Finn

Finn

Resistance tank that keeps the pressure up with a balance between offense and defense

  • Power
    8975
  • Speed
    119
  • Health
    26,036
Alignment / Role / Affiliations
Human Light Side Resistance Tank
  • Note! The ability mechanic pages are considered BETA. There will be issues with display and representing all the information. If you find anything that may be an issue, contact me on Reddit (/u/czarbss).
    Crack Shot
    Crack Shot
    Finn
  • Query CountContext #0basicability_finn_query
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagbasicability_finn_marker or has tagbasicability_finn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #1basicability_finn_damage_BASE
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 126% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    DamageContext #2basicability_finn_damage_boosted_BASE
    For Current Target from Enemy Side who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Deals 195.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    ImmunityContext #3basicability_finn_marker
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptivebasicability_finn_marker
    Effectedderp
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0basicability_finn_query
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagbasicability_finn_marker or has tagbasicability_finn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #1basicability_finn_damage_u01
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 132.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    DamageContext #2basicability_finn_damage_boosted_u01
    For Current Target from Enemy Side who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Deals 205.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    ImmunityContext #3basicability_finn_marker
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptivebasicability_finn_marker
    Effectedderp
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0basicability_finn_query
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagbasicability_finn_marker or has tagbasicability_finn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #1basicability_finn_damage_u02
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 151.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    DamageContext #2basicability_finn_damage_boosted_u02
    For Current Target from Enemy Side who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Deals 234.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    ImmunityContext #3basicability_finn_marker
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptivebasicability_finn_marker
    Effectedderp
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0basicability_finn_query
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagbasicability_finn_marker or has tagbasicability_finn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #1basicability_finn_damage_u03
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 157.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    DamageContext #2basicability_finn_damage_boosted_u03
    For Current Target from Enemy Side who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Deals 244.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    ImmunityContext #3basicability_finn_marker
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptivebasicability_finn_marker
    Effectedderp
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0basicability_finn_query
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagbasicability_finn_marker or has tagbasicability_finn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #1basicability_finn_damage_u03
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 157.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    DamageContext #2basicability_finn_damage_boosted_u04
    For Current Target from Enemy Side who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Deals 283.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    ImmunityContext #3basicability_finn_marker
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptivebasicability_finn_marker
    Effectedderp
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0basicability_finn_query
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagbasicability_finn_marker or has tagbasicability_finn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #1basicability_finn_damage_u04
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 163.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    DamageContext #2basicability_finn_damage_boosted_u05
    For Current Target from Enemy Side who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Deals 294.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    ImmunityContext #3basicability_finn_marker
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptivebasicability_finn_marker
    Effectedderp
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0basicability_finn_query
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagbasicability_finn_marker or has tagbasicability_finn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #1basicability_finn_damage_u05
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 170.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    DamageContext #2basicability_finn_damage_boosted_u06
    For Current Target from Enemy Side who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Deals 306.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    ImmunityContext #3basicability_finn_marker
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptivebasicability_finn_marker
    Effectedderp
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0basicability_finn_query
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagbasicability_finn_marker or has tagbasicability_finn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #1basicability_finn_damage_u06
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 189% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    DamageContext #2basicability_finn_damage_boosted_u07
    For Current Target from Enemy Side who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Deals 378% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    ImmunityContext #3basicability_finn_marker
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptivebasicability_finn_marker
    Effectedderp
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying