Finn

Finn

Resistance tank that keeps the pressure up with a balance between offense and defense

  • Power
    8975
  • Speed
    119
  • Health
    26,036
Alignment / Role / Affiliations
Human Light Side Resistance Tank
  • Note! The ability mechanic pages are considered BETA. There will be issues with display and representing all the information. If you find anything that may be an issue, contact me on Reddit (/u/czarbss).
    Hold the Line
    Hold the Line
    Finn
  • Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Was Dodged,Perform Move
    Child effect is applied on:Critical,Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_armor_buff_self
    For Self who is Alive
    Modify stat Armor by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffarmor_buffcountable_buff
    Effect expires on:2xFull Turn Complete,Add Persistent Effectdispel_marker,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2generic_suppression_buff_self
    For Self who is Alive
    Modify stat Resistance by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffsuppression_buff
    Effect expires on:2xFull Turn Complete,Add Persistent Effectdispel_marker,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3specialability_finn01_hot_BASE
    To All from Ally Side who are Alive and is selftag_finn or selftag_poe
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_buffcountable_buffheal_over_time
    Effect expires on:2xTurn Start,Death,Encounter End
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0specialability_finn01_heal_BASE
    For Self who is Alive
    Recover 10% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Was Dodged,Perform Move
    Child effect is applied on:Critical,Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_armor_buff_self
    For Self who is Alive
    Modify stat Armor by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffarmor_buffcountable_buff
    Effect expires on:2xFull Turn Complete,Add Persistent Effectdispel_marker,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2generic_suppression_buff_self
    For Self who is Alive
    Modify stat Resistance by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffsuppression_buff
    Effect expires on:2xFull Turn Complete,Add Persistent Effectdispel_marker,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3specialability_finn01_hot_u01
    To All from Ally Side who are Alive and is selftag_finn or selftag_poe
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_buffcountable_buffheal_over_time
    Effect expires on:2xTurn Start,Death,Encounter End
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0specialability_finn01_heal_u01
    For Self who is Alive
    Recover 12% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Was Dodged,Perform Move
    Child effect is applied on:Critical,Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_armor_buff_self
    For Self who is Alive
    Modify stat Armor by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffarmor_buffcountable_buff
    Effect expires on:2xFull Turn Complete,Add Persistent Effectdispel_marker,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2generic_suppression_buff_self
    For Self who is Alive
    Modify stat Resistance by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffsuppression_buff
    Effect expires on:2xFull Turn Complete,Add Persistent Effectdispel_marker,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3specialability_finn01_hot_u02
    To All from Ally Side who are Alive and is selftag_finn or selftag_poe
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_buffcountable_buffheal_over_time
    Effect expires on:2xTurn Start,Death,Encounter End
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0specialability_finn01_heal_u02
    For Self who is Alive
    Recover 14% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Was Dodged,Perform Move
    Child effect is applied on:Critical,Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_armor_buff_self
    For Self who is Alive
    Modify stat Armor by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffarmor_buffcountable_buff
    Effect expires on:2xFull Turn Complete,Add Persistent Effectdispel_marker,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2generic_suppression_buff_self
    For Self who is Alive
    Modify stat Resistance by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffsuppression_buff
    Effect expires on:2xFull Turn Complete,Add Persistent Effectdispel_marker,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3specialability_finn01_hot_u03
    To All from Ally Side who are Alive and is selftag_finn or selftag_poe
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_buffcountable_buffheal_over_time
    Effect expires on:2xTurn Start,Death,Encounter End
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0specialability_finn01_heal_u03
    For Self who is Alive
    Recover 16% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Was Dodged,Perform Move
    Child effect is applied on:Critical,Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_armor_buff_self
    For Self who is Alive
    Modify stat Armor by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffarmor_buffcountable_buff
    Effect expires on:2xFull Turn Complete,Add Persistent Effectdispel_marker,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2generic_suppression_buff_self
    For Self who is Alive
    Modify stat Resistance by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffsuppression_buff
    Effect expires on:2xFull Turn Complete,Add Persistent Effectdispel_marker,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3specialability_finn01_hot_u03
    To All from Ally Side who are Alive and is selftag_finn or selftag_poe
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_buffcountable_buffheal_over_time
    Effect expires on:2xTurn Start,Death,Encounter End
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0specialability_finn01_heal_u03
    For Self who is Alive
    Recover 16% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Was Dodged,Perform Move
    Child effect is applied on:Critical,Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_armor_buff_self
    For Self who is Alive
    Modify stat Armor by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffarmor_buffcountable_buff
    Effect expires on:2xFull Turn Complete,Add Persistent Effectdispel_marker,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2generic_suppression_buff_self
    For Self who is Alive
    Modify stat Resistance by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffsuppression_buff
    Effect expires on:2xFull Turn Complete,Add Persistent Effectdispel_marker,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3specialability_finn01_hot_u04
    To All from Ally Side who are Alive and is selftag_finn or selftag_poe
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_buffcountable_buffheal_over_time
    Effect expires on:2xTurn Start,Death,Encounter End
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0specialability_finn01_heal_u04
    For Self who is Alive
    Recover 18% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Was Dodged,Perform Move
    Child effect is applied on:Critical,Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_armor_buff_self
    For Self who is Alive
    Modify stat Armor by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffarmor_buffcountable_buff
    Effect expires on:2xFull Turn Complete,Add Persistent Effectdispel_marker,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2generic_suppression_buff_self
    For Self who is Alive
    Modify stat Resistance by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffsuppression_buff
    Effect expires on:2xFull Turn Complete,Add Persistent Effectdispel_marker,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3specialability_finn01_hot_u05
    To All from Ally Side who are Alive and is selftag_finn or selftag_poe
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_buffcountable_buffheal_over_time
    Effect expires on:2xTurn Start,Death,Encounter End
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0specialability_finn01_heal_u05
    For Self who is Alive
    Recover 20% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #0generic_advantage_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_buffadvantagecountable_buffadvantage_buff
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,2xFull Turn Complete,Encounter End
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_advantage_physcrit
    For Self who is Alive
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_advantage_abilitycrit
    For Self who is Alive
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Descriptiveadvantage
    Effect expires on:Remove Persistent Effectadvantage_expire_trigger,Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_advantage_trigger_step2
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Critical,Was Dodged,Perform Move
    Child effect is applied on:Critical,Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0advantage_expire_trigger
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveadvantage_expire_trigger
    Effectedderp
    Effect expires on:Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_armor_buff_self
    For Self who is Alive
    Modify stat Armor by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffarmor_buffcountable_buff
    Effect expires on:2xFull Turn Complete,Add Persistent Effectdispel_marker,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2generic_suppression_buff_self
    For Self who is Alive
    Modify stat Resistance by 50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_buffsuppression_buff
    Effect expires on:2xFull Turn Complete,Add Persistent Effectdispel_marker,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3specialability_finn01_hot_u05
    To All from Ally Side who are Alive and is selftag_finn or selftag_poe
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_buffcountable_buffheal_over_time
    Effect expires on:2xTurn Start,Death,Encounter End
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0specialability_finn01_heal_u05
    For Self who is Alive
    Recover 20% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    DispelContext #4generic_dispel_debuffs_all
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedclearable_debuff
    Context Returned: Target(s) and their number of effect(s) dispelled