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  • Darth Malak · Relic Tier List

  • Total Mats

    240
    Carbonite Circuit Board
    280
    Bronzium Wiring
    180
    Chromium Transistor
    100
    Aurodium Heatsink
    80
    Electrium Conductor
    50
    Zinbiddle Card
    40
    Impulse Detector
    40
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    165
    Fragmented Signal Data
    170
    Incomplete Signal Data
    175
    Flawed Signal Data
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 47342 +2286 +2286
    Physical Damage 4276 +178 +178
    Special Damage 1852 +182 +182
    Armor 52.55% +1.34% +1.34%
    Resistance 43.05% +0.41% +0.41%
    Physical Critical Chance 32.79% +1.12% +1.12%
    Mastery 5 +5 +5
    Health Steal 35.75% +0.75% +0.75%
    Protection 69790 +1100 +1100

    Required Materials

    10k
    Credits
    40
    Carbonite Circuit Board
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 50258 +2916 +5202
    Physical Damage 4503 +227 +405
    Special Damage 2219 +367 +549
    Armor 54.19% +1.64% +2.98%
    Resistance 43.81% +0.75% +1.16%
    Physical Critical Chance 35.21% +2.42% +3.54%
    Mastery 10 +5 +10
    Health Steal 36.5% +0.75% +1.5%
    Protection 70890 +1100 +2200

    Required Materials

    25k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    15
    Fragmented Signal Data
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 53156 +2898 +8100
    Physical Damage 4728 +225 +630
    Special Damage 2587 +368 +917
    Armor 55.71% +1.53% +4.51%
    Resistance 44.59% +0.78% +1.94%
    Physical Critical Chance 37.62% +2.42% +5.96%
    Mastery 15 +5 +15
    Health Steal 37.25% +0.75% +2.25%
    Protection 71990 +1100 +3300

    Required Materials

    50k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Fragmented Signal Data
    15
    Incomplete Signal Data
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 56072 +2916 +11016
    Physical Damage 4955 +227 +857
    Special Damage 2954 +367 +1284
    Armor 57.14% +1.43% +5.94%
    Resistance 45.3% +0.71% +2.66%
    Physical Critical Chance 40.04% +2.42% +8.38%
    Mastery 20 +5 +20
    Health Steal 38% +0.75% +3%
    Protection 73090 +1100 +4400

    Required Materials

    75k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    40
    Chromium Transistor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 58970 +2898 +13914
    Physical Damage 5181 +226 +1083
    Special Damage 3321 +367 +1651
    Armor 58.46% +1.31% +7.25%
    Resistance 46% +0.7% +3.35%
    Physical Critical Chance 42.42% +2.38% +10.75%
    Mastery 25 +5 +25
    Health Steal 38.75% +0.75% +3.75%
    Protection 74190 +1100 +5500

    Required Materials

    100k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    15
    Flawed Signal Data
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 61886 +2916 +16830
    Physical Damage 5407 +226 +1309
    Special Damage 3688 +367 +2018
    Armor 60.09% +1.64% +8.89%
    Resistance 46.68% +0.68% +4.03%
    Physical Critical Chance 44.83% +2.42% +13.17%
    Mastery 35 +10 +35
    Health Steal 40.25% +1.5% +5.25%
    Protection 76390 +2200 +7700

    Required Materials

    250k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    25
    Flawed Signal Data
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 64784 +2898 +19728
    Physical Damage 5633 +226 +1535
    Special Damage 4055 +367 +2385
    Armor 61.61% +1.51% +10.4%
    Resistance 47.38% +0.7% +4.73%
    Physical Critical Chance 47.25% +2.42% +15.58%
    Mastery 45 +10 +45
    Health Steal 41.75% +1.5% +6.75%
    Protection 78590 +2200 +9900

    Required Materials

    500k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    10
    Zinbiddle Card
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    35
    Flawed Signal Data
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 67700 +2916 +22644
    Physical Damage 5860 +227 +1762
    Special Damage 4423 +368 +2753
    Armor 63.33% +1.72% +12.12%
    Resistance 48.02% +0.64% +5.38%
    Physical Critical Chance 49.67% +2.42% +18%
    Mastery 60 +15 +60
    Health Steal 44% +2.25% +9%
    Protection 81890 +3300 +13200

    Required Materials

    1m
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    45
    Flawed Signal Data
  • Tier 9

    Stat Total Changes
    Prev Tier Overall
    Health 80924 +13224 +35868
    Physical Damage 5955 +95 +1857
    Special Damage 4607 +184 +2937
    Armor 64.28% +0.95% +13.07%
    Resistance 48.36% +0.34% +5.71%
    Physical Critical Chance 51.33% +1.67% +19.67%
    Mastery 70 +10 +70
    Health Steal 45.5% +1.5% +10.5%
    Protection 102090 +20200 +33400

    Required Materials

    2m
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    30
    Fragmented Signal Data
    30
    Incomplete Signal Data
    55
    Flawed Signal Data
 
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