• Sadistic Glee
    Sadistic Glee
    Darth Sidious
  • Apply EffectContext #0uniqueability_darthsidious01_heal_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Ally Killed,Enemy Killed
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_darthsidious01_heal_BASE
    For Self who is Alive
    Recover 10% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #1uniqueability_darthsidious01_jedi_evasion_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Receive Pre Evasion Evalprofession_jedi
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_darthsidious01_jedi_evasion_dodge_BASE
    For Self who is Alive
    Modify stat Dodge Percent Additive by 35% (additive)
    Effect expires on:Receive Post Evasion Eval
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_darthsidious01_jedi_evasion_deflection_BASE
    For Self who is Alive
    Modify stat Deflection Percent Additive by 35% (additive)
    Effect expires on:Receive Post Evasion Eval
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_darthsidious01_heal_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Ally Killed,Enemy Killed
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_darthsidious01_heal_u01
    For Self who is Alive
    Recover 12.5% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #1uniqueability_darthsidious01_jedi_evasion_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Receive Pre Evasion Evalprofession_jedi
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_darthsidious01_jedi_evasion_dodge_BASE
    For Self who is Alive
    Modify stat Dodge Percent Additive by 35% (additive)
    Effect expires on:Receive Post Evasion Eval
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_darthsidious01_jedi_evasion_deflection_BASE
    For Self who is Alive
    Modify stat Deflection Percent Additive by 35% (additive)
    Effect expires on:Receive Post Evasion Eval
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_darthsidious01_heal_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Ally Killed,Enemy Killed
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_darthsidious01_heal_u01
    For Self who is Alive
    Recover 12.5% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #1uniqueability_darthsidious01_quicken_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Enemy Killed,Ally Killed
    Context Returned: Target(s) and if effect succeeded in applying
    25%
    RecoverContext #0uniqueability_darthsidious01_quicken_BASE
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Recover 25% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_darthsidious01_jedi_evasion_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Receive Pre Evasion Evalprofession_jedi
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_darthsidious01_jedi_evasion_dodge_BASE
    For Self who is Alive
    Modify stat Dodge Percent Additive by 35% (additive)
    Effect expires on:Receive Post Evasion Eval
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_darthsidious01_jedi_evasion_deflection_BASE
    For Self who is Alive
    Modify stat Deflection Percent Additive by 35% (additive)
    Effect expires on:Receive Post Evasion Eval
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_darthsidious01_heal_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Ally Killed,Enemy Killed
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_darthsidious01_heal_u02
    For Self who is Alive
    Recover 15% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #1uniqueability_darthsidious01_quicken_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Enemy Killed,Ally Killed
    Context Returned: Target(s) and if effect succeeded in applying
    25%
    RecoverContext #0uniqueability_darthsidious01_quicken_BASE
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Recover 25% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_darthsidious01_jedi_evasion_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Receive Pre Evasion Evalprofession_jedi
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_darthsidious01_jedi_evasion_dodge_BASE
    For Self who is Alive
    Modify stat Dodge Percent Additive by 35% (additive)
    Effect expires on:Receive Post Evasion Eval
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_darthsidious01_jedi_evasion_deflection_BASE
    For Self who is Alive
    Modify stat Deflection Percent Additive by 35% (additive)
    Effect expires on:Receive Post Evasion Eval
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_darthsidious01_heal_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Ally Killed,Enemy Killed
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_darthsidious01_heal_u03
    For Self who is Alive
    Recover 17.5% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #1uniqueability_darthsidious01_quicken_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Enemy Killed,Ally Killed
    Context Returned: Target(s) and if effect succeeded in applying
    25%
    RecoverContext #0uniqueability_darthsidious01_quicken_BASE
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Recover 25% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_darthsidious01_jedi_evasion_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Receive Pre Evasion Evalprofession_jedi
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_darthsidious01_jedi_evasion_dodge_BASE
    For Self who is Alive
    Modify stat Dodge Percent Additive by 35% (additive)
    Effect expires on:Receive Post Evasion Eval
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_darthsidious01_jedi_evasion_deflection_BASE
    For Self who is Alive
    Modify stat Deflection Percent Additive by 35% (additive)
    Effect expires on:Receive Post Evasion Eval
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_darthsidious01_heal_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Ally Killed,Enemy Killed
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_darthsidious01_heal_u03
    For Self who is Alive
