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  • Alpha Strike
    Alpha Strike
    CC-2224 "Cody"
  • Query CountContext #0generic_query_above_half_health
    Find Current Target from Enemy Side who is Alive
    Where Health % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #1generic_query_below_half_turnmeter
    Find Current Target from Enemy Side who is Alive
    Where Turn Meter % < 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #2basicability_cc2224_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 164.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    RecoverContext #3generic_quicken_single_05
    For Self who is Alive
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    RecoverContext #4generic_quicken_single_05_CE
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    RecoverContext #5generic_quicken_single_05_CE
    For Self who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #0generic_query_above_half_health
    Find Current Target from Enemy Side who is Alive
    Where Health % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #1generic_query_below_half_turnmeter
    Find Current Target from Enemy Side who is Alive
    Where Turn Meter % < 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #2basicability_cc2224_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 172.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    RecoverContext #3generic_quicken_single_05
    For Self who is Alive
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    RecoverContext #4generic_quicken_single_05_CE
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    RecoverContext #5generic_quicken_single_05_CE
    For Self who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #0generic_query_above_half_health
    Find Current Target from Enemy Side who is Alive
    Where Health % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #1generic_query_below_half_turnmeter
    Find Current Target from Enemy Side who is Alive
    Where Turn Meter % < 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #2basicability_cc2224_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 172.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    RecoverContext #3generic_quicken_single_10
    For Self who is Alive
    Recover 10% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    RecoverContext #4generic_quicken_single_10_CE
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 10% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    RecoverContext #5generic_quicken_single_10_CE
    For Self who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Recover 10% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #0generic_query_above_half_health
    Find Current Target from Enemy Side who is Alive
    Where Health % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #1generic_query_below_half_turnmeter
    Find Current Target from Enemy Side who is Alive
    Where Turn Meter % < 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #2basicability_cc2224_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 181.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    RecoverContext #3generic_quicken_single_10
    For Self who is Alive
    Recover 10% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    RecoverContext #4generic_quicken_single_10_CE
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 10% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    RecoverContext #5generic_quicken_single_10_CE
    For Self who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Recover 10% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #0generic_query_above_half_health
    Find Current Target from Enemy Side who is Alive
    Where Health % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #1generic_query_below_half_turnmeter
    Find Current Target from Enemy Side who is Alive
    Where Turn Meter % < 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #2basicability_cc2224_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 181.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    RecoverContext #3generic_quicken_single_15
    For Self who is Alive
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    RecoverContext #4generic_quicken_single_15_CE
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    RecoverContext #5generic_quicken_single_15_CE
    For Self who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #0generic_query_above_half_health
    Find Current Target from Enemy Side who is Alive
    Where Health % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #1generic_query_below_half_turnmeter
    Find Current Target from Enemy Side who is Alive
    Where Turn Meter % < 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #2basicability_cc2224_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 189.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    RecoverContext #3generic_quicken_single_15
    For Self who is Alive
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    RecoverContext #4generic_quicken_single_15_CE
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    RecoverContext #5generic_quicken_single_15_CE
    For Self who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #0generic_query_above_half_health
    Find Current Target from Enemy Side who is Alive
    Where Health % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #1generic_query_below_half_turnmeter
    Find Current Target from Enemy Side who is Alive
    Where Turn Meter % < 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #2basicability_cc2224_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 189.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    RecoverContext #3generic_quicken_single_20
    For Self who is Alive
    Recover 20% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    RecoverContext #4generic_quicken_single_20_CE
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 20% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    RecoverContext #5generic_quicken_single_20_CE
    For Self who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Recover 20% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Query CountContext #0generic_query_above_half_health
    Find Current Target from Enemy Side who is Alive
    Where Health % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #1generic_query_below_half_turnmeter
    Find Current Target from Enemy Side who is Alive
    Where Turn Meter % < 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #2basicability_cc2224_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 214% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    RecoverContext #3generic_quicken_single_20
    For Self who is Alive
    Recover 20% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    RecoverContext #4generic_quicken_single_20_CE
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 20% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    RecoverContext #5generic_quicken_single_20_CE
    For Self who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Recover 20% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
 
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