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Chewbacca

Chewbacca

Mighty Rebel Attacker who Guards the weakest ally

  • Power
    34605
  • Speed
    157
  • Health
    35,034
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Alignment / Role / Affiliations
Light Side Attacker Rebel Scoundrel Smuggler
  • Raging Wookiee
    Raging Wookiee
    Chewbacca
  • Apply EffectContext #0uniqueability_chewbaccalegendary02_crit_bonus_damage_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Damage
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0uniqueability_chewbaccalegendary02_max_health_damage
    For All from Enemy Side who are Alive
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1uniqueability_chewbaccalegendary02_max_health_damage_raid_boss
    For All from Enemy Side who are Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2uniqueability_chewbaccalegendary02_max_health_damage_health_resistant
    For All from Enemy Side who are Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #1uniqueability_chewbaccalegendary02_cooldown_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveguard_cooldown_handler
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_chewbaccalegendary02_cooldown_BASE
    To All from Ally Side who are Alive
    Where an active effect has tagguard
    Apply child effect(s) based on condition triggers
    Descriptiveguard
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_chewbaccalegendary02_special2_reset
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptivecooldown_recovery
    Effectedspecialability_chewbaccalegendary02
    Context Returned: Last ability's cooldown amount lowered
    DispelContext #1uniqueability_chewbaccalegendary02_guard_cooldown_handler_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedguard_cooldown_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_chewbaccalegendary02_cooldown_self_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_chewbaccalegendary02_special2_reset
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptivecooldown_recovery
    Effectedspecialability_chewbaccalegendary02
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #3uniqueability_chewbaccalegendary02_offense_self_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveguard
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_chewbaccalegendary02_attack_buff_BASE
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_attack_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptivechewbacca_unique_attack_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_chewbaccalegendary02_ability_power_buff_BASE
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_ability_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptivechewbacca_unique_ability_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_chewbaccalegendary02_crit_chance_buff
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_crit_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Chance Percent Additive by 25% (additive)
    Descriptivechewbacca_unique_crit_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_chewbaccalegendary02_crit_bonus_damage_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Damage
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0uniqueability_chewbaccalegendary02_max_health_damage
    For All from Enemy Side who are Alive
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1uniqueability_chewbaccalegendary02_max_health_damage_raid_boss
    For All from Enemy Side who are Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2uniqueability_chewbaccalegendary02_max_health_damage_health_resistant
    For All from Enemy Side who are Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #1uniqueability_chewbaccalegendary02_cooldown_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveguard_cooldown_handler
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_chewbaccalegendary02_cooldown_BASE
    To All from Ally Side who are Alive
    Where an active effect has tagguard
    Apply child effect(s) based on condition triggers
    Descriptiveguard
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_chewbaccalegendary02_special2_reset
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptivecooldown_recovery
    Effectedspecialability_chewbaccalegendary02
    Context Returned: Last ability's cooldown amount lowered
    DispelContext #1uniqueability_chewbaccalegendary02_guard_cooldown_handler_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedguard_cooldown_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_chewbaccalegendary02_cooldown_self_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_chewbaccalegendary02_special2_reset
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptivecooldown_recovery
    Effectedspecialability_chewbaccalegendary02
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #3uniqueability_chewbaccalegendary02_offense_self_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveguard
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_chewbaccalegendary02_attack_buff_u01
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_attack_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 12% (multiplicative)
    Descriptivechewbacca_unique_attack_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_chewbaccalegendary02_ability_power_buff_u01
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_ability_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 12% (multiplicative)
    Descriptivechewbacca_unique_ability_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_chewbaccalegendary02_crit_chance_buff
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_crit_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Chance Percent Additive by 25% (additive)
    Descriptivechewbacca_unique_crit_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_chewbaccalegendary02_crit_bonus_damage_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Damage
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0uniqueability_chewbaccalegendary02_max_health_damage
    For All from Enemy Side who are Alive
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1uniqueability_chewbaccalegendary02_max_health_damage_raid_boss
    For All from Enemy Side who are Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2uniqueability_chewbaccalegendary02_max_health_damage_health_resistant
    For All from Enemy Side who are Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #1uniqueability_chewbaccalegendary02_cooldown_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveguard_cooldown_handler
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_chewbaccalegendary02_cooldown_BASE
    To All from Ally Side who are Alive
    Where an active effect has tagguard
    Apply child effect(s) based on condition triggers
    Descriptiveguard
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_chewbaccalegendary02_special2_reset
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptivecooldown_recovery
    Effectedspecialability_chewbaccalegendary02
    Context Returned: Last ability's cooldown amount lowered
    DispelContext #1uniqueability_chewbaccalegendary02_guard_cooldown_handler_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedguard_cooldown_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_chewbaccalegendary02_cooldown_self_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_chewbaccalegendary02_special2_reset
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptivecooldown_recovery
    Effectedspecialability_chewbaccalegendary02
