqueability_zebs301_signal
    For All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_signal
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_zebs301_revive_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_zebs301_signal
    For All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_signal
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #5uniqueability_zebs301_death_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_zebs301_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_zebs301_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #1uniqueability_zebs301_maxprotection_u01
    For Self who is Alive
    Modify stat Max Protection by 14% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_zebs301_protection_regen_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0debuff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff or has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_zebs301_protection_recovery_BASE
    For Self who is Alive
    Recover 10% Protection and using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_HP as Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Apply EffectContext #3uniqueability_zebs301_startup_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Round Start
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_zebs301_buff_applier_u01
    To All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Persistent Effect Add Instanceuniqueability_zebs301_signal
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #1uniqueability_zebs301_maxprotection_u01
    For Self who is Alive
    Modify stat Max Protection by 14% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_zebs301_protection_regen_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0debuff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff or has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_zebs301_protection_recovery_BASE
    For Self who is Alive
    Recover 10% Protection and using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_HP as Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    ImmunityContext #1uniqueability_zebs301_signal
    For All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_signal
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_zebs301_revive_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_zebs301_signal
    For All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_signal
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #5uniqueability_zebs301_death_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_zebs301_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_zebs301_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #1uniqueability_zebs301_maxprotection_u02
    For Self who is Alive
    Modify stat Max Protection by 18% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_zebs301_protection_regen_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0debuff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff or has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_zebs301_protection_recovery_BASE
    For Self who is Alive
    Recover 10% Protection and using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_HP as Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Apply EffectContext #3uniqueability_zebs301_startup_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Round Start
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_zebs301_buff_applier_u02
    To All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Persistent Effect Add Instanceuniqueability_zebs301_signal
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #1uniqueability_zebs301_maxprotection_u02
    For Self who is Alive
    Modify stat Max Protection by 18% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_zebs301_protection_regen_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0debuff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff or has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_zebs301_protection_recovery_BASE
    For Self who is Alive
    Recover 10% Protection and using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_HP as Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    ImmunityContext #1uniqueability_zebs301_signal
    For All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_signal
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_zebs301_revive_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_zebs301_signal
    For All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_signal
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #5uniqueability_zebs301_death_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_zebs301_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_zebs301_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #1uniqueability_zebs301_maxprotection_u03
    For Self who is Alive
    Modify stat Max Protection by 22% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_zebs301_protection_regen_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0debuff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff or has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_zebs301_protection_recovery_BASE
    For Self who is Alive
    Recover 10% Protection and using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_HP as Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Apply EffectContext #3uniqueability_zebs301_startup_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Round Start
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_zebs301_buff_applier_u03
    To All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Persistent Effect Add Instanceuniqueability_zebs301_signal
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #1uniqueability_zebs301_maxprotection_u03
    For Self who is Alive
    Modify stat Max Protection by 22% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_zebs301_protection_regen_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0debuff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff or has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_zebs301_protection_recovery_BASE
    For Self who is Alive
    Recover 10% Protection and using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_HP as Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    ImmunityContext #1uniqueability_zebs301_signal
    For All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_signal
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_zebs301_revive_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_zebs301_signal
    For All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_signal
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #5uniqueability_zebs301_death_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_zebs301_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_zebs301_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #1uniqueability_zebs301_maxprotection_u03
    For Self who is Alive
    Modify stat Max Protection by 22% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_zebs301_protection_regen_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0debuff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff or has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_zebs301_protection_recovery_u01
    For Self who is Alive
    Recover 15% Protection and using previous effect's context (CONTEXT_VALUES_SUM * 15%) * TARGET_MAX_HP as Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Apply EffectContext #3uniqueability_zebs301_startup_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Round Start
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_zebs301_buff_applier_u04
    To All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Persistent Effect Add Instanceuniqueability_zebs301_signal
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #1uniqueability_zebs301_maxprotection_u03
    For Self who is Alive
