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SWGOH.GG
Characters
Clone Sergeant - Phase I
Z-6 Rotary Blaster
Clone Sergeant - Phase I
Clone Attacker with AoE damage and Turn Meter Reduction
Power
28644
Speed
127
Health
34,455
Gear Levels
Full Gear List
Relic Tier List
Stats Table
Player Data
Top Players
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Alignment / Role / Affiliations
Light Side
Attacker
Clone Trooper
Galactic Republic
Ability Classes
AoE
Gain Turn Meter
Offense Up
Remove Turn Meter
Z-6 Rotary Blaster
Clone Sergeant - Phase I
Level 1
Deal Physical damage to target enemy.
Damage
Context #0
basicability_clonesergeantphasei_damage_BASE
For
Current Target
from
Enemy Side
who is
Alive
Deals
162.1%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
projectile_attack
Context Returned:
Target(s) and damage amount received
Level 2
Deal Physical damage to target enemy.
Damage
Context #0
basicability_clonesergeantphasei_damage_u01
For
Current Target
from
Enemy Side
who is
Alive
Deals
170.2%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
projectile_attack
Context Returned:
Target(s) and damage amount received
Level 3
Deal Physical damage to target enemy with a 50% chance to gain 25% Turn Meter on a critical hit.
Apply Effect
Context #0
basicability_clonesergeantphasei_trigger01
To
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect expires on:
Perform Move
,
Round End
,
Death
Child effect is applied on:
Critical
Context Returned:
Target(s) and if effect succeeded in applying
50
%
Recover
Context #0
generic_quicken_single_2550
For
Self
who is
Alive
Recover
25% Turn Meter
Descriptive
speed_recovery
Context Returned:
Speed amount gained
Damage
Context #1
basicability_clonesergeantphasei_damage_u01
For
Current Target
from
Enemy Side
who is
Alive
Deals
170.2%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
projectile_attack
Context Returned:
Target(s) and damage amount received
Level 4
Deal Physical damage to target enemy with a 50% chance to gain 25% Turn Meter on a critical hit.
Apply Effect
Context #0
basicability_clonesergeantphasei_trigger01
To
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect expires on:
Perform Move
,
Round End
,
Death
Child effect is applied on:
Critical
Context Returned:
Target(s) and if effect succeeded in applying
50
%
Recover
Context #0
generic_quicken_single_2550
For
Self
who is
Alive
Recover
25% Turn Meter
Descriptive
speed_recovery
Context Returned:
Speed amount gained
Damage
Context #1
basicability_clonesergeantphasei_damage_u02
For
Current Target
from
Enemy Side
who is
Alive
Deals
178.3%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
projectile_attack
Context Returned:
Target(s) and damage amount received
Level 5
Deal Physical damage to target enemy with a 50% chance to gain 50% Turn Meter on a critical hit.
Apply Effect
Context #0
basicability_clonesergeantphasei_trigger02
To
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect expires on:
Perform Move
,
Round End
,
Death
Child effect is applied on:
Critical
Context Returned:
Target(s) and if effect succeeded in applying
50
%
Recover
Context #0
generic_quicken_single_5050
For
Self
who is
Alive
Recover
50% Turn Meter
Descriptive
speed_recovery
Context Returned:
Speed amount gained
Damage
Context #1
basicability_clonesergeantphasei_damage_u02
For
Current Target
from
Enemy Side
who is
Alive
Deals
178.3%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
projectile_attack
Context Returned:
Target(s) and damage amount received
Level 6
Deal Physical damage to target enemy with a 50% chance to gain 50% Turn Meter on a critical hit.
Apply Effect
Context #0
basicability_clonesergeantphasei_trigger02
To
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect expires on:
Perform Move
,
Round End
,
Death
Child effect is applied on:
Critical
Context Returned:
Target(s) and if effect succeeded in applying
50
%
Recover
Context #0
generic_quicken_single_5050
For
Self
who is
Alive
Recover
50% Turn Meter
Descriptive
speed_recovery
Context Returned:
Speed amount gained
Damage
Context #1
basicability_clonesergeantphasei_damage_u03
For
Current Target
from
Enemy Side
who is
Alive
Deals
186.4%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
projectile_attack
Context Returned:
Target(s) and damage amount received
Level 7
Deal Physical damage to target enemy with a 50% chance to gain 50% Turn Meter on a critical hit.
Apply Effect
Context #0
basicability_clonesergeantphasei_trigger02
To
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect expires on:
Perform Move
,
Round End
,
Death
Child effect is applied on:
Critical
Context Returned:
Target(s) and if effect succeeded in applying
50
%
Recover
Context #0
generic_quicken_single_5050
For
Self
who is
Alive
Recover
50% Turn Meter
Descriptive
speed_recovery
Context Returned:
Speed amount gained
Damage
Context #1
basicability_clonesergeantphasei_damage_u04
For
Current Target
from
Enemy Side
who is
Alive
Deals
194.5%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
projectile_attack
Context Returned:
Target(s) and damage amount received
Level 8
Deal Physical damage to target enemy and gain 50% Turn Meter on a critical hit.
Apply Effect
Context #0
basicability_clonesergeantphasei_trigger03
To
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect expires on:
Perform Move
,
Round End
,
Death
Child effect is applied on:
Critical
Context Returned:
Target(s) and if effect succeeded in applying
Recover
Context #0
generic_quicken_single_50100
For
Self
who is
Alive
Recover
50% Turn Meter
Descriptive
speed_recovery
Context Returned:
Speed amount gained
Damage
Context #1
basicability_clonesergeantphasei_damage_u04
For
Current Target
from
Enemy Side
who is
Alive
Deals
194.5%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
projectile_attack
Context Returned:
Target(s) and damage amount received
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