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #3uniqueability_chewbaccalegendary02_offense_self_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveguard
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_chewbaccalegendary02_attack_buff_u02
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_attack_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 15% (multiplicative)
    Descriptivechewbacca_unique_attack_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_chewbaccalegendary02_ability_power_buff_u02
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_ability_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 15% (multiplicative)
    Descriptivechewbacca_unique_ability_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_chewbaccalegendary02_crit_chance_buff
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_crit_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Chance Percent Additive by 25% (additive)
    Descriptivechewbacca_unique_crit_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_chewbaccalegendary02_crit_bonus_damage_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Damage
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0uniqueability_chewbaccalegendary02_max_health_damage
    For All from Enemy Side who are Alive
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1uniqueability_chewbaccalegendary02_max_health_damage_raid_boss
    For All from Enemy Side who are Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2uniqueability_chewbaccalegendary02_max_health_damage_health_resistant
    For All from Enemy Side who are Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #1uniqueability_chewbaccalegendary02_cooldown_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveguard_cooldown_handler
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_chewbaccalegendary02_cooldown_BASE
    To All from Ally Side who are Alive
    Where an active effect has tagguard
    Apply child effect(s) based on condition triggers
    Descriptiveguard
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_chewbaccalegendary02_special2_reset
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptivecooldown_recovery
    Effectedspecialability_chewbaccalegendary02
    Context Returned: Last ability's cooldown amount lowered
    DispelContext #1uniqueability_chewbaccalegendary02_guard_cooldown_handler_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedguard_cooldown_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_chewbaccalegendary02_cooldown_self_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_chewbaccalegendary02_special2_reset
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptivecooldown_recovery
    Effectedspecialability_chewbaccalegendary02
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #3uniqueability_chewbaccalegendary02_offense_self_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveguard
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_chewbaccalegendary02_attack_buff_u03
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_attack_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 17% (multiplicative)
    Descriptivechewbacca_unique_attack_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_chewbaccalegendary02_ability_power_buff_u03
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_ability_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 17% (multiplicative)
    Descriptivechewbacca_unique_ability_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_chewbaccalegendary02_crit_chance_buff
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_crit_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Chance Percent Additive by 25% (additive)
    Descriptivechewbacca_unique_crit_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_chewbaccalegendary02_crit_bonus_damage_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Damage
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0uniqueability_chewbaccalegendary02_max_health_damage
    For All from Enemy Side who are Alive
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1uniqueability_chewbaccalegendary02_max_health_damage_raid_boss
    For All from Enemy Side who are Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2uniqueability_chewbaccalegendary02_max_health_damage_health_resistant
    For All from Enemy Side who are Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #1uniqueability_chewbaccalegendary02_cooldown_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveguard_cooldown_handler
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_chewbaccalegendary02_cooldown_BASE
    To All from Ally Side who are Alive
    Where an active effect has tagguard
    Apply child effect(s) based on condition triggers
    Descriptiveguard
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_chewbaccalegendary02_special2_reset
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptivecooldown_recovery
    Effectedspecialability_chewbaccalegendary02
    Context Returned: Last ability's cooldown amount lowered
    DispelContext #1uniqueability_chewbaccalegendary02_guard_cooldown_handler_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedguard_cooldown_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_chewbaccalegendary02_cooldown_self_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_chewbaccalegendary02_special2_reset
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptivecooldown_recovery
    Effectedspecialability_chewbaccalegendary02
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #3uniqueability_chewbaccalegendary02_offense_self_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveguard
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_chewbaccalegendary02_attack_buff_u04
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_attack_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 20% (multiplicative)
    Descriptivechewbacca_unique_attack_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_chewbaccalegendary02_ability_power_buff_u04
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_ability_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 20% (multiplicative)
    Descriptivechewbacca_unique_ability_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_chewbaccalegendary02_crit_chance_buff
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_crit_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Chance Percent Additive by 25% (additive)
    Descriptivechewbacca_unique_crit_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_chewbaccalegendary02_crit_bonus_damage_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Damage
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0uniqueability_chewbaccalegendary02_max_health_damage
    For All from Enemy Side who are Alive
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1uniqueability_chewbaccalegendary02_max_health_damage_raid_boss
    For All from Enemy Side who are Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2uniqueability_chewbaccalegendary02_max_health_damage_health_resistant
    For All from Enemy Side who are Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #1uniqueability_chewbaccalegendary02_cooldown_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveguard_cooldown_handler
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_chewbaccalegendary02_cooldown_BASE
    To All from Ally Side who are Alive
    Where an active effect has tagguard
    Apply child effect(s) based on condition triggers
    Descriptiveguard
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_chewbaccalegendary02_special2_reset
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptivecooldown_recovery
