First Order Officer

First Order Officer

First Order support that grants Advantage and can manipulate both ally and enemy Turn Meters

  • Power
    31546
  • Speed
    165
  • Health
    39,315
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Alignment / Role / Affiliations
Dark Side First Order Support
  • Capitalize
    Capitalize
    First Order Officer
  • Query CountContext #0basicability_firstorderofficermale_advantage_query
    Find All from Ally Side who are Alive
    Where an active effect has tagadvantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1basicability_firstorderofficermale_attack_crit
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Perform Move,Death,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2basicability_firstorderofficermale_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 145.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    Query CountContext #0basicability_firstorderofficermale_advantage_query
    Find All from Ally Side who are Alive
    Where an active effect has tagadvantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1basicability_firstorderofficermale_attack_crit
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Perform Move,Death,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2basicability_firstorderofficermale_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 152.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    Query CountContext #0basicability_firstorderofficermale_advantage_query
    Find All from Ally Side who are Alive
    Where an active effect has tagadvantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1basicability_firstorderofficermale_attack_crit
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Perform Move,Death,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2basicability_firstorderofficermale_crit_damage_BASE
    For Self who is Alive
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Effect expires on:Perform Move,Death,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #3basicability_firstorderofficermale_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 152.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    Query CountContext #0basicability_firstorderofficermale_advantage_query
    Find All from Ally Side who are Alive
    Where an active effect has tagadvantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1basicability_firstorderofficermale_attack_crit
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Perform Move,Death,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2basicability_firstorderofficermale_crit_damage_BASE
    For Self who is Alive
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Effect expires on:Perform Move,Death,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #3basicability_firstorderofficermale_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 159.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    Query CountContext #0basicability_firstorderofficermale_advantage_query
    Find All from Ally Side who are Alive
    Where an active effect has tagadvantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1basicability_firstorderofficermale_attack_crit
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Perform Move,Death,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2basicability_firstorderofficermale_crit_damage_BASE
    For Self who is Alive
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Effect expires on:Perform Move,Death,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #3basicability_firstorderofficermale_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 167.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    Query CountContext #0basicability_firstorderofficermale_advantage_query
    Find All from Ally Side who are Alive
    Where an active effect has tagadvantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1basicability_firstorderofficermale_attack_crit
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Perform Move,Death,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2basicability_firstorderofficermale_crit_damage_BASE
    For Self who is Alive
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Effect expires on:Perform Move,Death,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #3basicability_firstorderofficermale_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 188.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    Query CountContext #0basicability_firstorderofficermale_advantage_query
    Find All from Ally Side who are Alive
    Where an active effect has tagadvantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1basicability_firstorderofficermale_attack_crit
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Perform Move,Death,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2basicability_firstorderofficermale_crit_damage_BASE
    For Self who is Alive
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Effect expires on:Perform Move,Death,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #3basicability_firstorderofficermale_damage_u05
    For Current Target from Enemy Side who is Alive
    Deals 196.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    Query CountContext #0basicability_firstorderofficermale_advantage_query
    Find All from Ally Side who are Alive
    Where an active effect has tagadvantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1basicability_firstorderofficermale_attack_crit
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Perform Move,Death,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2basicability_firstorderofficermale_crit_damage_u01
    For Self who is Alive
    Modify stat Critical Damage by 20% (additive)
    Effect is unresistable
    Effect expires on:Perform Move,Death,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #3basicability_firstorderofficermale_damage_u05
    For Current Target from Enemy Side who is Alive
    Deals 196.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
 
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