Dengar

Dengar

Adaptable Scoundrel attacker that Stuns and inflicts Tenacity Down.

  • Power
    21498
  • Speed
    109
  • Health
    29,230
Alignment / Role / Affiliations
Dark Side Attacker Bounty Hunter Scoundrel
  • Note! The ability mechanic pages are considered BETA. There will be issues with display and representing all the information. If you find anything that may be an issue, contact me on Reddit (/u/czarbss).
    Target Spotted
    Target Spotted
    Dengar
  • Query CountContext #0query_debuffed_enemy_single
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    40%
    Bonus MoveContext #1basicability_dengar_bonusmove_BASE
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Modify StatContext #2basicability_dengar_crit_BASE
    For Previous from Ally Side who is Alive and is profession_scoundrel
    This effect will EXECUTE if the previous bonus move successfully executed
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3basicability_dengar_crit_ability_BASE
    For Previous from Ally Side who is Alive and is profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #4basicability_dengar_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 108.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #5generic_query_self_contract_finish
    Find Self who is Alive
    Where an active effect has tagdengar_contract_finished
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #6generic_query_stealth_self_CE
    Find Self who is Alive
    Where an active effect has tagstealth_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #7bonusmove_self_CE
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #0query_debuffed_enemy_single
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    45%
    Bonus MoveContext #1basicability_dengar_bonusmove_u01
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Modify StatContext #2basicability_dengar_crit_BASE
    For Previous from Ally Side who is Alive and is profession_scoundrel
    This effect will EXECUTE if the previous bonus move successfully executed
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3basicability_dengar_crit_ability_BASE
    For Previous from Ally Side who is Alive and is profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #4basicability_dengar_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 108.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #5generic_query_self_contract_finish
    Find Self who is Alive
    Where an active effect has tagdengar_contract_finished
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #6generic_query_stealth_self_CE
    Find Self who is Alive
    Where an active effect has tagstealth_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #7bonusmove_self_CE
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #0query_debuffed_enemy_single
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    45%
    Bonus MoveContext #1basicability_dengar_bonusmove_u01
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Modify StatContext #2basicability_dengar_crit_BASE
    For Previous from Ally Side who is Alive and is profession_scoundrel
    This effect will EXECUTE if the previous bonus move successfully executed
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3basicability_dengar_crit_ability_BASE
    For Previous from Ally Side who is Alive and is profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #4basicability_dengar_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 113.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #5generic_query_self_contract_finish
    Find Self who is Alive
    Where an active effect has tagdengar_contract_finished
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #6generic_query_stealth_self_CE
    Find Self who is Alive
    Where an active effect has tagstealth_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #7bonusmove_self_CE
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #0query_debuffed_enemy_single
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    50%
    Bonus MoveContext #1basicability_dengar_bonusmove_u02
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Modify StatContext #2basicability_dengar_crit_BASE
    For Previous from Ally Side who is Alive and is profession_scoundrel
    This effect will EXECUTE if the previous bonus move successfully executed
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3basicability_dengar_crit_ability_BASE
    For Previous from Ally Side who is Alive and is profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #4basicability_dengar_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 113.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #5generic_query_self_contract_finish
    Find Self who is Alive
    Where an active effect has tagdengar_contract_finished
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #6generic_query_stealth_self_CE
    Find Self who is Alive
    Where an active effect has tagstealth_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #7bonusmove_self_CE
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #0query_debuffed_enemy_single
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    50%
    Bonus MoveContext #1basicability_dengar_bonusmove_u02
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Modify StatContext #2basicability_dengar_crit_BASE
    For Previous from Ally Side who is Alive and is profession_scoundrel
    This effect will EXECUTE if the previous bonus move successfully executed
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3basicability_dengar_crit_ability_BASE
    For Previous from Ally Side who is Alive and is profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #4basicability_dengar_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 119.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #5generic_query_self_contract_finish
    Find Self who is Alive
    Where an active effect has tagdengar_contract_finished
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #6generic_query_stealth_self_CE
    Find Self who is Alive
    Where an active effect has tagstealth_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #7bonusmove_self_CE
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #0query_debuffed_enemy_single
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    50%
    Bonus MoveContext #1basicability_dengar_bonusmove_u02
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Modify StatContext #2basicability_dengar_crit_BASE
    For Previous from Ally Side who is Alive and is profession_scoundrel
    This effect will EXECUTE if the previous bonus move successfully executed
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3basicability_dengar_crit_ability_BASE
    For Previous from Ally Side who is Alive and is profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #4basicability_dengar_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 135.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #5generic_query_self_contract_finish
    Find Self who is Alive
    Where an active effect has tagdengar_contract_finished
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #6generic_query_stealth_self_CE
    Find Self who is Alive
    Where an active effect has tagstealth_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #7bonusmove_self_CE
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #0query_debuffed_enemy_single
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    50%
    Bonus MoveContext #1basicability_dengar_bonusmove_u02
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Modify StatContext #2basicability_dengar_crit_BASE
    For Previous from Ally Side who is Alive and is profession_scoundrel
    This effect will EXECUTE if the previous bonus move successfully executed
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3basicability_dengar_crit_ability_BASE
    For Previous from Ally Side who is Alive and is profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #4basicability_dengar_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 140.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #5generic_query_self_contract_finish
    Find Self who is Alive
    Where an active effect has tagdengar_contract_finished
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #6generic_query_stealth_self_CE
    Find Self who is Alive
    Where an active effect has tagstealth_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #7bonusmove_self_CE
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #0query_debuffed_enemy_single
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    60%
    Bonus MoveContext #1basicability_dengar_bonusmove_u03
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Modify StatContext #2basicability_dengar_crit_BASE
    For Previous from Ally Side who is Alive and is profession_scoundrel
    This effect will EXECUTE if the previous bonus move successfully executed
    Modify stat Physical Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3basicability_dengar_crit_ability_BASE
    For Previous from Ally Side who is Alive and is profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Percent Additive by 200% (additive)
    Effect is unresistable
    Effect expires on:Death,Perform Move,Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #4basicability_dengar_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 140.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #5generic_query_self_contract_finish
    Find Self who is Alive
    Where an active effect has tagdengar_contract_finished
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #6generic_query_stealth_self_CE
    Find Self who is Alive
    Where an active effect has tagstealth_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #7bonusmove_self_CE
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
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