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First Order Officer

First Order Officer

First Order support that grants Advantage and can manipulate both ally and enemy Turn Meters

  • Power
    31546
  • Speed
    165
  • Health
    39,315
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Alignment / Role / Affiliations
Dark Side First Order Support
  • Pinning Shot
    Pinning Shot
    First Order Officer
  • DamageContext #0specialability_firstorderofficermale02_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 242.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    40%
    RecoverContext #1specialability_firstorderofficermale02_delay
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter
    Descriptivedelay
    Context Returned: Speed amount gained
    RecoverContext #2specialability_firstorderofficermale02_ally_quicken
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    DamageContext #0specialability_firstorderofficermale02_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 254.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    40%
    RecoverContext #1specialability_firstorderofficermale02_delay
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter
    Descriptivedelay
    Context Returned: Speed amount gained
    RecoverContext #2specialability_firstorderofficermale02_ally_quicken
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    DamageContext #0specialability_firstorderofficermale02_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 254.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    55%
    RecoverContext #1specialability_firstorderofficermale02_delay_u01
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter
    Descriptivedelay
    Context Returned: Speed amount gained
    RecoverContext #2specialability_firstorderofficermale02_ally_quicken
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    DamageContext #0specialability_firstorderofficermale02_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 266.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    55%
    RecoverContext #1specialability_firstorderofficermale02_delay_u01
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter
    Descriptivedelay
    Context Returned: Speed amount gained
    RecoverContext #2specialability_firstorderofficermale02_ally_quicken
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    DamageContext #0specialability_firstorderofficermale02_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 266.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    70%
    RecoverContext #1specialability_firstorderofficermale02_delay_u02
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter
    Descriptivedelay
    Context Returned: Speed amount gained
    RecoverContext #2specialability_firstorderofficermale02_ally_quicken
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    DamageContext #0specialability_firstorderofficermale02_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 279% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    70%
    RecoverContext #1specialability_firstorderofficermale02_delay_u02
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter
    Descriptivedelay
    Context Returned: Speed amount gained
    RecoverContext #2specialability_firstorderofficermale02_ally_quicken
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    DamageContext #0specialability_firstorderofficermale02_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 279% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    70%
    RecoverContext #1specialability_firstorderofficermale02_delay_u02
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter
    Descriptivedelay
    Context Returned: Speed amount gained
    RecoverContext #2specialability_firstorderofficermale02_ally_quicken_u01
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    DamageContext #0specialability_firstorderofficermale02_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 315.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    RecoverContext #1specialability_firstorderofficermale02_delay_u03
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter
    Descriptivedelay
    Context Returned: Speed amount gained
    RecoverContext #2specialability_firstorderofficermale02_ally_quicken_u01
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    RecoverContext #3specialability_firstorderofficermale02_recover_cooldown
    For All from Ally Side who are Alive
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptivecooldown_recovery
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
 
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