    Modify stat Max Protection by 22% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_zebs301_protection_regen_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0debuff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff or has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_zebs301_protection_recovery_u01
    For Self who is Alive
    Recover 15% Protection and using previous effect's context (CONTEXT_VALUES_SUM * 15%) * TARGET_MAX_HP as Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    ImmunityContext #1uniqueability_zebs301_signal
    For All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_signal
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_zebs301_revive_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_zebs301_signal
    For All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_signal
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #5uniqueability_zebs301_death_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_zebs301_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_zebs301_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #1uniqueability_zebs301_maxprotection_u04
    For Self who is Alive
    Modify stat Max Protection by 26% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_zebs301_protection_regen_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0debuff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff or has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_zebs301_protection_recovery_u01
    For Self who is Alive
    Recover 15% Protection and using previous effect's context (CONTEXT_VALUES_SUM * 15%) * TARGET_MAX_HP as Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Apply EffectContext #3uniqueability_zebs301_startup_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Round Start
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_zebs301_buff_applier_u05
    To All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Persistent Effect Add Instanceuniqueability_zebs301_signal
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #1uniqueability_zebs301_maxprotection_u04
    For Self who is Alive
    Modify stat Max Protection by 26% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_zebs301_protection_regen_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0debuff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff or has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_zebs301_protection_recovery_u01
    For Self who is Alive
    Recover 15% Protection and using previous effect's context (CONTEXT_VALUES_SUM * 15%) * TARGET_MAX_HP as Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    ImmunityContext #1uniqueability_zebs301_signal
    For All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_signal
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_zebs301_revive_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_zebs301_signal
    For All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_signal
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #5uniqueability_zebs301_death_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_zebs301_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_zebs301_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #1uniqueability_zebs301_maxprotection_u05
    For Self who is Alive
    Modify stat Max Protection by 30% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_zebs301_protection_regen_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0debuff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff or has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_zebs301_protection_recovery_u01
    For Self who is Alive
    Recover 15% Protection and using previous effect's context (CONTEXT_VALUES_SUM * 15%) * TARGET_MAX_HP as Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Apply EffectContext #3uniqueability_zebs301_startup_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Round Start
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_zebs301_buff_applier_u06
    To All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Persistent Effect Add Instanceuniqueability_zebs301_signal
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #1uniqueability_zebs301_maxprotection_u05
    For Self who is Alive
    Modify stat Max Protection by 30% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_zebs301_protection_regen_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0debuff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff or has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_zebs301_protection_recovery_u01
    For Self who is Alive
    Recover 15% Protection and using previous effect's context (CONTEXT_VALUES_SUM * 15%) * TARGET_MAX_HP as Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    ImmunityContext #1uniqueability_zebs301_signal
    For All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_signal
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_zebs301_revive_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_zebs301_signal
    For All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_signal
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #5uniqueability_zebs301_death_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_zebs301_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_zebs301_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #1uniqueability_zebs301_maxprotection_u06
    For Self who is Alive
    Modify stat Max Protection by 40% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_zebs301_protection_regen_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0debuff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff or has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_zebs301_protection_recovery_u01
    For Self who is Alive
    Recover 15% Protection and using previous effect's context (CONTEXT_VALUES_SUM * 15%) * TARGET_MAX_HP as Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Apply EffectContext #3uniqueability_zebs301_startup_u07
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Round Start
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_zebs301_buff_applier_u07
    To All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Persistent Effect Add Instanceuniqueability_zebs301_signal
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #0query_health_self_INSTANT
    Find Self who is Alive
    Puts the target(s) and their Max Health value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #1uniqueability_zebs301_maxprotection_u06
    For Self who is Alive
    Modify stat Max Protection by 40% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_zebs301_protection_regen_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_zebs301_buff
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0debuff_check_self
    Find Self who is Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff or has tagclearable_debuff or has tagtopple_debuff or has tagcountable_debuff or has tagspecial_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_zebs301_protection_recovery_u01
    For Self who is Alive
    Recover 15% Protection and using previous effect's context (CONTEXT_VALUES_SUM * 15%) * TARGET_MAX_HP as Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    ImmunityContext #1uniqueability_zebs301_signal
    For All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_signal
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_zebs301_revive_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_zebs301_signal
    For All from Ally Side who are Alive or Dead
    Where an active effect has tagleaderability_herasyndullas3_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_zebs301_signal
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #5uniqueability_zebs301_death_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_zebs301_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_zebs301_buff
    Context Returned: Target(s) and their number of effect(s) dispelled
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