Ewok Scout

Ewok Scout

Powerful single-target Attacker that becomes evasive with Ewok allies

  • Power
    8580
  • Speed
    127
  • Health
    14,029
Alignment / Role / Affiliations
Ewok Light Side Attacker
  • Note! The ability mechanic pages are considered BETA. There will be issues with display and representing all the information. If you find anything that may be an issue, contact me on Reddit (/u/czarbss).
    Ewok Ambush
    Ewok Ambush
    Ewok Scout
  • DamageContext #0basicability_ewokscout_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 132.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    DamageContext #0basicability_ewokscout_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 139.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #0basicability_ewokscout_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 139.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    25%
    RecoverContext #1basicability_ewokscout_delay_single_01
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter
    Descriptivedelay
    Context Returned: Speed amount gained
    DamageContext #0basicability_ewokscout_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 145.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    25%
    RecoverContext #1basicability_ewokscout_delay_single_01
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter
    Descriptivedelay
    Context Returned: Speed amount gained
    DamageContext #0basicability_ewokscout_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 145.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    40%
    RecoverContext #1basicability_ewokscout_delay_single_02
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter
    Descriptivedelay
    Context Returned: Speed amount gained
    DamageContext #0basicability_ewokscout_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 152.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    40%
    RecoverContext #1basicability_ewokscout_delay_single_02
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter
    Descriptivedelay
    Context Returned: Speed amount gained
    DamageContext #0basicability_ewokscout_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 159.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    40%
    RecoverContext #1basicability_ewokscout_delay_single_02
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter
    Descriptivedelay
    Context Returned: Speed amount gained
    DamageContext #0basicability_ewokscout_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 159.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    55%
    RecoverContext #1basicability_ewokscout_delay_single_03
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter
    Descriptivedelay
    Context Returned: Speed amount gained