Boba Fett

Boba Fett

Ruthless Bounty Hunter Attacker who ignores Taunts, Ability Blocks and self-revives

  • Power
    8457
  • Speed
    147
  • Health
    15,677
Alignment / Role / Affiliations
Dark Side Scoundrel Attacker Bounty Hunter
  • Note! The ability mechanic pages are considered BETA. There will be issues with display and representing all the information. If you find anything that may be an issue, contact me on Reddit (/u/czarbss).
    EE-3 Carbine
    EE-3 Carbine
    Boba Fett
  • Query CountContext #0query_scoundrel_enemy_single
    Find Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    35%
    Bonus MoveContext #1basicability_bobafett_bonusmove_BASE
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #2query_scoundrel_enemy_single
    Find Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    70%
    Bonus MoveContext #3basicability_bobafett_bonusmove_scoundrel_BASE
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #4basicability_bobafett_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 133.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    40%
    Apply EffectContext #5basicability_bobafett_dot_BASE
    To Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_debuffdot_debuffcountable_debuff
    Effect expires on:Death,2xTurn Start,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basic_dot_damage
    For Self who is Alive and is not role_raidboss or percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basic_dot_damage_raidboss
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2basic_dot_damage_percenthealthresistant
    For Self who is Alive and is percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #0query_scoundrel_enemy_single
    Find Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    35%
    Bonus MoveContext #1basicability_bobafett_bonusmove_BASE
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #2query_scoundrel_enemy_single
    Find Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    70%
    Bonus MoveContext #3basicability_bobafett_bonusmove_scoundrel_BASE
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #4basicability_bobafett_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 140.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    40%
    Apply EffectContext #5basicability_bobafett_dot_BASE
    To Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_debuffdot_debuffcountable_debuff
    Effect expires on:Death,2xTurn Start,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basic_dot_damage
    For Self who is Alive and is not role_raidboss or percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basic_dot_damage_raidboss
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2basic_dot_damage_percenthealthresistant
    For Self who is Alive and is percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #0query_scoundrel_enemy_single
    Find Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    35%
    Bonus MoveContext #1basicability_bobafett_bonusmove_BASE
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #2query_scoundrel_enemy_single
    Find Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    70%
    Bonus MoveContext #3basicability_bobafett_bonusmove_scoundrel_BASE
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #4basicability_bobafett_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 140.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    55%
    Apply EffectContext #5basicability_bobafett_dot_u01
    To Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_debuffdot_debuffcountable_debuff
    Effect expires on:Death,2xTurn Start,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basic_dot_damage
    For Self who is Alive and is not role_raidboss or percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basic_dot_damage_raidboss
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2basic_dot_damage_percenthealthresistant
    For Self who is Alive and is percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #0query_scoundrel_enemy_single
    Find Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    35%
    Bonus MoveContext #1basicability_bobafett_bonusmove_BASE
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #2query_scoundrel_enemy_single
    Find Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    70%
    Bonus MoveContext #3basicability_bobafett_bonusmove_scoundrel_BASE
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #4basicability_bobafett_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 147.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    55%
    Apply EffectContext #5basicability_bobafett_dot_u01
    To Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_debuffdot_debuffcountable_debuff
    Effect expires on:Death,2xTurn Start,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basic_dot_damage
    For Self who is Alive and is not role_raidboss or percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basic_dot_damage_raidboss
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2basic_dot_damage_percenthealthresistant
    For Self who is Alive and is percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #0query_scoundrel_enemy_single
    Find Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    50%
    Bonus MoveContext #1basicability_bobafett_bonusmove_u01
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #2query_scoundrel_enemy_single
    Find Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #3basicability_bobafett_bonusmove_scoundrel_u01
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #4basicability_bobafett_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 147.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    55%
    Apply EffectContext #5basicability_bobafett_dot_u01
    To Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_debuffdot_debuffcountable_debuff
    Effect expires on:Death,2xTurn Start,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basic_dot_damage
    For Self who is Alive and is not role_raidboss or percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basic_dot_damage_raidboss
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2basic_dot_damage_percenthealthresistant
    For Self who is Alive and is percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #0query_scoundrel_enemy_single
    Find Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    50%
    Bonus MoveContext #1basicability_bobafett_bonusmove_u01
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #2query_scoundrel_enemy_single
    Find Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #3basicability_bobafett_bonusmove_scoundrel_u01
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #4basicability_bobafett_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 160.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    55%
    Apply EffectContext #5basicability_bobafett_dot_u01
    To Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_debuffdot_debuffcountable_debuff
    Effect expires on:Death,2xTurn Start,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basic_dot_damage
    For Self who is Alive and is not role_raidboss or percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basic_dot_damage_raidboss
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2basic_dot_damage_percenthealthresistant
    For Self who is Alive and is percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #0query_scoundrel_enemy_single
    Find Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    50%
    Bonus MoveContext #1basicability_bobafett_bonusmove_u01
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #2query_scoundrel_enemy_single
    Find Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #3basicability_bobafett_bonusmove_scoundrel_u01
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #4basicability_bobafett_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 160.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    70%
    Apply EffectContext #5basicability_bobafett_dot_u02
    To Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_debuffdot_debuffcountable_debuff
    Effect expires on:Death,2xTurn Start,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basic_dot_damage
    For Self who is Alive and is not role_raidboss or percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basic_dot_damage_raidboss
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2basic_dot_damage_percenthealthresistant
    For Self who is Alive and is percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    Query CountContext #0query_scoundrel_enemy_single
    Find Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    50%
    Bonus MoveContext #1basicability_bobafett_bonusmove_u01
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    Query CountContext #2query_scoundrel_enemy_single
    Find Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #3basicability_bobafett_bonusmove_scoundrel_u01
    For Self who is Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus move
    Descriptivebonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #4basicability_bobafett_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 180.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attack
    Context Returned: Target(s) and damage amount received
    70%
    Apply EffectContext #5basicability_bobafett_dot_u02
    To Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_debuffdot_debuffcountable_debuff
    Effect expires on:Death,2xTurn Start,Encounter End
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #0basic_dot_damage
    For Self who is Alive and is not role_raidboss or percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #1basic_dot_damage_raidboss
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #2basic_dot_damage_percenthealthresistant
    For Self who is Alive and is percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damage
    Context Returned: Target(s) and damage amount received