    Recover 17.5% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #1uniqueability_darthsidious01_quicken_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Enemy Killed,Ally Killed
    Context Returned: Target(s) and if effect succeeded in applying
    25%
    RecoverContext #0uniqueability_darthsidious01_quicken_u01
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Recover 50% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_darthsidious01_jedi_evasion_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Receive Pre Evasion Evalprofession_jedi
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_darthsidious01_jedi_evasion_dodge_BASE
    For Self who is Alive
    Modify stat Dodge Percent Additive by 35% (additive)
    Effect expires on:Receive Post Evasion Eval
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_darthsidious01_jedi_evasion_deflection_BASE
    For Self who is Alive
    Modify stat Deflection Percent Additive by 35% (additive)
    Effect expires on:Receive Post Evasion Eval
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_darthsidious01_heal_handler_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Ally Killed,Enemy Killed
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_darthsidious01_heal_u04
    For Self who is Alive
    Recover 20% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #1uniqueability_darthsidious01_quicken_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Enemy Killed,Ally Killed
    Context Returned: Target(s) and if effect succeeded in applying
    25%
    RecoverContext #0uniqueability_darthsidious01_quicken_u01
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Recover 50% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_darthsidious01_jedi_evasion_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Receive Pre Evasion Evalprofession_jedi
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_darthsidious01_jedi_evasion_dodge_BASE
    For Self who is Alive
    Modify stat Dodge Percent Additive by 35% (additive)
    Effect expires on:Receive Post Evasion Eval
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_darthsidious01_jedi_evasion_deflection_BASE
    For Self who is Alive
    Modify stat Deflection Percent Additive by 35% (additive)
    Effect expires on:Receive Post Evasion Eval
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_darthsidious01_heal_handler_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Ally Killed,Enemy Killed
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_darthsidious01_heal_u04
    For Self who is Alive
    Recover 20% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #1uniqueability_darthsidious01_quicken_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Enemy Killed,Ally Killed
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_darthsidious01_quicken_u02
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Recover 50% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_darthsidious01_jedi_evasion_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Receive Pre Evasion Evalprofession_jedi
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_darthsidious01_jedi_evasion_dodge_BASE
    For Self who is Alive
    Modify stat Dodge Percent Additive by 35% (additive)
    Effect expires on:Receive Post Evasion Eval
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_darthsidious01_jedi_evasion_deflection_BASE
    For Self who is Alive
    Modify stat Deflection Percent Additive by 35% (additive)
    Effect expires on:Receive Post Evasion Eval
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_darthsidious01_potency
    For Self who is Alive
    Modify stat Potency by 50% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #4uniqueability_darthsidious01_query_accuracy
    Find Self who is Alive
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #5uniqueability_darthsidious01_health
    For Self who is Alive
    Modify stat Max Health by 100% * CONTEXT_VALUE (additive)
    Descriptivemax_health_increase
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_darthsidious01_heal_handler_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Ally Killed,Enemy Killed
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_darthsidious01_heal_u04
    For Self who is Alive
    Recover 20% Health
    Descriptivehealth_recovery
    Context Returned: Health amount gained
    Apply EffectContext #1uniqueability_darthsidious01_quicken_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Enemy Killed,Ally Killed
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_darthsidious01_quicken_u02
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Recover 50% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #2uniqueability_darthsidious01_jedi_evasion_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Receive Pre Evasion Evalprofession_jedi
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_darthsidious01_jedi_evasion_dodge_BASE
    For Self who is Alive
    Modify stat Dodge Percent Additive by 35% (additive)
    Effect expires on:Receive Post Evasion Eval
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_darthsidious01_jedi_evasion_deflection_BASE
    For Self who is Alive
    Modify stat Deflection Percent Additive by 35% (additive)
    Effect expires on:Receive Post Evasion Eval
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_darthsidious01_potency
    For Self who is Alive
    Modify stat Potency by 50% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #4uniqueability_darthsidious01_query_accuracy
    Find Self who is Alive
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #5uniqueability_darthsidious01_health
    For Self who is Alive
    Modify stat Max Health by 100% * CONTEXT_VALUE (additive)
    Descriptivemax_health_increase
    Context Returned: Target(s) and if effect succeeded in applying
    Query Battle TypeContext #6query_battle_type_territorywar
    Check if the current battle type is one of the effected tags
