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First Order Officer

First Order Officer

First Order support that grants Advantage and can manipulate both ally and enemy Turn Meters

  • Power
    31546
  • Speed
    165
  • Health
    39,315
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Alignment / Role / Affiliations
Dark Side First Order Support
  • First Order Officer · Relic Tier List

  • Total Mats

    240
    Carbonite Circuit Board
    280
    Bronzium Wiring
    180
    Chromium Transistor
    100
    Aurodium Heatsink
    80
    Electrium Conductor
    50
    Zinbiddle Card
    40
    Impulse Detector
    40
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    165
    Fragmented Signal Data
    170
    Incomplete Signal Data
    175
    Flawed Signal Data
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 41313 +1998 +1998
    Physical Damage 2867 +201 +201
    Special Damage 2388 +267 +267
    Armor 40.11% +1.5% +1.5%
    Resistance 21.44% +1.08% +1.08%
    Physical Critical Chance 50.04% +3.88% +3.88%
    Mastery 5 +5 +5
    Special Critical Chance 15.67% +1.5% +1.5%
    Critical Damage 151.5% +1.5% +1.5%
    Dodge Chance 3.75% +1.75% +1.75%
    Deflection Chance 3.75% +1.75% +1.75%

    Required Materials

    10k
    Credits
    40
    Carbonite Circuit Board
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 44211 +2898 +4896
    Physical Damage 3105 +238 +439
    Special Damage 2774 +386 +653
    Armor 41.97% +1.85% +3.35%
    Resistance 22.96% +1.52% +2.6%
    Physical Critical Chance 54.37% +4.33% +8.21%
    Mastery 10 +5 +10
    Special Critical Chance 17.17% +1.5% +3%
    Critical Damage 153% +1.5% +3%
    Dodge Chance 5.5% +1.75% +3.5%
    Deflection Chance 5.5% +1.75% +3.5%

    Required Materials

    25k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    15
    Fragmented Signal Data
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 47127 +2916 +7812
    Physical Damage 3343 +238 +677
    Special Damage 3163 +389 +1042
    Armor 43.76% +1.79% +5.14%
    Resistance 24.42% +1.46% +4.06%
    Physical Critical Chance 58.71% +4.33% +12.54%
    Mastery 15 +5 +15
    Special Critical Chance 18.67% +1.5% +4.5%
    Critical Damage 154.5% +1.5% +4.5%
    Dodge Chance 7.25% +1.75% +5.25%
    Deflection Chance 7.25% +1.75% +5.25%

    Required Materials

    50k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Fragmented Signal Data
    15
    Incomplete Signal Data
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 50025 +2898 +10710
    Physical Damage 3581 +238 +915
    Special Damage 3549 +386 +1428
    Armor 45.4% +1.64% +6.78%
    Resistance 25.83% +1.41% +5.47%
    Physical Critical Chance 63.04% +4.33% +16.88%
    Mastery 20 +5 +20
    Special Critical Chance 20.17% +1.5% +6%
    Critical Damage 156% +1.5% +6%
    Dodge Chance 9% +1.75% +7%
    Deflection Chance 9% +1.75% +7%

    Required Materials

    75k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    40
    Chromium Transistor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 52941 +2916 +13626
    Physical Damage 3819 +238 +1153
    Special Damage 3938 +389 +1817
    Armor 46.99% +1.59% +8.37%
    Resistance 27.18% +1.36% +6.82%
    Physical Critical Chance 67.38% +4.33% +21.21%
    Mastery 25 +5 +25
    Special Critical Chance 21.67% +1.5% +7.5%
    Critical Damage 157.5% +1.5% +7.5%
    Dodge Chance 10.75% +1.75% +8.75%
    Deflection Chance 10.75% +1.75% +8.75%

    Required Materials

    100k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    15
    Flawed Signal Data
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 55839 +2898 +16524
    Physical Damage 4057 +238 +1391
    Special Damage 4325 +387 +2204
    Armor 48.44% +1.46% +9.83%
    Resistance 28.57% +1.39% +8.21%
    Physical Critical Chance 73.21% +5.83% +27.04%
    Mastery 35 +10 +35
    Special Critical Chance 24.67% +3% +10.5%
    Critical Damage 160.5% +3% +10.5%
    Dodge Chance 14.25% +3.5% +12.25%
    Deflection Chance 14.25% +3.5% +12.25%

    Required Materials

    250k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    25
    Flawed Signal Data
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 58755 +2916 +19440
    Physical Damage 4295 +238 +1629
    Special Damage 4713 +388 +2592
    Armor 49.86% +1.42% +11.25%
    Resistance 29.83% +1.26% +9.47%
    Physical Critical Chance 79.04% +5.83% +32.88%
    Mastery 45 +10 +45
    Special Critical Chance 27.67% +3% +13.5%
    Critical Damage 163.5% +3% +13.5%
    Dodge Chance 17.75% +3.5% +15.75%
    Deflection Chance 17.75% +3.5% +15.75%

    Required Materials

    500k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    10
    Zinbiddle Card
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    35
    Flawed Signal Data
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 61653 +2898 +22338
    Physical Damage 4533 +238 +1867
    Special Damage 5100 +387 +2979
    Armor 51.17% +1.31% +12.55%
    Resistance 31.04% +1.21% +10.68%
    Physical Critical Chance 86.38% +7.33% +40.21%
    Mastery 60 +15 +60
    Special Critical Chance 32.17% +4.5% +18%
    Critical Damage 168% +4.5% +18%
    Dodge Chance 23% +5.25% +21%
    Deflection Chance 23% +5.25% +21%

    Required Materials

    1m
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    45
    Flawed Signal Data
  • Tier 9

    Stat Total Changes
    Prev Tier Overall
    Health 69121 +7468 +29806
    Physical Damage 4581 +48 +1915
    Special Damage 5162 +62 +3041
    Armor 51.39% +0.22% +12.78%
    Resistance 31.19% +0.15% +10.83%
    Physical Critical Chance 89.96% +3.58% +43.79%
    Mastery 70 +10 +70
    Special Critical Chance 35.17% +3% +21%
    Critical Damage 171% +3% +21%
    Dodge Chance 26.5% +3.5% +24.5%
    Deflection Chance 26.5% +3.5% +24.5%

    Required Materials

    2m
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    30
    Fragmented Signal Data
    30
    Incomplete Signal Data
    55
    Flawed Signal Data
 
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