    Effectedspecialability_chewbaccalegendary02
    Context Returned: Last ability's cooldown amount lowered
    DispelContext #1uniqueability_chewbaccalegendary02_guard_cooldown_handler_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedguard_cooldown_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_chewbaccalegendary02_cooldown_self_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_chewbaccalegendary02_special2_reset
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptivecooldown_recovery
    Effectedspecialability_chewbaccalegendary02
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #3uniqueability_chewbaccalegendary02_offense_self_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveguard
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_chewbaccalegendary02_attack_buff_u05
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_attack_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 22% (multiplicative)
    Descriptivechewbacca_unique_attack_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_chewbaccalegendary02_ability_power_buff_u05
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_ability_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 22% (multiplicative)
    Descriptivechewbacca_unique_ability_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_chewbaccalegendary02_crit_chance_buff
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_crit_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Chance Percent Additive by 25% (additive)
    Descriptivechewbacca_unique_crit_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_chewbaccalegendary02_crit_bonus_damage_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Damage
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0uniqueability_chewbaccalegendary02_max_health_damage
    For All from Enemy Side who are Alive
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1uniqueability_chewbaccalegendary02_max_health_damage_raid_boss
    For All from Enemy Side who are Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2uniqueability_chewbaccalegendary02_max_health_damage_health_resistant
    For All from Enemy Side who are Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #1uniqueability_chewbaccalegendary02_cooldown_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveguard_cooldown_handler
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_chewbaccalegendary02_cooldown_BASE
    To All from Ally Side who are Alive
    Where an active effect has tagguard
    Apply child effect(s) based on condition triggers
    Descriptiveguard
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_chewbaccalegendary02_special2_reset
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptivecooldown_recovery
    Effectedspecialability_chewbaccalegendary02
    Context Returned: Last ability's cooldown amount lowered
    DispelContext #1uniqueability_chewbaccalegendary02_guard_cooldown_handler_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedguard_cooldown_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_chewbaccalegendary02_cooldown_self_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_chewbaccalegendary02_special2_reset
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptivecooldown_recovery
    Effectedspecialability_chewbaccalegendary02
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #3uniqueability_chewbaccalegendary02_offense_self_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveguard
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_chewbaccalegendary02_attack_buff_u06
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_attack_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 25% (multiplicative)
    Descriptivechewbacca_unique_attack_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_chewbaccalegendary02_ability_power_buff_u06
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_ability_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 25% (multiplicative)
    Descriptivechewbacca_unique_ability_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_chewbaccalegendary02_crit_chance_buff
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_crit_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Chance Percent Additive by 25% (additive)
    Descriptivechewbacca_unique_crit_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_chewbaccalegendary02_crit_bonus_damage_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Damage
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0uniqueability_chewbaccalegendary02_max_health_damage
    For All from Enemy Side who are Alive
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1uniqueability_chewbaccalegendary02_max_health_damage_raid_boss
    For All from Enemy Side who are Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2uniqueability_chewbaccalegendary02_max_health_damage_health_resistant
    For All from Enemy Side who are Alive
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #1uniqueability_chewbaccalegendary02_cooldown_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveguard_cooldown_handler
    Child effects are applied on:Round Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_chewbaccalegendary02_cooldown_BASE
    To All from Ally Side who are Alive
    Where an active effect has tagguard
    Apply child effect(s) based on condition triggers
    Descriptiveguard
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_chewbaccalegendary02_special2_reset
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptivecooldown_recovery
    Effectedspecialability_chewbaccalegendary02
    Context Returned: Last ability's cooldown amount lowered
    DispelContext #1uniqueability_chewbaccalegendary02_guard_cooldown_handler_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effectedguard_cooldown_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #2uniqueability_chewbaccalegendary02_cooldown_self_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_chewbaccalegendary02_special2_reset
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptivecooldown_recovery
    Effectedspecialability_chewbaccalegendary02
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #3uniqueability_chewbaccalegendary02_offense_self_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveguard
    Child effects are applied on:Receive Damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #1uniqueability_chewbaccalegendary02_attack_buff_u06
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_attack_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 25% (multiplicative)
    Descriptivechewbacca_unique_attack_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_chewbaccalegendary02_ability_power_buff_u06
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_ability_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 25% (multiplicative)
    Descriptivechewbacca_unique_ability_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3uniqueability_chewbaccalegendary02_crit_chance_buff
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagchewbacca_unique_crit_buff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Chance Percent Additive by 25% (additive)
    Descriptivechewbacca_unique_crit_buff
    Effect expires on:Full Turn Complete,Death
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #4uniqueability_chewbaccalegendary02_immunities
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Effectedstifle_debuffcooldown_delay
    Context Returned: Target(s) and if effect succeeded in applying
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