Cad Bane

Cad Bane

High damage attacker with a powerful stun and bonuses against Jedi characters.

  • Power
    8679
  • Speed
    113
  • Health
    14,623
Alignment / Role / Affiliations
Dark Side Scoundrel Support Bounty Hunter
  • Note! The ability mechanic pages are considered BETA. There will be issues with display and representing all the information. If you find anything that may be an issue, contact me on Reddit (/u/czarbss).
    Hunter's Reflexes
    Hunter's Reflexes
    Cad Bane
  • Modify StatContext #0leaderability_cadbane_dodge_BASE
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Dodge Percent Additive by 10% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_cadbane_deflection_BASE
    For All from Ally Side who are Alive and is profession_scoundrel
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Deflection Percent Additive by 10% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0leaderability_cadbane_dodge_u01
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Dodge Percent Additive by 12.5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_cadbane_deflection_u01
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Deflection Percent Additive by 12.5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0leaderability_cadbane_dodge_u01
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Dodge Percent Additive by 12.5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_cadbane_deflection_u01
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Deflection Percent Additive by 12.5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2leaderability_cadbane_dodge_quicken_BASE
    To All from Ally Side who are Alive and is profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_20
    For Self who is Alive
    Recover 20% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0leaderability_cadbane_dodge_u02
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Dodge Percent Additive by 15% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_cadbane_deflection_u02
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Deflection Percent Additive by 15% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2leaderability_cadbane_dodge_quicken_BASE
    To All from Ally Side who are Alive and is profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_20
    For Self who is Alive
    Recover 20% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0leaderability_cadbane_dodge_u03
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Dodge Percent Additive by 17.5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_cadbane_deflection_u03
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Deflection Percent Additive by 17.5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2leaderability_cadbane_dodge_quicken_BASE
    To All from Ally Side who are Alive and is profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_20
    For Self who is Alive
    Recover 20% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0leaderability_cadbane_dodge_u03
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Dodge Percent Additive by 17.5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_cadbane_deflection_u03
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Deflection Percent Additive by 17.5% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2leaderability_cadbane_dodge_quicken_u01
    To All from Ally Side who are Alive and is profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_25
    For Self who is Alive
    Recover 25% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0leaderability_cadbane_dodge_u04
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Dodge Percent Additive by 20% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1leaderability_cadbane_deflection_u04
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Deflection Percent Additive by 20% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2leaderability_cadbane_dodge_quicken_u01
    To All from Ally Side who are Alive and is profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_quicken_single_25
    For Self who is Alive
    Recover 25% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained