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First Order SF TIE Pilot

First Order SF TIE Pilot

Subversive First Order Attacker who buffs allies and disrupts enemies

  • Power
    26367
  • Speed
    150
  • Health
    33,776
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Alignment / Role / Affiliations
Dark Side Attacker First Order
  • Reciprocation
    Reciprocation
    First Order SF TIE Pilot
  • DamageContext #0basicability_firstorderspecialforcespilot_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 229.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    50%
    Modify StatContext #1basicability_firstorderspecialforcespilot_armor_debuff_BASE
    For Current Target from Enemy Side who is Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptiveclearable_debuffarmor_debuffcountable_debuff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2applyeffect_generic_suppression_debuff_physical_CE_EOT02
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffsuppression_debuff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #3generic_query_enemy_debuff_defense
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagarmor_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #4generic_advantage_trigger_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbuff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basicability_firstorderspecialforcespilot_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 229.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    65%
    Modify StatContext #1basicability_firstorderspecialforcespilot_armor_debuff_u01
    For Current Target from Enemy Side who is Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptiveclearable_debuffarmor_debuffcountable_debuff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2applyeffect_generic_suppression_debuff_physical_CE_EOT02
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffsuppression_debuff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #3generic_query_enemy_debuff_defense
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagarmor_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #4generic_advantage_trigger_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbuff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basicability_firstorderspecialforcespilot_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 240.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    65%
    Modify StatContext #1basicability_firstorderspecialforcespilot_armor_debuff_u01
    For Current Target from Enemy Side who is Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptiveclearable_debuffarmor_debuffcountable_debuff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2applyeffect_generic_suppression_debuff_physical_CE_EOT02
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffsuppression_debuff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #3generic_query_enemy_debuff_defense
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagarmor_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #4generic_advantage_trigger_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbuff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basicability_firstorderspecialforcespilot_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 263.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    65%
    Modify StatContext #1basicability_firstorderspecialforcespilot_armor_debuff_u01
    For Current Target from Enemy Side who is Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptiveclearable_debuffarmor_debuffcountable_debuff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2applyeffect_generic_suppression_debuff_physical_CE_EOT02
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffsuppression_debuff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #3generic_query_enemy_debuff_defense
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagarmor_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #4generic_advantage_trigger_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbuff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basicability_firstorderspecialforcespilot_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 298% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    65%
    Modify StatContext #1basicability_firstorderspecialforcespilot_armor_debuff_u01
    For Current Target from Enemy Side who is Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptiveclearable_debuffarmor_debuffcountable_debuff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2applyeffect_generic_suppression_debuff_physical_CE_EOT02
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffsuppression_debuff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #3generic_query_enemy_debuff_defense
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagarmor_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #4generic_advantage_trigger_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbuff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basicability_firstorderspecialforcespilot_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 298% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    80%
    Modify StatContext #1basicability_firstorderspecialforcespilot_armor_debuff_u02
    For Current Target from Enemy Side who is Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptiveclearable_debuffarmor_debuffcountable_debuff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2applyeffect_generic_suppression_debuff_physical_CE_EOT02
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffsuppression_debuff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #3generic_query_enemy_debuff_defense
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagarmor_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #4generic_advantage_trigger_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbuff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basicability_firstorderspecialforcespilot_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 332.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    80%
    Modify StatContext #1basicability_firstorderspecialforcespilot_armor_debuff_u02
    For Current Target from Enemy Side who is Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptiveclearable_debuffarmor_debuffcountable_debuff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2applyeffect_generic_suppression_debuff_physical_CE_EOT02
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffsuppression_debuff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #3generic_query_enemy_debuff_defense
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagarmor_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #4generic_advantage_trigger_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbuff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basicability_firstorderspecialforcespilot_damage_u05
    For Current Target from Enemy Side who is Alive
    Deals 378.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Modify StatContext #1applyeffect_generic_armor_debuff_physical_EOT02
    For Current Target from Enemy Side who is Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptiveclearable_debuffarmor_debuffcountable_debuff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2applyeffect_generic_suppression_debuff_physical_CE_EOT02
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffsuppression_debuff
    Effect expires on:2xFull Turn Complete,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #3generic_query_enemy_debuff_defense
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagarmor_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #4generic_advantage_trigger_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Round End
    Child effect is applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buffbuff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Perform Move
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
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