Cad Bane

Cad Bane

High damage attacker with a powerful stun and bonuses against Jedi characters.

  • Power
    8679
  • Speed
    113
  • Health
    14,623
Alignment / Role / Affiliations
Dark Side Scoundrel Support Bounty Hunter
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    Gun Slinger
    Gun Slinger
    Cad Bane
  • DamageContext #0basicability_cadbane_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 145% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    25%
    Bonus MoveContext #1basicability_cadbane_bonusmove
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #0basicability_cadbane_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 152.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    25%
    Bonus MoveContext #1basicability_cadbane_bonusmove
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #0basicability_cadbane_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 152.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    40%
    Bonus MoveContext #1basicability_cadbane_bonusmove_u01
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #0basicability_cadbane_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 159.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    40%
    Bonus MoveContext #1basicability_cadbane_bonusmove_u01
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #0basicability_cadbane_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 159.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    55%
    Bonus MoveContext #1basicability_cadbane_bonusmove_u02
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #0basicability_cadbane_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 166.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    55%
    Bonus MoveContext #1basicability_cadbane_bonusmove_u02
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #0basicability_cadbane_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 174% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    55%
    Bonus MoveContext #1basicability_cadbane_bonusmove_u02
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #0basicability_cadbane_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 174% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    50%
    RecoverContext #1basicability_cadbane_quicken
    For Self who is Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    55%
    Bonus MoveContext #2basicability_cadbane_bonusmove_u02
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move