    EffectedTERRITORY_WAR_BATTLE
    Context Returned: Whether the query succeeded
    Apply EffectContext #7uniqueability_darthsidious01_query_accuracy_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect expires on:Round Start
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_not_sith_ally_all_targeting_sets_exclude
    Find All from Ally Side who are Alive and is profession_sith or targeting_sets_exclude
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query StatContext #1uniqueability_darthsidious01_query_accuracy_CS
    Find Self who is Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #2uniqueability_darthsidious01_health_sith_allies
    For All from Ally Side who are Alive and is profession_sith or galactic_legend
    Modify stat Max Health by 50% * CONTEXT_VALUE (additive)
    Descriptivemax_health_increaseuniqueability_darthsidious01_health_sith_allies
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #8uniqueability_darthsidious01_specialability02_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the context #6 effect successfully executed
    Apply child effect(s) based on condition triggers
    Child effects are applied on:specialability_darthsidious01xLimit Break
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_sith_ally_all_exclude_self_INSTANT
    Find All from Ally Side who are Alive and is profession_sith
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Blackboard ModifyContext #1specialability_darthsidious01_blackboard_add_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 * CONTEXT_VALUE (additive) to value on blackboard darthsidious01_cooldown_blackboard
    Context Returned: Target(s) that had their blackboard modified
    Blackboard QueryContext #2specialability_darthsidious01_query_greater_than_0
    For Self who is Alive
    Check if target(s) blackboard darthsidious01_cooldown_blackboard value is greater than 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    Blackboard ModifyContext #3specialability_darthsidious01_blackboard_subtract_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Add -1 (additive) to value on blackboard darthsidious01_cooldown_blackboard
    Context Returned: Target(s) that had their blackboard modified
    RecoverContext #4generic_recover_cooldown_1turn_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns by -1
    Descriptivecooldown_recovery
    Context Returned: Last ability's cooldown amount lowered
    Blackboard QueryContext #5specialability_darthsidious01_query_greater_than_0
    For Self who is Alive
    Check if target(s) blackboard darthsidious01_cooldown_blackboard value is greater than 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    Blackboard ModifyContext #6specialability_darthsidious01_blackboard_subtract_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Add -1 (additive) to value on blackboard darthsidious01_cooldown_blackboard
    Context Returned: Target(s) that had their blackboard modified
    RecoverContext #7generic_recover_cooldown_1turn_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns by -1
    Descriptivecooldown_recovery
    Context Returned: Last ability's cooldown amount lowered
    Blackboard QueryContext #8specialability_darthsidious01_query_greater_than_0
    For Self who is Alive
    Check if target(s) blackboard darthsidious01_cooldown_blackboard value is greater than 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    Blackboard ModifyContext #9specialability_darthsidious01_blackboard_subtract_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Add -1 (additive) to value on blackboard darthsidious01_cooldown_blackboard
    Context Returned: Target(s) that had their blackboard modified
    RecoverContext #10generic_recover_cooldown_1turn_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns by -1
    Descriptivecooldown_recovery
    Context Returned: Last ability's cooldown amount lowered
    Blackboard QueryContext #11specialability_darthsidious01_query_greater_than_0
    For Self who is Alive
    Check if target(s) blackboard darthsidious01_cooldown_blackboard value is greater than 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    Blackboard ModifyContext #12specialability_darthsidious01_blackboard_subtract_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Add -1 (additive) to value on blackboard darthsidious01_cooldown_blackboard
    Context Returned: Target(s) that had their blackboard modified
    RecoverContext #13generic_recover_cooldown_1turn_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns by -1
    Descriptivecooldown_recovery
    Context Returned: Last ability's cooldown amount lowered
    Blackboard QueryContext #14specialability_darthsidious01_query_greater_than_0
    For Self who is Alive
    Check if target(s) blackboard darthsidious01_cooldown_blackboard value is greater than 0
    Context Returned: Target(s) with a value of 1 if query is true and 0 if query is false
    Blackboard ModifyContext #15specialability_darthsidious01_blackboard_subtract_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Add -1 (additive) to value on blackboard darthsidious01_cooldown_blackboard
    Context Returned: Target(s) that had their blackboard modified
    RecoverContext #16generic_recover_cooldown_1turn_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns by -1
    Descriptivecooldown_recovery
    Context Returned: Last ability's cooldown amount lowered
    Modify StatContext #17specialability_darthsidious01_speed_self
    For Self who is Alive
    Modify stat Speed by 50 (additive)
    Effect expires on:4xFull Turn Complete
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #9uniqueability_darthsidious01_death_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_darthsidious01_death_dispel
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_darthsidious01_health_sith_allies
    Context Returned: Target(s) and their number of effect(s) dispelled
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord