A determined Force user who uses his unique abilities to support his allies and manipulate the flow of battle
Deal Physical damage to target enemy and inflict Defense Down and Speed Down for 1 turn. While Cal is at certain Health thresholds, this ability gains different benefits:
- While at or below 75% Health: Gain Health Steal Up for 1 turn
- While at or below 60% Health: Attack again and inflict Critical Chance Down for 1 turn
- While at or below 40% Health: Attack a third time and inflict Daze for 1 turn
Damage: 10,392 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.429 | |
2 | 14 |
Inflict Speed Down for 1 turn
![]() ![]() |
1.429 |
3 | 24 |
+20% Damage
![]() ![]() ![]() |
1.714 |
4 | 34 |
Inflict Defense Down for 1 turn
![]() ![]() ![]() ![]() |
1.714 |
5 | 44 |
While Cal is at or below 75% Health, he gains Health Steal Up for 1 turn
![]() ![]() ![]() ![]() |
1.714 |
6 | 54 |
+20% Damage
![]() ![]() ![]() ![]() |
2.0 |
7 | 64 |
While Cal is at or below 60% Health, attack again and inflict Critical Chance Down for 1 turn
![]() ![]() ![]() ![]() |
2.0 |
8 | 74 |
While Cal is at or below 40% Health, attack a third time and inflict Daze for 1 turn
![]() ![]() |
2.0 |
Dispel all debuffs on target ally and they recover 45% Health. If the target ally is full Health, they recover 30% Protection instead. If the target ally is full Health and full Protection, grant them Critical Hit Immunity for 2 turns instead. If the target ally is Light Side, they gain Accuracy Up for 2 turns.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 16 |
+10% Heal
![]() ![]() |
|
3 | 26 |
If target ally is full Health, they recover 10% Protection instead
![]() ![]() ![]() |
|
4 | 36 |
+10% Health recovery; if the target ally is Light Side, they gain Accuracy Up for 2 turns
![]() ![]() ![]() ![]() |
|
5 | 46 |
+10% Protection recovery
![]() ![]() ![]() ![]() |
|
6 | 56 |
+10% Protection recovery
![]() ![]() ![]() ![]() |
|
7 | 66 |
Dispel all debuffs on target ally
![]() ![]() ![]() ![]() |
|
8 | 76 |
+15% Health recovery; if the target ally has both full Health and Protection, grant them Critical Hit Immunity for 2 turns instead
![]() ![]() |
Inflict Evasion Down, Speed Down, and Tenacity Down on all enemies for 2 turns and all allies gain Critical Damage Up and Speed Up for 2 turns. All Unaligned Force User allies gain 3% Turn Meter for each debuff resisted by enemies. If an enemy already had Speed Down, they are Stunned for 1 turn.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 16 |
Inflict Tenacity Down on all enemies for 1 turn
![]() ![]() |
|
3 | 26 |
Inflict Speed Down on all enemies for 1 turn
![]() ![]() ![]() |
|
4 | 36 |
All Unaligned Force user allies gain 3% Turn Meter for each debuff resisted by all enemies
![]() ![]() ![]() ![]() |
|
5 | 46 |
Debuff duration +1
![]() ![]() ![]() ![]() |
|
6 | 56 |
Allies gain Critical Damage Up for 2 turns
![]() ![]() ![]() ![]() |
|
7 | 66 |
Allies gain Speed Up for 2 turns
![]() ![]() ![]() ![]() |
|
8 | 74 |
If an enemy already had Speed Down, they are Stunned for 1 turn
![]() ![]() ![]() ![]() |
At the start of battle, all Unaligned Force User allies gain 30% Max Health and 30% Tenacity. Whenever an ally is critically hit they and Cal recover 5% Health and Protection. If the ally is also a Light or Dark Side Unaligned Force User they and Cal gain Protection Up (10%, stacking, max 50%) for 2 turns.
For each Special ability used by each other character, Cal gains a stack of Persistence, which can't be copied, dispelled, or prevented. If an opponent takes the first turn in an encounter, Cal gains 15 stacks of Persistence.
Persistence: At the start of his turn, Cal does the following based on the number of stacks of Persistence that he has:
- 10+ stacks: He and all Unaligned Force User allies gain Foresight for 2 turns
- 20+ stacks: He and all Unaligned Force User allies gain Defense Up and Protection Up (30%) for 2 turns
- 30 stacks: He inflicts Ability Block and Buff Immunity on all enemies for 2 turns, which can't be evaded or resisted, and all allies gain 50% Turn Meter, this effect is doubled for Light Side Unaligned Force Users; stacks of Persistence are reset
While in Territory Wars and if there is an ally Ahsoka Tano (Fulcrum) with an upgraded Omicron: Ahsoka's solo Omicron effects are no longer disabled when she has allies; this effect persists through defeat.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 18 |
+10% Max Health
![]() ![]() |
|
3 | 28 |
+10% Tenacity
![]() ![]() ![]() |
|
4 | 38 |
+10% Health; whenever an ally is critically hit they and Cal recover 5% Health and Protection
![]() ![]() ![]() ![]() |
|
5 | 48 |
+10% Tenacity; if the ally is also an Unaligned Force User they and Cal gain Protection Up (10%, stacking max 50%) for 2 turns
![]() ![]() ![]() ![]() |
|
6 | 58 |
For each Special ability used by each other character, Cal gains a stack of Persistence, which can't be copied, dispelled, or prevented
![]() ![]() ![]() ![]() |
|
7 | 72 |
If an opponent takes the first turn in an encounter, Cal gains 15 stacks of Persistence
![]() ![]() ![]() ![]() |
|
8 | 82 |
While in Territory Wars if there is an ally Ahsoka Tano (Fulcrum) with an upgraded Omicron: Ahsoka's solo Omicron effects are no longer disabled when she has allies; this effect persists through defeat
![]() ![]() |
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: CALKESTIS